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Computer Gaming World Issue 13

ISSUE: 13Content


  • RobotWar: Third Annual Tournament (There's a trophy and $100 on the line if you've got what it takes to win)
  • Ultima III: Review and Tips (Scorpia reviews the largest Ultima yet)
  • Operation Whirlwind: Review (Mark J. Bausman puts this battalion-level strategy game in his cross-hairs)
  • Reach For the Stars: Review (Ed Curtis sets out to conquer the galaxy)
  • Legacy of Llygamyn: An Introduction to Wizardry's Third Scenario (Robert Reams breaks down what you can expect to find in this massive fantasy adventure)
  • Broadsides: Review (Dave Long swabs the deck with this ship-to-ship combat sim)
  • North Atlantic '86: Review & Strategies (Jay Selover explains how to get the most out of this modern-day military sim)


  • Inside the Industry (Dana Lombardy shares the results of the CGW reader survey from July/August 1983)
  • Taking a Peek:
    • Reader Comprehension Skills (Apple II)
    • Across the Rubicon (Tandy CoCo)
    • Bomber Command (Tandy CoCo)
    • Mission: Empire! (Tandy CoCo)
    • Galactic Taipan (Tandy CoCo)
    • The Electronic Flash Card (Apple II)
    • Legionnaire (Apple II)
    • Tycoon (Multi)
    • Zombies (Atari)
    • The Arcade Machine (Atari)
    • Spare Change (Apple)
    • Match Wits (Apple/IBM PC)
    • Murder By the Dozen (Apple/IBM PC/C64)
    • Success With Math (Apple/Atari/C64)
    • Argos (Apple)
    • Conquering Worlds (Apple II)
    • Round About (Apple)
    • The Bilestoad (Apple II)
    • Murder On the Zinderneuf (Atari/C64)
    • Music Construction Set (Apple II)
    • Banner-Rama (Apple II)
    • Vindicator (Apple)
    • Cubit (Apple II)
    • Floyd of the Jungle (Atari/C64)
    • NATO Commander (Atari/C64)
    • The Alpine Encounter (Apple/C64/IBM PC/Atari)
    • Pharaoh's Pyramid (Apple/C64/Atari/IBM PC)
    • Cybernation (Apple)
    • Caverns of Callisto (Apple II)
    • Moviemaker (Atari)
    • Space Knights (Atari)
    • B.C.'s Quest For Tires (Atari)
    • Learning With Leeper (Atari)
    • Oil's Well (Atari)
    • Capture the Flag (Atari)
    • Gruds In Space (Apple/Atari)
    • Stellar 7 (Apple/C64)
    • Professional Tour Golf (Apple/C64)
    • Queen of Hearts (Apple/Atari)
    • Survival (Atari)
    • War of the Worlds (Atari)
    • Chivalry (Apple)
    • Stickybear Basketbounce (Apple)
    • Stickybear Opposites (Apple)
    • Stickybear Shapes (Apple)

    [*]Letters (Where readers talk back)

    [*]Dispatches (Keeping strategy games user-friendly in spite of the graphics)

    [*]Scorpion's Tale (Scorpia regales readers with hints and tips for Zork II: The Wizard of Frobozz)

    [*]Name of the Game (Jon Freeman sounds off about plagiarism in the halls of computer gaming)

    [*]Tele-Gaming (Patricia Fitzgibbons explains how to meet new friends via modem)

    [*]Atari Arena (Allen Doum looks at problems of originality when it comes to arcade conversions and knock-offs)

    [*]The Commodore Key (Roy Wagner answers some of Jon Freeman's complaints about the C64 from last issue, while Dr. Johnny L. Wilson discusses strategy for the VIC-20 version of Nukewar)

    [*]Micro Reviews:

    • Flying Tigers (Apple II)
    • Space Station Zulu (Atari 400/800/1200/Apple II)
    • Enchanter (Multi)
    • Fortress (Apple II/Atari)
    • Secret Agent (Apple II)

    [*]Game Ratings

    [*]Reader Input Device

Notable Stuff:

  • The reference to Psalm 9:1-2 appears on the masthead.
  • The great crash of 1983 is starting to be felt in the computer game industry, as Dana Lombardy's column reveals this issue.
  • Ken St. Andre (of Flying Buffalo) has a letter printed in this issue, defending the C64.
  • 'The Silicon Cerebrum', 'Chip & Ferb', and 'The Learning Game' are all on vacation. 'Microcomputer Mathemagic' and 'Route 80' appear to be dead in the water, having been missing since July.
  • Oops! Scorpia's hints for Zork III last issue talked about a ladder on the west that had to be moved. The ladder's actually on the east.
  • According to the statement of ownership, CGW's selling 8,000 - 10,000 copies of each issue.

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    Title: Computer Gaming World Issue 13
    Month: December/January
    Year: 1983
    Publisher: Ziff Davis Media
    Editor: Russell Sipe
    Pages: 56
    Price: $2.75
    Country: United States
    Language: English
    Votes: 0

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