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Video Game Magazines

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  1. Comptiq No.246 (September 2002)

    The CD-ROM included with this issue can be downloaded HERE.

    40 downloads

    4 comments

    Submitted

  2. GamePro Issue 252 (September 2009)

    GamePro Issue 252 (September 2009)

    174 downloads

    0 comments

    Submitted

  3. Game Developer Issue 096 (November 2003)

    Game Developer Issue 96 (November 2003)

    87 downloads

    1 comment

    Updated

  4. Game Developer Issue 021 (August 1997)

    Game Developer Issue 21 (August 1997)

    79 downloads

    0 comments

    Updated

  5. GamePro Issue 251 (August 2009)

    GamePro Issue 251 (August 2009)

    176 downloads

    0 comments

    Submitted

  6. inCite PC Gaming Issue 09 (August 2000)

    Feature articles on E3 2000 and Stewie Griffin from Family Guy playing/reviewing Risk 2 Interviews with the band Slipknot, the band Somethin' For The People, and author Michael Crichton Previews for Dungeon Siege, Red Faction, Timeline, Arcanum, and I'm Going In Reviews for Diablo 2, Daikatana, Motocross Madness 2, Shogun: Total War, and Evolva Hardware previews and reviews Strategy guide for Diablo 2 Letters, preview images, industry news and rumours Having no sign this is the last issue aside from a lack of preview for next month

    163 downloads

    1 comment

    Updated

  7. inCite PC Gaming Issue 07 (June 2000)

    Feature articles on the X-Box, music in games, and MP3s Interviews with Trent Reznor, Powerman 5000, Vitamin C, and actor Dave Ruby Previews for Tribes 2, Homeworld: Cataclysm, Earth 2150, UFS Vangaurd, Dukes of Hazzard, and MTV Music Generator Reviews for Thief 2: The Metal Age, Messiah, Star Trek: Armada, Might and Magic VIII, Die Hard Trilogy 2, Need for Speed: Porsche Unleashed, Soldier of Fortune, Star Wars: Force Commander, Sammy Sosa Softball Slam, Croc 2, and Command & Conquer: Firestorm Hardware previews and reviews Strategy guides for Command & Conquer: Firestorm and Sammy Sosa High Heat Baseball 2001 Letters, editorials, web site highlights, and a few preview images

    187 downloads

    0 comments

    Updated

  8. inCite PC Gaming Issue 05 (April 2000)

    Feature articles on Heavy Metal: F.A.K.K. 2 and game mods. Interviews with the band Dance Hall Crashers and actress Julie Strain.  Previews on Crimson Skies, Starlancer, Rune, F1 2000, Triple Play 2001, and High Heat 2001. Reviews for Final Fantasy VIII, The Sims, Shadow Watch, BattleZone II, South Park Rally, Rally Championship, Microsoft International Soccer, Mortyr, and Boarderzone. Hardware previews and reviews. A strategy guide for The Sims. Editorials and the letter section.

    171 downloads

    0 comments

    Updated

  9. inCite PC Gaming Issue 04 (March 2000)

    Feature articles on competition from new consoles, bleem! the PS1 emulator, and "life advice" on attracting woman featuring Kobe Tai interviews with Warren Spector, Tiger Woods and the band Queensryche Previews for MDK2, Boarder Zone, Motocross Madness II, Buggin', Hired Guns, Hit Man, and Pool of Radiance 2 Reviews for Tiger Woods 2000, Quake III Aena, FA-18, Rayman 2, Planescape Torment, Wild Wild West, Fighter Ace 2, Urban Chaos, Space Invaders, Crusaders of Might and Magic, and RollerCoaster Tycoon: Corkscrew Follies Hardware previews and reviews Strategies for The Wheel of Time and SWAT 3 Various editorials and a weirdly aggressive letter section Notes:
    Page 125 says this is from the February 2000 issue.  This exists in the original scan from VGHF, as such, I've preserved it.  If it went to print, it's preserved. The opening note from the editor is about an interview they did with Electric Playground; you can watch it here, starting at 13:50 : https://youtu.be/RdslCwaL250?list=PL6uoO3csitWPGNEwxqbjgMp9mm1ab1QF_&t=830.  As the opening image betrays, this episode also has a very young "Jeff Gertzman" winning a NFL Blitz tournament.

    152 downloads

    3 comments

    Updated

  10. inCite PC Gaming Issue 03 (February 2000)

    Feature article on Kiss: Psycho Circus Interviews with KISS, Iron Maiden, Dope, Devo, and Chris Sawyer Previews for Metal Fatigue, Baldur's Gate II, Command & Conquer: Renegade, Deep Space 9: The  Fallen, and Thief II Reviews for The Wheel of Time, Half Life: Opposing Force, Tomb Raider: The Last Revelation, Indian Jones and the Infernal Machine, Sim Theme Park, Ultima: Ascension, Asheron's Call, Omikron: The Nomad Soul, Interstate '82, Test Drive 6, Test Drive: Off-Road 3, Star Trek: Hidden Evil, Toy Story 2, NFL Blitz 2000, SWAT 3, Close Combat 4: The Battle of the Bulge, Sid Meier's Antietam!, Slave Zero, Delta Force 2, and Spec Ops II Hardware previews and reviews Strategies for Indiana Jones and the Infernal Machine, Half Life: Opposing Force, and Sim Theme Park Various editorials, like how you should finance a computer capable of playing Nocturne

    168 downloads

    6 comments

    Updated

  11. Games for Windows Issue 07 (June 2007)

    This file is ALREADY available at my Internet Archive account, so there's no need to upload it there again.

    85 downloads

    0 comments

    Submitted

  12. Total! Issue 53 (May 1996)

    Total! Issue 53 (May 1996)
    Scanned by: Delphinus48

    94 downloads

    0 comments

    Updated

  13. Famitsu Issue 1340/1341 (August 21/28, 2014)

    So big it's bursting out.

     
    Actually, I was talking about the mag itself.  A whopping 338 pages.  
    Of
    SERIOUS.
    GAMING.
    JOURNALISM.
     
    Like this girl's 3 sizes.  Absolutely vital info needed to better understand the completely unrelated article about games these pics accompany.

    Hey...  It says she's from the very same prefecture I live in...🤔
     

    60 downloads

    0 comments

    Submitted

  14. Total! Issue 56 (August 1996)

    Total! Issue 56 (August 1996)
    Scanned by: Delphinus48

    110 downloads

    0 comments

    Updated

  15. Famitsu Issue 1342 (September 4, 2014)

    I only read Famitsu for the hard-hitting gaming journalism.


    68 downloads

    2 comments

    Submitted

  16. Computer Game Review Issue 48 (July 1995)

    Computer Game Review Issue 48 (July 1995)

    143 downloads

    0 comments

    Submitted

  17. Play Online No.025 (July 2000)

    These issues are full of games I own but have never played.  It's been twenty years since I last bought a game, but from around 1997-2004 or so, I was a game buying machine.  Unfortunately I was also a not-nearly-enough-free-time machine, so most of those purchases went unplayed.  And now that I'm a never-ever-play-games-at-all machine, they will likely forever remain so. 😮‍💨

    66 downloads

    1 comment

    Submitted

  18. GamePro Issue 250 (July 2009)

    GamePro Issue 250 (July 2009)

    183 downloads

    0 comments

    Submitted

  19. play Issue 074 (February 2008)

    play Issue 074 (February 2008)

    106 downloads

    1 comment

    Submitted

  20. GamePro Issue 249 (June 2009)

    GamePro Issue 249 (June 2009)

    183 downloads

    0 comments

    Submitted

  21. Games for Windows Issue 04 (March 2007)

    So many spreads.  And foldouts.  Whoever invented foldout pages needs a slap.
    This file has been edited and formatted to be viewed as a CBR using a dedicated CBR reader.  If you're using a PDF reader, such as Sumatra, it may not display correctly.

    91 downloads

    0 comments

    Submitted

  22. GamePro Issue 248 (May 2009)

    GamePro Issue 248 (May 2009)

    188 downloads

    0 comments

    Submitted

  23. Games for Windows Issue 01 (December 2006)

    I won't be uploading them here since the scans at RM are perfectly fine, but if anyone's interested, you can also download my scans of issues 2 and 3 here, which are of comparable quality to this one:
    Games for Windows Issue 02
    Games for Windows Issue 03
    Again, the scans already here are good, but you may find certain aspects of mine preferable (or not).  They're higher resolution and in my opinion images joined across facing pages have been edited together more carefully.  But if such things aren't important to you, there's no real need to replace your existing copies.  I'm simply scanning the entire series (apart from #5 and #6, which I don't own), so they should all have a uniform quality.
     
     
    *and apologies for any drama queen posturing in any previous posts concerning this issue which were made while in the delirium of a COVID infection.

    113 downloads

    0 comments

    Submitted

  24. Family Computer Magazine Issue 010 (April 18, 1986)

    This issue is a perfect example of why I think CBR is a better format than PDF for magazine scans (there's not even an argument of which is better for comics - CBR readers were created in the first place because PDF is such a godawful format for comics.)  When we have facing pages forming images/text that can't be properly read unless both pages are viewed at the same time, such as the maps for The Legend of Zelda found in this issue, it makes sense that those pages be left as a single jpg.  Whether the CBR reader is set to view single pages or two pages at a time, when it gets to a two-page join that has been saved as a single image, it will display ONLY that two page join.  PDF viewers aren't able to make the distinction between pages of different sizes, and leaving the pages joined would cause the PDF reader to display the joined pages as one page with the following page set as the facing page, thus displaying 3 pages side by side and throwing off the facing pages for the rest of the mag thereafter.   If two 2-page joins immediately followed one another, a CBR reader would display them one at a time, while a PDF reader would put them side by side, trying to squeeze 4 pages on screen at once.
    Stupid PDF reader displaying 4 pages in "two-page mode":

    Also, pages like the Goonies maps, which were printed sideways in the mag, can be rotated into landscape orientation and the CBR reader knows to treat them the same as a two-page join - displaying them one at a time regardless of whether you're reading in one or two-page mode.  PDF readers would take two of those rotated images and display them side by side if you were viewing in two-page mode.
    Another plus of a CBR reader is that pages of different sizes don't cause problems.  You can set the CBR reader to display all pages at any pixel height you like, it will shrink or enlarge the images to match your desired size, giving images of different sizes a uniform appearance.  PDF readers don't do this, so if you had an image followed by another image twice the height of the first, they would be displayed side by side at two completely different sizes (this is the root of the rule that mag pages be saved at a uniform height, even though it isn't actually necessary for CBR readers.)
    Whenever I upload a mag to the Internet Archive, I include a note reminding people that the mag was edited and intended to be read as a CBR.  The preview reader they have is based on the compressed PDF they auto-generate, and it quite often displays things incorrectly (just as any PDF reader would.)
     
    But hey, maybe you prefer PDFs.  In which case... YOU'RE OVERRULED!  This ain't the place to complain, get out of here, ya lousy bum!! 😜
     
    P.S. As usual kids, you've got to set your CBR reader to Japanese/manga mode if you don't want all the facing pages to be in the wrong order.

    125 downloads

    2 comments

    Updated

  25. GamePro Issue 247 (April 2009)

    GamePro Issue 247 (April 2009)

    278 downloads

    0 comments

    Submitted


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