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  2. ちょっとエッチな福袋 5 (slightly H grab bag 5) is the fifth in a series of books from the editors of Comptiq magazine that covers adult PC games. 152 pgs, July 1992
  3. ちょっとエッチな福袋 4 (slightly H grab bag 4) is the fourth in a series of books from the editors of Comptiq magazine that covers adult PC games. 152 pgs, March 1990
  4. Today
  5. ちょっとエッチな福袋 3 (slightly H grab bag 3) is the third in a series of books from the editors of Comptiq magazine that covers adult PC games. 152 pgs, December 1988
  6. ちょっとエッチな福袋 2 (slightly H grab bag 2) is the second in a series of books from the editors of Comptiq magazine that covers adult PC games. 144 pgs, December 1987
  7. ドラゴンスレイヤーIV (ファミコン必勝シリーズ) Strategy guide from the editors of Comptiq magazine for Dragon Slayer IV (released in the USA as Legacy of the Wizard) for he Famicom. 94 pgs, July 1987
  8. ちょっとエッチな福袋 1 (slightly H grab bag 1) is a book from the editors of Comptiq magazine that covers adult PC games. 154 pgs, February 1987
  9. ちょっとエッチな福袋 1 (slightly H grab bag 1) is a book from the editors of Comptiq magazine that covers adult PC games. 154 pgs, February 1987
  10. ドラゴンバスター (ファミコンマル勝DXシリーズ) Strategy guide from the editors of Comptiq magazine for Dragon Buster on the Famicom. 192 pgs, January 1987
  11. Retromags Presents! Compute! Issue 71 April 1986  Database Entry! Download Directly! Thanks to Phillyman for scanning this issue (and to me for editing it!)
  12. Version 1.0.0

    7 downloads

    Compute! Issue 071 Vol.8, No.4 (April 1986)
  13. Edited Marktrade's PC Gamer Feb 1996 scan!
  14. Yesterday
  15. Areala

    Donating Issues?

    Some people adopt animals. Some people buy books. Some people hoard magazines. It's all...uh...the same thing...? *huggles* Areala
  16. Areala

    Drag 'N' Drop CGI

  17. kitsunebi77

    Anyone with EGM issues from 2004- through to May 2005?

    I don't think there's anything wrong with saying that Nintendo's games are primarily aimed at kids any more than saying that Disney movies are primarily aimed at kids. But it certainly doesn't mean adults can't enjoy them as well. You use the term "all-ages," which is an important distinction from "kids-only." Nintendo markets its systems primarily towards kids (especially here in Japan), so there are going to be lots of "kids-only" titles, just like there are lots of "kids only" programs made by Disney for their Disney Channel and home video departments that for the most part don't appeal to adult sensibilities. But Nintendo's first-part titles, like Disney's animated features, are made for "all ages," which I think can be described as "stuff that's appropriate for kids, but that doesn't suck." I don't play games anymore, but when I did, I played on all systems, so I was never sensitive to fanboy shaming of any sort (it seems to be an activity that only people dedicated to a single system partake in or are subjected to). But I don't remember ever getting the feeling that people were disrespecting Nintendo's first-party games. There was definitely some warranted criticism of their 3rd-party game lineup, and the hardware itself, but I think even the most harcore Sega/Sony/Microsoft/PC fanboy would freely admit that Nintendo itself makes quality games.
  18. I will certainly work on putting that together, but many of my gaming mags are lost to time (or my Mom's attic) as well as lost to the internet garbage bin, so I will need to do some digging. As far as sensitivity to criticism of Nintendo, yes and no. They've made some dumb decisions in the past that I cannot defend them for (and sales have reflected that), but one thing I've always had issue with is the constant labeling of Nintendo as for kids and their older fans as juvenile beta males that need to grow up, though that's more my issue with this idea that video games have to be this hyper-masculine experience and that anything that's marketed towards all-ages is automatically seen as insulting for the adult gamer to play. I can probably think of some good examples, not from video games, but from TV - G4 shows like XPlay and Judgment Day were VERY critical of Nintendo for this very reason back in the day. Either way, I'm glad this trend seems to have subsided, as millennial gamers that may have grown up with Nintendo and moved onto Sony or Microsoft are now having their own kids and moving back to Nintendo.
  19. ソロモンの鍵 (ファミコンマル勝シリーズ) Strategy guide from the editors of Comptiq magazine for Solomon no Kagi for the Famicom (released in the USA as Solomon's Key). 80 pgs, September 1986
  20. スーパーチャイニーズ (ファミコンマル勝シリーズ ) Strategy guide from the editors of Comptiq magazine for Super Chinese for the Famicom (released in the USA as Kung-Fu Heroes). 80 pgs, July 1986
  21. Strategy guide for the Famicom shooter, Gradius.
  22. 影の伝説 (ファミコン マル勝シリーズ) Strategy guide for The Legend of Kage (Kage no Densetsu) for the Famicom, from the editors of Comptiq magazine. 64 pgs, May 1986
  23. ゼルダの伝説 (ファミコンマル勝DXシリーズ) Strategy guide from the editors of Comptiq magazine.
  24. Strategy guide for the Famicom platform game "Goonies" (not released outside of Japan). From the editorial department of Comptiq magazine.
  25. kitsunebi77

    Comptiq Issue 415

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