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Mortal Kombat - Videogames The Ultimate Gaming Magazine Presents A Look At (1995) [32X, ARCADE, GB, GG, GEN, PSX, SAT, SCD, SNES]


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Mortal Kombat - Videogames The Ultimate Gaming Magazine Presents A Look At

This guide cover the original Mortal Kombat plus MK2 and MK3 and the Arcade version.

Platform: Arcade, Game Boy, Game Gear, Genesis, PlayStation, Sega 32x, Sega Saturn, Sega CD, SNES

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What better way to celebrate the recent digital release of Mortal Kombat: Legacy Kollection (October 30, 2025), which contains over 20 games in the series, than with the release of a book that has codes and move lists for many of the arcade and console versions. Right now, this game needs a bit of work for the online matches, long wait times, quick match is the only option at launch, and even offline matches have 5-6 frames of input lag across some versions (PS5 has the worst, but Xbox isn't good either). This is a big deal for long-time players that want to pull off certain combos that require specific timing. Digital Eclipse has spent more than a year on this, and it seems like Atari assigned a launch date that couldn't be changed, so they're working hard on fixes that they weren't given enough time for.

The booklet in your hands (humor me, it's all digital) is the Videogames The Ultimate Gaming Magazine Presents A Look At Mortal Kombat (1995). Boy, what a mouthful. If this magazine name doesn't look familiar, then you might know the original name, VideoGames & Computer Entertainment (abbreviated as VG&CE). This is a quick 96-pages that covers a brief history of MK1, MK2 and MK3. Then we get a fatality and move list for every version of each (Arcade, Genesis, SNES, Sega CD, 32X, GameBoy, GameGear, PS1, and Saturn), if it exists. You might wonder how they could possibly have ALL the moves across all versions released up to this point in under 100 pages -- well, they kinda cheat it. Like for Mortal Kombat II you have Scorpion's Spear move list as: Back, Back, Low Punch (for all platforms), except for GameBoy and GameGear which only has one punch and one kick. So, you need to look at the rundown of buttons for each console yourself to determine what high punch, low punch, high kick, and low kick correspond to. They are basically all the same move combinations aside from the consoles with not enough buttons (Genesis) or if certain fatalities are missing/changed (like SNES). There are also many secret codes and things to unlock across MK1, MK2 and MK3. in the arcade and even console versions, like unlocking secret characters, endurance mode on SNES, test mode, and unlocking other weird stuff.

This is all done by @dablais. The donation, the scan, the edit, and the post. With no help from @Roark406 or @Rando1975, but I decided to thank them anyway. 🥰 Thanks to all these multiple books/issue you guy have been doing in the last months. 🥳 🎂 Lets get @dablais to 10,000 rep!

Video Games & Computer Entertainment Issue 05 (June 1989) - Video Games ... Image result for VideoGames - The Ultimate Gaming Magazine

[Brought to you by VG&CE, which changed its name to VideoGames - The Ultimate Gaming Magazine by Sept 1993. This is one of their tip books for 1995.]

Edited by StrykerOfEnyo
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