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Die Hard Game Fan Volume 1 Issue 07 (June 1993)


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Die Hard Game Fan Volume 1 Issue 07 (June 1993)

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Highlights include a 2-page layout for ThunderStrike (sega cd), Rocket Knight Adventures has a nice layout design with brick walls added to the top and bottom of some screenshots (though the red text makes it hard to read), and Sorcerer's Kingdom (snes) looked impressive back then (but the white text on a light orange background can still hurt my eyes a bit). There's high praise for Night Striker (sega cd, japan-only back then) but this game came with the Genesis Mini 2 a year ago, but I didn't like it at all. I still love looking at these mags because you see games like Ex-Ranza and Time Detonator that I want to check out today. Good luck trying to read the Sega Previews Section (page 46-47 in the magazine itself). I'm sorry if it seems like I'm being harsh, but dark blue text on top of a darkened background is very hard to read the way its presented. I don't know if it's just the scanning process and maybe the real-life page is easier to read -- I don't have my original issues anymore. If others had difficulty reading it today, then please let us know. I wonder if it's just me. I honestly have not had such a hard time reading a videogame magazine before on a regular basis, and I have easily gone through over a thousand digital issues over the last 10 years. I'll stop mentioning it from now on.

The 4-page coverage of Battletoads (nes) showed me sections I never knew existed. MechWarrior (snes) looked great, as well as Sengoku 2 (neogeo). They even cover a game on the FM Towns Marty (the first 32-bit console). Its only Microcosm, but its interesting to see it on the Marty. There's some talk about the 3DO but no screenshots yet. You also see the 2-page ad for the Die Hard Super Store in Tarzana, CA - which could be the reason the magazine has "Die Hard" in the title (in the early issues). A solid issue, worth a look.

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