Golden Flutes & Great Escapes: How to Write Adventure Games for the Commodore 64
Author: Delton T. Horn
ISBN: 0880560517
278 pages
$10.95
Copyright
© 1984, dilithium Press
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Release Date: April 29th 2009
Release Size: 109 MB
Release Format: CBR (Comic Book Reader)
Publisher's Link: Discontinued
Publication Date: April 1984
FEATURES:
The Electronic Paintbrush
Have Your Machine Call My Machine
Gnusto Ozmoo
Gamemakers: You Are Now Getting Sleepy
Databaseline Service
Hands On: All On Boards
REVIEWS:
Ultima II (Apple, Atari, IBM)
Pogo Joe (C64)
Pressure Cooker (VCS)
Planetfall (Atari, Apple, C64, IBM)
Lock 'n' Chase (Apple, IBM)
Crypt of Medea (Apple)
Congo Bongo (VCS, 5200)
Bouncing Kamungas (Apple)
Frenzy (Colecovision)
Rainbow Walker (Atari)
BC's Quest for Tires (Colecovision, Atari)
Pooyan (Atari)
Encounter (Atari)
Fortress of the Witch King (Apple)
Super Bunny (Apple)
The Power of HeMan (VCS, INTV, Colecovision)
Panzer-Jagd (Atari)
Zeppelin (Atari)
Survivor (Atari)
Zombies (Atari)
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