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The Games Machine Issue 4

ISSUE: 4Content

Features:

  • Child Abuse
    Ripped-off programmers reveal all to Uncle MEL
  • Home Video
    Mel Croucher explains how to make your own video promos
  • Computer Graphics
    Digital Pictures - the leading edge?
  • Simulations 16-Bit
    John Gilbert reports on the field of simulations on the 16-bit machines
  • Coin-Op Confrontation
    Robin Hogg goes to the ATEI and checks out the latest arcade machines


Regulars:

  • Readerpage
    Mel Croucher replies, plus more of your written communications
  • News
    What's been happening lately
  • Previews
    A certain French flavour - courtesy of Ere Informatique and Infogrammes - adds spice to the games of the future
  • Reviews
    Pages upon pages packed with reviews of the latest multi-format games
  • Getting Adventurous
    Amongst other things, Rob Steel impersonates a police officer in the course of his adventuring
  • Fantasy Games
    John Woods uses the Force, becomes a Judge's companion and slices up a dragon in this month's fantasy round-up
  • Board Games
    All the news on the board game scene and a look at Chainstore
  • Mercy Dash
    She's made, she's bad, she's . . . Athena??
  • Music Matters
    Sequencing and MIDI, Jon Bates explains
  • Endpiece
    Ever more distractive triva from Mel


Win!

  • An Amiga A500 and Colour Monitor
    The first of THREE chances for you to become the proud owner of the computer of the nineties
  • Roadwars
    Twenty copies of Melbourne House's latest release to be won, all for the price of a stamp
  • A Five Day Gliding Course
    Take to the skies with a five day gliding course, plus ten runners-up prizes of rare, multi-lingual copies of Arcana's Powerplay
  • Sega Light Phasers
    10 Phaser guns plus cartridges are up for grabs, courtesy of Sega


Reviews:
Lead Reviews:

  • Space Quest II
    The best game this month comes from US software house Sierra On Line, distributed over here by Activision. Police Quest II is highly adventure-oriented, but the action is ullustrated by animated graphics. Often humourous, Space Quest II is something that the thinking ST owner shouldn't be without.
  • Project Stealth Fighter
    From Microprose comes an excellent offering for those into simulations. Combine Space-age technology with futuristic engineering and you have Stealth Fighter - a plane virtually invisible to radar.
  • Police Quest
    Sierra On Line get another game in the top five. Police Quest places the palyer in the role of an American Police Officer out to clear up the windy streets of the US. Check out Rob Steel's assessment . . .
  • Black Lamp
    From Firebird comes a cartoon romp through the Dark Ages starring Jovial Jack the Jolly Jester in his quest to recover nine magic lamps. This advanced platform-and-ladders game proves to be one of the most amusing games this issue.


Reviews Summary:
Commodore 64/128:

  • Apollo 18
  • Dan Dare II
  • Knight Games II
  • Project Stealth Fighter
  • Side Arms
  • Skyfox II
  • Test Drive
  • The Train
  • Traz


Spectrum 48/128:

  • Budget Adventures
  • Nigel Mansell's Grand Prix
  • North Star Platoon
  • Rolling Thunder


Amstrad:

  • Bobsleigh
  • Budget Adventures
  • Flying Shark
  • North Star
  • Rolling Thunder


Atari ST:

  • Black Lamp
  • Enduro Racer
  • F-15 Strike Eagle
  • Joe Blade
  • Mach III
  • Police Quest
  • Power Play
  • Test Drive
  • Trauma
  • Space Quest II
  • Warlock


Amiga:

  • Karting Grand Prix
  • Power Play
  • Shadowgate
  • Tetris
  • Dark Castle


PC:

  • Gunship
  • Tomahawk


Sega:

  • After Burner
  • Alien Syndrome
  • Rocky
  • Zillion


[Julian Rignall is credited as Acting Editor for this issue.]



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Information

    Title: The Games Machine Issue 4
    Month: February
    Year: 1988
    Editor: Julian Rignall
    Price: £1.25
    Country: United Kingdom
    Language: English
    Votes: 0

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