ISSUE: 12Content
Features:
- Electronic Arts: Trip Hawkins's Dream Come True (EA's founder: what makes him tick, why did he walk away from Apple, and where's he going? David Long lays it all out.)
- Adventure Game Contest: A Crossword Puzzler (Reprinted from last issue, because nobody's managed to solve it yet. Now there's a two-year subscription on the line!)
- Combat Leader: Review and Analysis (Floyd Mathews takes his squad leadership seriously, and so can you)
- Archon: Review and Analysis (One of EA's first offerings finds itself under David Willis's microscope)
- Lode Runner: Review (John Besnard bets you can't finish level 123 the first time)
- Tactical Armor Command: Review and Analysis (Dick Richards reviews this Avalon Hill tactical sim)
- Paris In Danger: Strategies and Rule Modifications (Floyd Mathews offers up help of beleaguered would-be generals)
- Boardgamer Meets Computer (Jay C. Selover explains what happens when a hardcore boardgamer discovers he can play with the AI)
- Cosmic Balance II: Review and Analysis (James A. McPherson delves deep into the sequel to the best-selling Cosmic Balance)
- Delta Squadron (James A. McPherson locks S-foils in attack position for his review of this space war sim)
Departments:
- Inside the Industry (Did computer games steal gamers away from other gaming mediums? Dana Lombardy wants to know)
- Hobby and Industry News (What's going on behind the scenes at your favorite studios)
- Taking a Peek (Quick looks at what's on the editors' desks):
- S.C.I.M.M.A.R.S. (Apple II)
- Parthian Kings (Apple II)
- Trompers (Apple)
- Operation Whirlwind (Atari)
- Moon Shuttle (Atari/Tandy CoCo/Apple/C64)
- O'Reilly's Mine (Atari)
- Zaxxon (Atari 400/800)
- Tank Platoon! (Apple II)
- Flying Tigers (Apple II)
- Lafayette Escadrille (TRS-80)
- Planetfall (Multi)
- Witness (Multi)
- Devil's Dare (Atari)
- Minit Man (Atari)
- The Quest (Apple)
- The Spy Strikes Back (Apple/Atari)
- Sammy Lightfoot (Apple)
- Broadsides (Apple)
- Eagles (Apple/Atari)
- Geopolitique 1990 (Apple)
- Ringside Seat (Apple/C64)
- Ophir (C64)
- Snake Byte (Apple/C64/VIC-20)
[*]Scorpion's Tale (Scorpia draws us in with a look at Zork III: The Dungeon Master)
[*]Name of the Game (Jon Freeman's got a bone to pick with the Commodore 64)
[*]Tele-Gaming (Patricia Fitzgibbons offers an array of BBSes that provide games to play online or download)
[*]Chip & Ferb (Mark Eliot's cartoon chronicling the war between a user and his computer)
[*]Dispatches (Dan Bunten's old column gets a new name and focus: specifically, the design of strategy games)
[*]The Learning Game (Bob Proctor wants to introduce you to Cartels & Cutthroat$)
[*]The Silicon Cerebrum (Bruce Webster delivers part 2 of his series on AI using Heuristic Search functions)
[*]Atari Arena (Allen Doum points his focus towards EA and what they're doing right)
[*]Commodore Key (Roy Wagner and Dr. Johnny L. Wilson look at public domain software, and look-alike games)
[*]Reader Input Device
[*]Game Ratings
- S.C.I.M.M.A.R.S. (Apple II)
Notable Stuff:
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