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  3. Knuckles the Echidna Archives Volume 2

    contains reprints of stories from Knuckles the Echidna #4-#9
  4. Knuckles the Echidna Archives Volume 1

    Contains reprints of stories from the Knuckles miniseries and Knuckles the Echidna #1-#3
  5. Knuckles the Echidna 32 (February 2000)

    FINAL ISSUE
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  8. kitsunebi77's random stuff

    It'll be a while yet till I get the whole mag finished, but I thought this was interesting enough to post here. This is the reader's choice for the Top 10 Famicom games of 1987: Dragon Quest II (yeah, big surprise there. The only time a Dragon Quest game isn't at the top of the charts in Japan is if there wasn't a DQ game released that year) Pro Yakyuu Family Stadium (released in the USA as RBI Baseball) Hokkaidō Rensa Satsujin: Okhotsk ni Kiyu (a Japanese-style 1st-person menu-driven graphic adventure designed by the same guy who did Dragon Quest) Pro Yakyuu Family Stadium '87 (proving that Madden wasn't the first to offer annual updates, this is the exact same game as #2, but with more teams and updated rosters) Moero!! Pro Yakyuu (released in the USA as Bases Loaded) Link no Bouken (released in the USA as Zelda II: The Adventure of Link) Digital Devil Story Megami Tensei (the first in what would become a sprawling franchise of different series like Shin Megami Tensei and Persona, this one is a hard-as-nails first-person dungeon-crawl RPG) Shin Onigashima (a menu-driven graphic adventure for the Famicom Disk System) Momotarou Densetsu (a Dragon Quest clone from Hudson, the first in a series) Sanma no Meitantei (a 1st-person menu-driven graphic adventure starring Japanese TV personality Sanma Akashiya) So there you have it. The people of Japan have spoken. The best games of 1987: 3 baseball games (two of which are essentially the same game) 3 menu-driven adventure games (very few of this type were made in the West. Think Shadowgate or Deja Vu) 3 RPGs (one of which is a DQ game and one of which looks and plays exactly like a DQ game) Zelda II (fight amongst yourselves as to what genre it belongs to)
  9. Jumbo Ozaki no Hole-in-One Professional was developed and published by HAL for the Famicom exclusively in Japan. Released (JP): February 1, 1988
  10. Arkanoid II (Japan)

    Arkanoid II is an arcade action game developed and published by Taito for the Famicom exclusively in Japan. Released (JP): March 8, 1988
  11. New Release: PCGames (November 1992)

    This one took a bit longer to clean up than I was expecting. Just as before a lot of the page edges needed content fills to get rid of staple holes or uneven crops, but also a lot of the pages with pictures including ads were much too dark for my tastes. For example: Granted, these are slightly different ads from completely different magazines, but you can see how the first ad on the left (from marktrade's original file) is so dark that much of the detail in the background image is lost. While it's possible this was due to poor printing of the magazine itself, I believe it has more to due with the scan settings that were used. At any rate, I can tell you from my intimate familiarity with this game that the color and brightness of the screenshots in the second ad on the right are far more accurate than those of the first ad on the left. For a look at what I tried to do, here's a before and after picture from this scan. Using the lasso tool I was able to brighten the parts of the page that needed it more than others (such as the screenshot, in this case) without overly brightening areas that didn't need adjusting. At any rate, the original file is still available at archive.org for anyone who prefers the darker look.
  12. Retromags Presents PCGames November 1992 Thanks to marktrade for scanning and editing this issue! Database Entry Download Here
  13. PCGames (1992.11)

    Version 1.0.0

    16 downloads

    Once again, one of marktrade's scans has been touched up and added to our collection.
  14. Wing Commander, Wing Commander II

    Wing Commander is a series of space-flight combat simulators developed and published by Origin Systems for the PC Wing Commander (1990) Wing Commander: The Secret Missions (1990) Wing Commander: The Secret Missions 2 (1991) Wing Commander II: Vengeance of the Kilrathi (1991) Wing Commander II - Special Operations (1991) Wing Commander II - Special Operations 2 (1992)
  15. Coffee Break series

    It's possible Villa Crespo spent more money on this 1992 ad than they did creating the budget games it advertises. The coffee and donut look more interesting.
  16. Super Sonic Jr.

    This Ad Lib-compatible sound card has been all but lost to history. I can't find any info about it online, but we'll always have this advertisement.
  17. Gobliiins is a puzzle/adventure game developed by Coktel Vision and published by Sierra On-Line for DOS PCs in 1992. The Incredible Machine is a puzzle game developed by Dynamix and published by Sierra On-Line for DOS PCs in 1993
  18. Quest For Glory III: Wages of War

    Quest For Glory III: Wages of War is an adventure/RPG hybrid developed and published by Sierra On-Line for DOS PCs in 1992.
  19. Ultima Underworld: The Stygian Abyss

    Published in 1992 for DOS PCs by Origin Systems, Ultima Underworld: The Stygian Abyss is the first role-playing game to have fluid first-person movement in a real 3D environment. Furthermore, its environments were remarkably complex for such an early entry in the first-person genre, containing slopes, stairs and bridges, as opposed to being comprised entirely of rectangular corridors.
  20. Lineup of games from Bethesda Softworks, circa 1992. Released even before Wolfenstein 3D, The Terminator 2029 is a very early example of a first-person-shooter which uses a tile-based movement system rather than smooth 360-degree movement (i.e. the player takes tile-based steps and turns in 90 degree movements, while targeting the screen freely with their mouse.)
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