I'm still enjoying spoiling myself by playing through Might and Magic III rather than spend all my free time editing magazines, so don't expect any new scans in the immediate future, but whenever I do get back to it, the first thing on my list is another issue of Dengeki Nintendo64. While flipping through it today, the article that caught my eye wasn't about the 64 at all, but rather the Nintendo Power peripheral for the Super Famicom. Not being a Nintendo fanboy, this was the first I'd heard of it, so pardon my ignorance if this is common knowledge, but I thought it was interesting.
It was basically the same concept as the Famicom Disk System, except better, since rather than using a limited-memory disk that required a separate console add-on to play, it could copy games as flash RAM directly onto an actual SFC cartridge that could hold more or less the same amount of data as a regular game cart. You just took a flash cart to your local convenience store, popped it into the machine at the kiosk, selected which game you wanted from the menu, copied it onto the cart, printed out a receipt, and paid at the register. The magazine lists 39 games that were available. Without listing them all here, they're made up of titles from Nintendo, Capcom, Konami, Hudson, Human, and Chunsoft. There was a Game Boy version as well.
Here's the wikipedia article I looked up afterwards if anyone else is interested: https://en.wikipedia.org/wiki/Nintendo_Power_(cartridge)