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    Electronic Gaming Monthly Issue 169 (August 2003)
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    Retromags Presents! Electronic Gaming Monthly Issue 169 (August 2003) Database Record Download Directly! Scanned By: E-Day    Edited By: E-Day    Uploaded By: E-Day    Donated By: MysticNebula Subscribe to our New Release Feedburner email!  
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    Editorial Letters Press Start: Show of Force (E3 feature), Report Card features on PS2, Xbox, GameCube & Game Boy Advance, Pro Skater goes Underground (Tony Hawk's Underground for PS2, Xbox & GameCube), Let Them Eat Snake (Metal Gear Solid 3: Snake Eater for PS2), Sony's Pocket Monster (PSP), Super-Deluxe PlayStation 2 (feature on the PSX), Hail to the Chief (Halo 2 for Xbox), The Brainy Gamer's Library, Instant Expert: Emulation, Afterthoughts: Return to Castle Wolfenstein (Xbox, PS2), EGM International, Slippery When Wet (Interview with Angelina Jolie about Tomb Raider movie), Stranded with 3 games! with Hideo Kojima, Online this month, The Rumor Mill, The Hot Five, Coming Soon Our Optionated Guide to the Games You'll be Playing Next: · Final Fantasy XI (PS2) · Castlevania: Lament of Innocence (PS2) · Gran Turismo 4 (PS2) · Ratchet & Clank: Going Commando (PS2) · Rise to Honor (PS2) · Vectorman (PS2) · Syphon Filter: The Omega Strain (PS2) · Resident Evil Outbreak (PS2) · Socom II: U.S. Navy Seals (PS2) · Jak II (PS2) · Counter Strike (Xbox) · Kameo: Elements of Power (Xbox) · Project Gotham Racing 2 (Xbox) · Star Wars Jedi Knight: Jedi Academy (Xbox) · Tom Clancy's Rainbow Six (Xbox) · Ninja Gaiden (Xbox) · Grabbed by the Ghoulies (Xbox) · Sudeki (Xbox) · Crimson Skies (Xbox) · Conker: Live & Uncut (Xbox) · Deus Ex: Invisible War (Xbox) · WWE Raw 2 (Xbox) · Mario Kart: Double Dash (GameCube) · Star Wars Rogue Squadron III: Rebel Strike (GameCube) · WWE Wrestlemania XIX (GameCube) · Final Fantasy: Crystal Chronicles (GameCube) · Star Fox 2 (GameCube) · 1080 Avalanche (GameCube) · Geist (GameCube) · Metal Gear Solid: The Twin Snakes (GameCube) · F-Zero GX (GameCube) · Kirby's Air Ride (GameCube) · Billy Hatcher & The Giant Egg (GameCube) · Pikman 2 (GameCube) · XIII (PS2, Xbox, GameCube) · The Lord of the Rings: Return of the King (PS2, Xbox, GameCube) · Starcraft: Ghost (PS2, Xbox, GameCube) · 007: Everything or Nothing (PS2, Xbox, GameCube) · Teenage Mutant Ninja Turtles (PS2, Xbox, GameCube) · The Lord of the Rings: Treason of Isengard (PS2, Xbox) · Medal of Honor: Rising Sun (PS2, Xbox, GameCube) · Backyard Wrestling (PS2, Xbox) · Spider-Man 2 (PS2, Xbox, GameCube) · Spawn (PS2, Xbox, GameCube) · Terminator 3: Rise of the Machines (PS2, Xbox, GameCube) · True Crime: Streets of L.A. (PS2, Xbox, GameCube) · Legacy of Kain: Defiance (PS2, Xbox) · Prince of Persia: Sands of Time (PS2, Xbox, GameCube) · Conflict: Desert Storm II Back to Baghdad (PS2, Xbox, GameCube) · Beyond Good & Evil (PS2, Xbox, GameCube) · The Suffering (PS2, Xbox, GameCube) Sonic's Boom - Sonic Heroes (PS2, Xbox, GameCube) Review Crew: · Brute Force (Xbox) · Big Mutha Truckers (PS2) · Ape Escape 2 (PS2) · Smash Cars (PS2) · Soldier of Fortune II: Double Helix (Xbox) · Silent Line: Armored Core (PS2) · K-1 World Grand Prix (PS2) · Enter the Matrix (PS2, Xbox, GameCube) · Freestyle Metal X (PS2) · Midnight Club II (Xbox) · NCAA Football 2004 (PS2) · Rent A Hero No. 1 (Xbox) · Midtown Madness 3 (Xbox) · Return to Castle Wolfenstein: Operation Resurrection (PS2) · The Hulk (PS2) · Hitman 2: Silent Assassin (GameCube) · Downhill Domination (PS2) · Mace Griffin: Bounty Hunter (Xbox) · Speed Kings (GameCube) · The Incredible Hulk (Game Boy Advance) Tricks of the Trade: · Brute Force (Xbox) · Enter the Matrix (PS2, Xbox, GameCube) · Sonic Adventure DX (GameCube) · NBA Street vol. 2 (PS2, Xbox) Game Over
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    PRIMARY SYSTEMS COVERAGE THIS ISSUE Nintendo Gamecube (Dolphin; development news coverage) Sony PSP (Playstation Portable; development news coverage) Sega Dreamcast (preview coverage) Sony PlayStation Nintendo 64 PC arcade --- (The following is loosely based on this issue's table of contents, with select issue excerpts included. Magazine accurate text formatting (lower case headers, etc) purposefully retained. (Notes) and bullet lists are added for clarity.) (This is non-technically the final issue of "Next Generation" - the magazine would formally change its masthead title to "NextGen" with issue #57 (aka Lifecycle 2 Volume 1 #1).) Resident Evil 3: Nemesis Few games have helped propel Playstation's drive to market dominance the way Capcom's Resident Evil series has. The original was the console's first breakout hit (selling upward of 6 million copies), and its sequel garnered similar sales and a lot of TV commercial time. But as the hardware ages and the series moves into its third incarnation, can it compete? Judge for yourself. (see Alphas section) Analyzing Intelligence Gaming news and analysis from around the world, plus all the usual columns. (Original news articles along with regular, recurring news features; one page each unless noted. While original news stories regularly included related sidebars, unrelated sidebars would often be used to fill space as well - these are noted.) Gearing Up For The Masses The game industry is courting the mass market, but does that mean the end of the game world as we know it? (two pages) Dolphin Shocker: No Movies, "Very Aggressive" Price Lincoln reveals key details of Nintendo's plans for Dolphin (2/3 page) Playstation Portable In The Works Reliable sources confirm project (2/3 page) (Recurring news features:) News Bytes (running sidebar; misc. news stories) In The Studio (2/3 page; developer news; Liquid Entertainment, Paradigm Studios, Mindscape, Incognito, Presto, Activision, Quantic Dream) Arcadia (misc. arcade news; approx. 1/2 page) Gadget Watch (accessories and tech coverage; approx. 1/2 page; Tiltforce/TiltPak, Truesteer) Hardcore (mini-sidebar; reader anecdote) NG Japan What's hot - or in some cases, what's just plain odd - in Japan lately. (approx. 2 pages) Pokemon Festival '99 (1/2 page) Virtual High School (1/2 page) Tekken Tag Tournament (approx. 2/3 page) La Pochee (approx. 1/3 page) NG Special Rare's triple threat Nintendo's second-party powerhouse is gearing up for a major holiday season with Jet Force Gemini, Donkey Kong 64, and the unofficial sequel to GoldenEye, Perfect Dark. (four pages; includes brief intro and sections dedicated to the following:) Jet Force Gemini Donkey Kong 64 Perfect Dark NG Software Alphas (game previews, sometimes presented as part of a themed overview or interview; one page each unless noted:) (Next Generation's game previews often varied in scope and size. Smaller previews were usually traditional in presentation, while larger previews often incorporated developer commentary. The largest previews were typically presented as a themed article (focusing on a development studio, accessory, etc) previewing one or more titles and were often accompanied by an interview (noted). Resident Evil 3: Nemesis (PS; four pages) F355 Challenge (arcade; two pages) Ecco the Dolphin - Defender of the Future (DC; two pages) Hydro Thunder (DC) Blitz 2000 (DC) Ready 2 Rumble (DC,PS,N64; two pages) Battlezone II (PC) Jet Moto 3 (PS) Vigilante 8: Second Offense (N64,PS,DC; two pages) Toy Commander (DC,PC; two pages) Die Hard Trilogy 2 (PS,PC; two pages) The Sims (PC; two pages) Jump Runner (PC,DC) Fear Factor (PS) Soldier of Fortune (PC; two pages) Evolva (PC; two pages) Hostile Waters (PC) Army Men Air Attack (PS) SWAT 3 (PC) Crusaders of Might and Magic (PS) Genesis: Aperian 7 (PC; two pages) San Francisco Rush 2049 (arcade; two pages) Milestones (screenshot preview galleries with Gallery caption; approx. 1/2 page each unless noted) Messiah (PC; one page) Battletanx 2 (N64) Sacrifice (PC) Excitebike 64 (N64; mini-sidebar) Command & Conquer (N64; mini-sidebar) NHL Faceoff 2000 (PS; approx. 1/4 page) Bass Landing (PS; approx. 1/4 page) Gameday 2000 (PS; approx. 1/4 page) WWF (N64; approx. 1/4 page) NG Special The Piracy Files Our first "How To" article - how to lose your money, your freedom, your friends, and just about everything else you hold near and dear, and how it all ends up in a woodchipper... (seven pages) Gallery The art of gaming Celebrating the aesthetics of 3D rendering. ('Gallery - The fine art of gaming;' three pages) Rating Finals So many games, so little time. (With issue #43, Next Generation expanded its review section to include a number of featured reviews - each typically one or two pages long - along with its traditional reviews (usually 1/3rd page in length). Import reviews are noted with 'Japan' below.) (One page each unless noted:) Ape Escape (PS) Descent 3 (PC; two pages) (Approx. 1/3rd page each unless noted:) Ken Griffey Jr.'s Slugfest (N64) Bloody Roar 2 (PS) Croc 2 (PS) Warzone 2100 (PS) Alexi Lalas International Soccer (PS) GTA: London 1969 (PS) Expendable (PC) Imperialism II (PC) Jane's Fleet Command (PC) Midtown Madness (PC) Rich Diamon (PC) Ultimate 8 Ball (PC) Ending Next Generation brings you down easy; enjoy tidbits from readers and highlights from the past. Retroview Taking a look back. (regular Retroview installment and related articles:) Accolade vs. Sega Part II (by Steven Kent; one page) Relode (Lode Runner; one page) What Ever Happened To? (mini-sidebar; Lords of Conquest) Letters We love our readers. (reader mail; 1.75 pages)
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    PRIMARY SYSTEMS COVERAGE THIS ISSUE Sega Dreamcast (speculation & import coverage) Nintendo Gamecube (development news coverage) Sony PlayStation Nintendo 64 PC arcade --- (The following is loosely based on this issue's table of contents, with select issue excerpts included. Magazine accurate text formatting (lower case headers, etc) purposefully retained. (Notes) and bullet lists are added for clarity.) (This issue, regular feature 'Big In Japan' temporarily digi-volves into 'Big In Russia' and 'Dreamcast Countdown' announces its permanent end.) Cover Story: Soul Calibur Every new system needs a killer app - a title that not only shows off what the system can do, but is good enough to convince anyone who sees it that they can't live without it. Namco managed it before, for PlayStation, with a version of Ridge Racer and, later, expanded versions of the Tekken series. Can Namco do it again for Dreamcast? One look at Soul Calibur, and we'd have to say yes. (see Dreamcast News section) Big In Russia Serge Amirdjanov reports from the Eastern Front. (this section is not listed in the TOC; two pages) Analyzing Intelligence (Original news articles along with regular, recurring news features; one page each unless noted. While original news stories regularly included related sidebars, unrelated sidebars would often be used to fill space as well - these are noted.) E3 '99: Back In Hollywood It was strangely quiet, but this year's E3 was also the best show in years. Best Of Show Miss the show this year? Talk about these games and they'll never know you weren't there. (two pages) Best Booth Of Show: Sierra (sidebar) Surprise Of Show: Interplay (sidebar) Worst Of Show (sidebar) Conspicuously Missing (sidebar) Booth Reports From the show floor to your living room (two pages) N64 Titles Shown At E3 (footer bar) Stolar Speaks (sidebar; Bernie Stoler interview) In Other News... (mini-sidebar) Dolphin Arrives Nintendo shocks showgoers with announcements of new partners, new business model. Lincoln To Retire (mini-sidebar) The French Invasion (sidebar) (Recurring news features:) Arcadia (misc. arcade news; 3/4th page) Hardcore (mini-sidebar; reader anecdote) Dreamcast Dreamcast news Take a look at the game that will make you buy a Dreamcast, Namco's Soul Calibur. ('Dreamcast Countdown - An impressive array of titles showcases new system;' 15 pages; overseas & import coverage; includes the following sections:) The End of Dreamcast (sidebar; announcing this Dreamcast Countdown installment as the last) Dreamcast at E3 (one page; software/publisher list) First on the Floor (footer bar; screenshot Gallery) Soul Calibur (preview; four pages; includes 'Arcade vs. Dreamcast' mini-sidebar) NBA Basketball (preview; sidebar) Street Fighter Alpha 3 (preview; sidebar) Metropolis Street Racer (preview; four pages; includes 'An audience with Martyn Chudley' interview) Ready 2 Rumble (preview; sidebar) Expendable (preview; sidebar) Furballs (preview; sidebar) NFL Quarterback Club 2000 (preview; two pages) Blades of Vengeance (preview; sidebar) TrickStyle (preview; two pages) Marionette Handlers (preview; sidebar) Cool Boarders DC (preview; one page) Get Bass (review; one page) Redline Racer (review; sidebar) NG Software Alphas (game previews, sometimes presented as part of a themed overview or interview; one page each unless noted:) (Next Generation's game previews often varied in scope and size. Smaller previews were usually traditional in presentation, while larger previews often incorporated developer commentary. The largest previews were typically presented as a themed article (focusing on a development studio, accessory, etc) previewing one or more titles and were often accompanied by an interview (noted). Sprocket (N64; three pages) Dino Crisis (PS) Racing Lagoon (PS) Legend of Mana (PS) Supreme Snowboarding (PC,DC) Silent Scope (arcade) Silent Bomber (PS) Rising Zan: Samurai Gunman (PS) Rally Masters (PC,N64,PS) Werewolf: The Apocalypse (PC) Sanity (PC; two pages) Milestones (screenshot preview galleries with Gallery caption; approx. 1/2 page each unless noted) Gran Turismo 2 (PS; approx. 2/3rd page) Alien Resurrection (PS; approx 1/3rd page) Duke Nukem Zero Hour (N64) Jurassic Park: Warpath (PC) Hired Guns (PC; approx. 1/4th page) Descent III (PC; approx. 1/4th page) Wipeout 3 (PS; approx. 1/4th page) Sled Storm (PS; approx. 1/4th page) Eagle One (PS; approx. 1/3rd page) Armorines (N64; approx. 1/3rd page) Tomorrow Never Dies (PS; approx. 1/3rd page) (mini-sidebars (screenshot with caption)): Nascar 2000 (N64) Kyokushine Kungfu (PS) Oni (PC) Road Rash 64 (N64) Forty Winks (PS) Test Drive 6 (PS) R-Type Delta (PS) NG Special Building the future The Next Generation of games will be more complex than ever. How will big developers keep up, and small developers survive? One word: outsourcing. (eight pages) Talking State of the Arts Electronic Arts remains the largest game publisher on the planet, and the man who's been there since its start has been definite ideas about games, the market, and what you'll be playing next. (five pages; Bing Gordon (EA Senior VP and Chief Creative Officer) interview) Gallery The art of gaming Computer game art from around the world. ('Gallery - The fine art of gaming;' two pages) Rating Finals (With issue #43, Next Generation expanded its review section to include a number of featured reviews - each typically one or two pages long - along with its traditional reviews (usually 1/3rd page in length). Import reviews are noted with 'Japan' below.) (One page each unless noted:) Ridge Racer Type 4 (PS; two pages) Ehrgeiz (PS) Lunar: Silver Star Story Complete (PS) (Approx. 1/3rd page each unless noted:) 3Xtreme (PS) MLB 2000 (PS) Triple Play 2000 (PS) Bust A Move 2 (PS) Civilization: Call To Power (PC) Machines (PC) Recoil (PC) Hydro Thunder (arcade) Warzone 2100 (PC) Star Wars Episode I: Racer (N64) All-Star Baseball 2000 (N64) Monaco Grand Prix: Racing Simulation 2 (N64) NG Resources Advanced strategies Tips and tricks to master your games. This month, we feature Ridge Racer Type 4. (game strategies; three pages) Ending Next Generation brings you down easy; enjoy tidbits from readers and highlights from the past. Retroview (regular Retroview installment and related articles:) Accolade vs. Sega (by Steven Kent; 1.5 pages) Looking Back at Those Who Looked Forward (1.5 pages + sidebar) What Ever Happened To? (mini-sidebar; Combat II) Letters We love our readers. (reader mail; 1.75 pages)
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    PRIMARY SYSTEMS COVERAGE THIS ISSUE Sega Dreamcast (speculation & import coverage) Sony PlayStation 2 (speculation & development news coverage) Neo Geo Pocket Color (news coverage) Game.Com.Pocket.Pro (news coverage) Sony PlayStation Nintendo 64 PC arcade online --- (The following is loosely based on this issue's table of contents, with select issue excerpts included. Magazine accurate text formatting (lower case headers, etc) purposefully retained. (Notes) and bullet lists are added for clarity.) Dino Crisis The creator of Resident Evil, Shinji Mikami, is currently working on not one, not two, but three new titles. The best of the bunch? Dino Crisis. Exchanging the slow dread of the Resident Evil series for a more action-oriented, white-knuckle intensity, Dino Crisis seeks to re-invent the gaming genre its zombie-filled cousin began. So what's it like juggling so many projects at once? Find out from Mikami himself, in our exclusive interview starting on page 42. (see NG Software: Alphas section) Analyzing Intelligence (Original news articles along with regular, recurring news features; one page each unless noted. While original news stories regularly included related sidebars, unrelated sidebars would often be used to fill space as well - these are noted.) Special Report - Tokyo Game Show Spring '99 The stage was set for a battle between the two Japanese hardware giants - but one of them didn't care. (two pages) Pocket Monsters Upstarts challenge Nintendo for the portable gaming market. (Neo Geo Pocket Color, Game.Com.Pocket.Pro) Engines Old And New Is building your own game engine just re-inventing the wheel? (approx. 1/2 page) Game Developers Conference By Frank O'Connor, executive editor, Games Business (approx. 3/4th page) (Recurring news features:) Arcadia (misc. arcade news; 1/2 page) News Bytes (running footer-bar; misc. news) In the Studio (approx. 3/4th page; development news; Atari Games, Sucker Punch Productions, Dreamworks Interactive) Hardcore (mini-sidebar; reader anecdote) Talkback (mini-sidebar; developer quote) Dreamcast Dreamcast news Our largest (and with the system nearing release, next to last) Dreamcast section ever. ('Dreamcast Countdown - Next Generation tracks the progress of Sega's dream machine;' 15 pages; overseas & import coverage; includes the following sections:) Dead or Alive 2 (preview; three pages, including 'An audience with Tomonubu Itagaki' interview) MDK 2 (preview; sidebar) Soul Calibur (preview; sidebar) D2 (preview; sidebar) Sega Sports NFL Football (preview; four pages) Buggy Heat (preview; sidebar) NBA 2000 (preview; sidebar) House of the Dead 2 (review; sidebar) Psychic Force 2012 (review; sidebar) Blue Stinger (review; four pages, including 'An Audience with Shinya Nishigaki' interview) Aero Dancing (review; sidebar) Marvel Vs. Capcom (review; sidebar) Slave Zero (preview; two pages) Monaco Grand Prix Racing Simulation 2 (review; sidebar) Biohazard: Code Veronica (preview; one page) Metropolis (preview; sidebar) NG Software Alphas (game previews, sometimes presented as part of a themed overview or interview; one page each unless noted:) (Next Generation's game previews often varied in scope and size. Smaller previews were usually traditional in presentation, while larger previews often incorporated developer commentary. The largest previews were typically presented as a themed article (focusing on a development studio, accessory, etc) previewing one or more titles and were often accompanied by an interview (noted). Gauntlet Legends (PS,N64; three pages) Dino Crisis (PS; six pages, including 'An Audience With Shinji Mikami' interview) The Return Of Atari (includes 1/4th page intro and the following:) Q*bert (PC,PS; 1/4th page) Pong (PC,PS; 1/4th page) Frogger (1/4th page) Missile Command (1/4th page) The Next Tetris (PC,PS; 1/4th page) Throne of Darkness (PC; two pages) Need For Speed: High Stakes (PC; two pages) Wipeout 3 (PS) Army Men: Sarge's Heroes (N64; two pages) Sled Storm (PS) Gabriel Knight III: Blood of the Sacred, Blood of the Damned (PC) Milestones (screenshot preview galleries with Gallery caption; approx. 1/2 page each unless noted) Resident Evil: Nemesis (PS; approx. 2/3rd page) Vigilante 8: 2nd Offense (PS; approx 1/3rd page) Xena: Warrior Princess (PS) Demolition Racer (PS; approx. 1/4th page) Spyro 2 (PS; approx. 1/4th page) Crash Team Racing (PS; approx. 1/4th page) Aironauts (PS; approx. 1/4th page) Croc 2 (PS; approx. 1/4th page) Midtown Madness (PC; approx. 1/3rd page) Supreme Snowboarding (PC; approx. 1/4th page) Lok: Soul Reaver (PS; approx. 1/4th page) (sidebars (one or two screenshots each) with caption:) Soldier of Fortune (PC) Force 21 (PC) Tony Hawk (PS) Battle Zone 64 (N64) Forty Winks (PS) Test Drive 6 (PS) R-Type Delta (PS) NG Special PlayStation 2 vs. Dreamcast The battle for the Next Generation of home consoles has already begun, but the real question is, is it already over? ('Dreamcast -vs- PlayStation 2;' eight pages) Talking State of the Dream With the U.S. launch of the Dreamcast almost here, there are a million questions about what's going to happen, and Sega's Chris Gilbert, Peter Moore, and Bernie Stolar patiently answer them all. (interview; five pages) Rating Finals (With issue #43, Next Generation expanded its review section to include a number of featured reviews - each typically one or two pages long - along with its traditional reviews (usually 1/3rd page in length). Import reviews are noted with 'Japan' below.) (One page each unless noted:) Everquest (online; two pages) Starsiege (PC) Need For Speed: High Stakes (PS) Heroes of Might and Magic III (PC) (Approx. 1/3rd page each unless noted:) Gex 3: Deep Cover Gecko (PS) Street Sk8ter (PS) Legend of Legaia (PS) Um Jammer Lammy (PS) Hybrid Heaven (N64) Smash Brothers (N64) Aliens Versus Predator (PC) Redline (PC) Requiem: Avenging Angel (PC,Mac) The Gamer's Guide (one page synopsis of PS,N64,online,PC review scores) NG Resources Advanced strategies Hints on how to beat games from the people who made them. Featured this month: Slave Zero. (interviews with strategies) Slave Zero - Interviewed: Matt Powers, Producer (PC; two pages) Ending Next Generation brings you down easy; enjoy tidbits from readers and highlights from the past. Retroview Taking a look back. (regular Retroview installment and related articles:) System Shock (1/4th page; NES) Retroview (one page; by Steven Kent) Zelda (1/4th page; The Legend of Zelda) What Ever Happened To? (mini-sidebar; Chiller) Letters We love our readers. (reader mail; 1.75 pages)
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    PRIMARY SYSTEMS COVERAGE THIS ISSUE Sega Dreamcast (import & development news coverage) Sony PlayStation 2 (development news coverage) Nintendo Gamecube (development news coverage) Sony PlayStation Nintendo 64 PC Macintosh arcade --- (The following is loosely based on this issue's table of contents, with select issue excerpts included. Magazine accurate text formatting (lower case headers, etc) purposefully retained. (Notes) and bullet lists are added for clarity.) Episode I: The Games With the Star Wars marking blitz in full swing (hey, why do you think we put this on our cover?), LucasArts is gearing up to release a bevy of video and computer games to fill its audience's apparently insatiable need for all things Phantom Menace, and we've got the goods on the first two titles out of the gate. Take a look at The Phantom Menace, an action/adventure game that follows the movie scene for scene, and Episode I Racer - wanna guess what that one's all about? (see NG Software: Alphas section) Analyzing Intelligence (Original news articles along with regular, recurring news features; one page each unless noted. While original news stories regularly included related sidebars, unrelated sidebars would often be used to fill space as well - these are noted.) Sony Announces PlayStation 2 The most powerful game system ever described has been revealed. (five pages, including 'Can Sony Make Enough PlayStation 2s?' and 'Specification For The Next Generation PlayStation' mini-sidebars) Nintendo 2K or 2K1? (sidebar) Dreamcast News Bytes Saturn emulator for Dreamcast under consideration (approx. 1/2 page) Two States Mull Violent Game Bans (approx. 1/4th page) (Recurring news features:) News Bytes (running footer-bar; misc. news) In the Studio (approx. 3/4th page; development news; Acclaim, Accolade, Sega, Square, Factor 5, Snowblind Studios) NG Japan Big In Japan All the news from the Land of the Rising Sun. (two pages; a collection of articles and sidebars:) Insert Quarter To Continue (two pages; AOU coverage) Selling Big In Japan This Month (mini-sidebar; top list) Dreamcast Dreamcast news The full review of Capcom's Power Stone, plus, a lot of zombies are headed for Dreamcast. Really. ('Dreamcast Countdown - Next Generation tracks the progress of Sega's dream machine;' eight pages; overseas & import coverage; includes the following sections:) State Of The Dreamcast (sidebar) Ready 2 Rumble (preview; one page) Power Stone (review; two pages) Aero Dancing (Director Tomonori Haba and Producer Keisuke Chiwata interview; two pages) Dead or Alive 2 (preview; sidebar) Crazy Taxi (preview; one page) Zombie Revenge (preview; one page) Senritsu Bisho (preview; sidebar) Carrier Update (sidebar) Marvel Vs. Capcom (preview; one page) NG Software Alphas (game previews, sometimes presented as part of a themed overview or interview; one page each unless noted:) (Next Generation's game previews often varied in scope and size. Smaller previews were usually traditional in presentation, while larger previews often incorporated developer commentary. The largest previews were typically presented as a themed article (focusing on a development studio, accessory, etc) previewing one or more titles and were often accompanied by an interview (noted). Ion Storm (includes one page intro and the following:) Deus Ex (PC) Daikatana (PC; approx. 1.33 pages) Inside The Mind Of John Romero (running footer bar; interview; approx. 1.33 pages) Anachronox (PC; approx. 1.33 pages) Vampire: The Masquerade - Redemption (PC; four pages) Rockstar Games (Wild Metal Country (DC), Monster Truck Madness 64 (N64), Grand Theft Auto: London (PS), Earthworm Jim 3D (N64,PS); four pages) Star Wars: Episode I The Games (includes one page intro and the following:) Star Wars: Episode I Racer (PC,N64,Mac; two pages) Star Wars: Episode I The Phantom Menace An Audience With Jack Sorensen (interview; two pages) Chocobo's Mysterious Dungeon 2 (PS) Savage Quest (arcade,PC; two pages) Milestones (screenshot preview galleries with Gallery caption; approx. 1/2 page each unless noted) Quake III: Arena (PC; approx. 1 page) Driver (PS,PC) Chocobo Racing (PS) Planescape: Torment (PC) World Driver Champ (N64) Dark Reign 2 (PC) (sidebars (one or two screenshots each) with caption:) Flash Point (PC) Seven Kingdoms II (PC) MLB 2000 (PS) Triple Play 2000 (N64) Harrier 2000 (N64) Hybrid Heaven (N64) All Star Tennis '99 (N64) Evil Zone (PS) NG Special Man Vs. the Machine Valve's Half-Life represented a giant step forward in the artificial intelligence of game opponents, but even bigger things may be coming. Next Generation looks at AI past, present, and future. ('Man Versus The Machine;' eight pages) Talking Bobby Kotick Founded in 1979, Activision was the original third-party developer. Twenty years later, it's still going strong, thanks largely to its CEO since 1990, Bobby Kotick. What's the secret of its success? ('Twenty years and rising...;' interview; six pages) Rating Finals (With issue #43, Next Generation expanded its review section to include a number of featured reviews - each typically one or two pages long - along with its traditional reviews (usually 1/3rd page in length). Import reviews are noted with 'Japan' below.) (One page each unless noted:) SimCity 3000 (PC; two pages) Beetle Adventure Racing (N64) Rollcage (PS) (Approx. 1/3rd page each unless noted:) Goemon's Great Adventure (N64) Vigilante 8 (N64) Blast Radius (PS) In The Zone 99 (PS) Invasion From Beyond (PS) Shadow Madness (PS) Army Men II (PC) The Settlers III (PC) Myth II: Soulblighter (PC,Mac) NG Resources Advanced strategies The inside word from those who made the games. (interviews with strategies) Myth II: Soulblighter - Interviewed: Jason Regier, Lead Programmer; Mark Bernal, Lead Artist/Art Director (PC; three pages) Rainbow Six - Interviewed: Dave Weinstein, Networking; Brian Upton, Lead Engineer and Red Storm's VP Engineering; Steve Cotton, Artist/Modeler (PC; two pages) Ending Next Generation brings you down easy; enjoy tidbits from readers and highlights from the past. Retroview Taking a look back. (regular Retroview installment and related articles:) System Shock (1/4th page; Apple II) Retroview - The Boys From The Darkside - Part 3 (one page; by Steven Kent) Star Wars: Game I (1/4th page; retro Star Wars video games) What Ever Happened To? (mini-sidebar; Spy's Demise) Letters We love our readers. (reader mail; 1.75 pages)
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