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  1. Dengeki G's Magazine Issue 024 (July 1999)

    Featuring lots of games for the PlayStation, Dreamcast, Saturn, and PC that you've probably never heard of since not a single one of them made it out of Japan.  Every single one of them containing a cast of anime girls that squeal "KYAAAA!!!" when your character accidentally trips and falls against them, grabbing two handfuls of breasts as he catches himself.😀

    56 downloads

    3 comments

    Submitted

  2. Play Online No.004 (September 1998)

    demo CD not included

    92 downloads

    1 comment

    Updated

  3. Play Online No.009 (February 1999)

    So what do you do if you're Japanese but you don't want to play yet another game as a spiky haired androgynous orphan on a quest to fulfill your destiny to save the world?  You play some non-Japanese PC games, that's what.

    44 downloads

    0 comments

    Submitted

  4. Gamest Issue 005 (January 1987)

    Edited for your pleasure and convenience.
    For the raw 600dpi source files, please visit https://archive.org/details/@japanesemagazinesscanproject
    *PLEASE NOTE: Gamest is printed in right-to-left Japanese reading style.  If viewing two pages at a time, you will need to set your CBR reader to Japanese mode so that the pages will display in the correct order.
    I have moved the survey postcards to the end of the archive, since they interfered with the correct display of the pages when using two-page viewing mode.

    45 downloads

    0 comments

    Submitted

  5. Gamest Issue 004 (November 1986)

    This file has been edited and saved at a constant height of 2700px. 
    For the unedited 600dpi source file, please visit https://archive.org/details/@japanesemagazinesscanproject
    *PLEASE NOTE: Gamest is printed in right-to-left Japanese reading style.  If viewing two pages at a time, you will need to set your CBR reader to Japanese mode so that the pages will display in the correct order.

    57 downloads

    1 comment

    Submitted

  6. Gamest Issue 001 (May 1986)

    This file has been edited and saved at a constant height of 2700px. 
    For the raw 600dpi source file, please visit https://archive.org/details/@japanesemagazinesscanproject
    *PLEASE NOTE: Gamest is printed in right-to-left Japanese reading style.  If viewing two pages at a time, you will need to set your CBR reader to Japanese mode so that the pages will display in the correct order.

    55 downloads

    1 comment

    Updated

  7. Gamest Issue 002 (July 1986)

    This file has been edited and saved at a constant height of 2700px. 
    For the raw 600dpi source file, please visit https://archive.org/details/@japanesemagazinesscanproject
    *PLEASE NOTE: Gamest is printed in right-to-left Japanese reading style.  If viewing two pages at a time, you will need to set your CBR reader to Japanese mode so that the pages will display in the correct order.

    55 downloads

    0 comments

    Submitted

  8. Gekkan PC Engine Issue 27 (March 1991)

    "Monthly magazine for Game Freaks."  Game Geeks also welcome.  Game Squares need not apply.

    84 downloads

    2 comments

    Updated

  9. Far East of Eden (Tengai Makyou): Fuun Kabukiden - Nesshou Strategy Guide (Gekkan PC Engine issue 55 supplement) (July 1993)

    Far East of Eden (Tengai Makyou): Fuun Kabukiden is an RPG for the PC Engine CD released by Hudson Soft on July 10, 1993.

    73 downloads

    0 comments

    Updated

  10. Last Armageddon - Strategy Data Book (Gekkan PC Engine issue 22 supplement) (October 1990)

    Last Armageddon is a post-apocalyptic RPG developed and published by BrainGrey for the PC Engine CD on August 31, 1990.

    72 downloads

    1 comment

    Submitted

  11. SD Gundam World: Gachapon Senshi 1 & 2 - Map & Data Book (Family Computer Magazine issue 82 supplement) (July 7, 1989)

    This guide covers the first two games in the SD Gundam: Gachapon Senshi series of strategy games from Bandai.
    SD Gundam World: Gachapon Senshi - Scramble Wars was released for the Famicom in November 1987.
    SD Gundam World: Gachapon Senshi 2 - Capsule Senki was released for the Famicom June 25, 1989.
    PLEASE NOTE: This guide is printed Japanese style (from left to right), so if you are viewing two pages at a time, you will need to set your CBR reader to "Japanese mode" so that the pages will be displayed in the correct order.  If you are viewing a single page at a time this will not be necessary.

    71 downloads

    0 comments

    Submitted

  12. Super Chinese 2 (Little Ninja Brothers) Strategy Guide (Family Computer Magazine Issue 80 supplement) (June 2, 1989)

    スーパーチャイニーズ2-ドラゴンキッド攻略の奥義書 (Super Chinese 2: Dragon Kid - Strategy Mission Statement) is a supplement to issue 80 of Family Computer Magazine (June 2, 1989).
    Super Chinese 2 (released in the USA as Little Ninja Brothers) is an action RPG developed and published by Culture Brain for the Famicom.
    PLEASE NOTE: This guide is printed Japanese-style, meaning it is read from right to left.  In order for the pages to align correctly when viewing two pages at a time, your CBR reader must be set to Japanese mode.

    70 downloads

    0 comments

    Submitted

  13. Famitsu Issue 0001 (June 20, 1986)

    OK, here it is, the first issue of Famitsu – a landmark issue if ever there was one. Please be aware however, that this IS NOT a scan of the original magazine (which is super-rare and costs hundreds of dollars) but rather is a scan of a reproduction. The gray borders around each page are new to the reproduction, allowing them to occasionally print some commentary on the contents of the page. Otherwise, the content of the magazine, including the ads, is identical to the original.

    However, the reproduction is printed at about half the physical dimensions of the original. As such, the quality of small detail suffers somewhat – a fault of the magazine’s printing, not of the scan. The copy I had also suffered from some water damage, which is visible in a few places. Even so, unless someone is willing to scan a copy of the original #1 (I won’t hold my breath), this is probably the best we’ll get, and I feel it’s an important look at the origins of the most influential video game magazine ever published.

    Finally…the cover. This is where most of the damage was evident. Warped by water damage and extremely faded, the cover was in such bad shape that I opted to repaint it (something I would normally never do with a scan). It wasn’t possible to repaint all of the tiny spaces between the Japanese characters, so the text is a little muddy, but on a whole I feel the cover is much more presentable than the unadulterated scan. For anyone who finds such digital manipulation an abomination (moreso than spot clone-stamping here and there, that is), I have included the original scan of the cover as the final page before the Retromags splash page.

    Anyway, this issue is a special exception. I hope you can look past its faults to appreciate the history! Expect all future Famitsu issues from me to be similar in quality to the previous two I released.

    712 downloads

    5 comments

    Updated

  14. Destiny of an Emperor - Perfect Strategy Guide (Tenchi wo Kurau - Kanzen Kouryakubon) (Family Computer Magazine issue 80 supplement - June 6, 1989)

    天地を喰らう Tenchi o Kurau, "The Devouring of Heaven and Earth" (released in the USA as Destiny of an Emperor) is an RPG developed and published by Capcom for the Famicom on May 19, 1989.
    天地を喰らう - 完全攻略本 Tenchi o Kurau - Kanzen Koryakubon "The Devouring of Heaven and Earth - Perfect Strategy Guide" is a supplement of Family Computer Magazine issue 80 (June 2, 1989).
    * In order to preserve the page numbering and layout of the rest of the issue, I have moved the fold-out two-sided map/data poster to the end of the magazine.
    PLEASE NOTE!!!! - Family Computer Magazine (and its supplements) are printed Japanese-style, meaning that the magazine's spine is on the right side and pages are opened from the left.  Thus, once opened, the pages are read from right to left, with the right page coming before the left page.  In order for the pages to display correctly if viewing in two-page mode, "Japanese mode" should be enabled.  In Cdisplay, this is easily accomplished via the CTRL-J hotkey (or through the configure menu).  If viewing in single page view, the pages will display in the proper order regardless, though keep in mind that again, each page is read from right to left.

    58 downloads

    0 comments

    Updated

  15. Dengeki PlayStation Vol.092 (December 25, 1998)

    Merry Christmas!  (well, that's the cover date, anyway.)
    As always with Dengeki P, lots of RPG and giant robot coverage (I mean, this IS Japan, after all.)  All in all, 264 pages of PlayStation goodness.  I've eschewed including stitched-together two-page joins this time, but when viewed in two-page mode, those pages (ads, mostly) should look seamless, since they were joined together during the editing process, edited as a single pic, and then separated again.
    Sometimes these Japanese mags are just ornery:  The files within the cbr are numbered correctly, but you'll notice that the page numbers don't always match what's printed on the page.  That's because there were lots of strange instances of unnumbered pages.  For example, there was a multi-page advertising section where the first and last pages of the ad were given page numbers, but the middle 4 pages, which were printed like a fold-out poster, went unnumbered.  Another advertising section was printed on a series of pages of differing widths.  Only the full-sized pages were given numbers, while the narrower pages all went unnumbered.  Craziness!!  Thanks to the fold-out section, I actually had to swap one page's location in order to ensure that further pages would be paired with the correct facing page when viewing in two-page mode (don't worry, you'll never even know which one).

    166 downloads

    4 comments

    Submitted

  16. Downtown Nekketsu Koushinkyoku Soreyuke Daiundoukai - Hisshou tora no Maki (Family Computer Magazine Issue 113 supplement) (October 19, 1990)

    Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai - Hisshou Tora no Maki (ダウンタウン熱血行進曲 それゆけ大運動会 - 必勝トラの巻, Downtown Nekketsu March: Let's Go to the Great Athletic Meet - Tiger's Victory Volume) was published as a supplement to the October 19, 1990 issue of Family Computer Magazine (issue 113).
    This game is one in the popular and long-running Kunio-kun series of games (including such classics as Renegade, River City Ransom, and Super Dodge Ball) originated by Technos Japan and currently developed and published by Arc System Works.  It was released for the Famicom on October 12, 1990 and features Nekketsu High School competing against three other teams in a series of four athletic events. Up to four players can participate.
    Although this game was never released outside of Japan, it was very successful and is one of the games included on the Japanese version of the NES Classic Edition (Nintendo Classic Mini: Family Computer ).
    PLEASE NOTE!!!! - Family Computer Magazine (and its supplements) are printed Japanese-style, meaning that the magazine's spine is on the right side and pages are opened from the left.  Thus, once opened, the pages are read from right to left, with the right page coming before the left page.  In order for the pages to display correctly if viewing in two-page mode, "Japanese mode" should be enabled.  In Cdisplay, this is easily accomplished via the CTRL-J hotkey (or through the configure menu).  If viewing in single page view, the pages will display in the proper order regardless, though keep in mind that again, the page is read from right to left.
     

    68 downloads

    1 comment

    Updated

  17. Famitsu Issue 0049 (May 20, 1988)

    Thanks to ccovell for donating the issue.  Also the gavas bucks page was missing, so he provided a scan of that page to make the mag complete.  For anyone who missed it in my forum thread, Gavas were a big scam run by Famitsu to trick kids into thinking they could win fabulous prizes by buying every issue of Famitsu that hit the stands.  Below is a closer look at just how impossible getting those prizes actually was.  Listed are the prize, the amount of Gavas needed to win the prize, the number of Famitsu issues you would need to purchase in order to have enough Gavas, and approximately how much that many issues of Famitsu would cost.  These are all in 1988 dollars, so it would be much more today.
    As of May 1988 (these are not all of the prizes, btw):
    A Famitsu Pencil Case - 780 Gavas - 49 issues - approx. $195 A Famitsu T-Shirt - 1680 Gavas - 105 issues - approx. $420 A Famicom Game - 2900 Gavas - 182 issues - approx. $728 A Famicom System - 9800 Gavas - 613 issues - approx. $2,452 A Sega Master System - 11200 Gavas - 700 issues - approx. $2,800 A PC Engine (TurboGrafx16) System - 16500 Gavas - 1,032 issues - approx. $4,128 It should also be worth noting that Famitsu was bi-weekly at this point.  So assuming you really wanted that PC Engine and you bought one copy of every issue that hit the stands, you would expect to finally have enough Gavas approximately... 38 years later.  So...sometime in 2026.  Of course, Famitsu eventually went weekly, of course, so you actually would have been able to finally get that PC Engine sometime in 2009.  Well, except that PC Engines had long since ceased production by then.😒

    343 downloads

    3 comments

    Submitted

  18. Momotarou Densetsu II - Onitaiji Data Book (Gekkan PC Engine Issue 26 supplement) (February 1, 1991)

    桃太郎伝説 II - 鬼退治 Data Book (lit. Momotaro Legend II - Ogre Extermination Data Book)
     Strategy guide for Momotarou Densetsu II, an RPG developed and published by Hudson Soft for the PC Engine on December 22, 1990.
    (Please note this is Momotarou Densetsu  - a different series than Hudson's Momotarou Dentetsu series of games)

    91 downloads

    1 comment

    Updated

  19. Ultech Shinbun (Family Computer Magazine Issue 98 Supplement) (March 9, 1990)

    Supplement included with the March 9, 1990 issue of Family Computer Magazine. The title, Ultech Shinbun, means "ultimate technique newspaper," and it was printed in newspaper format and featured strategies for several games (mainly Dragon Quest IV).
    Due to the oversized newspaper-style pages, the files in this archive are saved at 5000px high to allow higher fidelity and larger zoom.

    62 downloads

    0 comments

    Updated

  20. The Super Famicom Vol.4 No.04 (March 05, 1993)

    The Super Famicom Vol.4 No.4
    Reuploaded with Retromags thank you page

    209 downloads

    3 comments

    Updated

  21. Dengeki PlayStation Vol.086 (October 23, 1998)

    Saga Frontier 2, Metal Gear Solid, and  Suikoden II are just a few of the games featured here that Western gamers are familiar with.  But as always, the main interest here (for me, anyway) are the dozens upon dozens of Japanese-only exclusives you might not have read about before.  ENJOY!
    232 pages
    *Please note that there was one page that had been torn out of the magazine.  The front side was the second half of a two-page advertisement and is missing from this scan.  The back side was a different ad, which I have included here using an identical copy of the ad from a different magazine.
    *EDIT: The missing page has been provided by Akane and is now included in the download, making this mag COMPLETE!😎

    288 downloads

    4 comments

    Updated

  22. The Super Famicom Vol.4 No.05

    My 3rd release.

    252 downloads

    0 comments

    Submitted

  23. Famitsu Issue 0043 (February 19, 1988)

    The credits on this one are more complicated than usual, so an explanation is in order.  This issue was a collaboration between ccovell and myself.  The magazine itself was donated by ccovell, but after I scanned it, I realized there were some pages missing.  It turned out that there was a Dragon Quest III sticker sheet as well as a Dragon Quest III supplement missing from the copy that was donated to me.  Normally supplements would be considered separate anyway, but in this case, the supplement was included in the magazine's page count, so I wanted to include it.  ccovell was kind enough to scan the supplemental pages from another copy he owns.
    So: pg 67-68 and 77-96 were scanned by ccovell.  All other pages were scanned by me.  All edits by me.
    This issue marks the (as of yet) oldest issue of Famitsu to be scanned for our archives (the scan of issue 1 is of a half-size reproduction, not an original issue).  Enjoy!
    I'll also include some information about the best seller lists and game-of-the-year awards which I posted in my personal thread in the forums, since it's likely that most people downloading this will overlook it otherwise:
    And for a complete breakdown of all of the Best-of-the-year Awards, please check out this comment (I can't copy it here without causing an error for some reason):
    https://www.retromags.com/forums/topic/10237-kitsunebi77s-random-stuff/?do=findComment&comment=54381
     

    317 downloads

    3 comments

    Updated

  24. 4 comments

    Submitted

  25. Momotarou Densetsu Turbo - Super Onitaiji Guide (Gekkan PC Engine issue 20 supplement August 1990)

    桃太郎伝説ターボ - Super鬼退治ガイド (lit. Momotaro Legend Turbo - Super Ogre Extermination Guide)
    60 page strategy guide for Momotarou Densetsu Turbo, an RPG developed and published by Hudson Soft for the PC Engine on July 20, 1990.
    (Please note this is Momotarou Densetsu  - a different series than Hudson's Momotarou Dentetsu series of games)

    72 downloads

    0 comments

    Updated

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