I got a PC in early 1987, and didn't get an NES till Xmas '88, so I was playing games on a PC for almost 2 years before getting an NES. That said, I enjoyed both as a kid, but it's mostly the PC games that I find myself still returning to as an adult (actually, just today I was playing Police Quest 2, coincidentally another 1988 game). But anyone who didn't grow up playing DOS games might find them hard to enjoy now. They aren't nearly as pick-up-and play as a console game, and usually required you to study a manual of some sort before you have any hope of knowing how to play, since it wasn't uncommon for every key on the keyboard to be used for something. Genres were being created and evolved left and right in those days, so almost every new game had a new and untested UI, some of which worked better than others. When a game was designed and programmed by a single person, they sometimes didn't realize that not everyone would think the same way they did, so you might end up with overly complicated/obtuse controls or gameplay. But figuring that stuff out was part of the fun back then. Heck, even figuring out how to get a game working properly in DOS was sometimes an adventure in itself.