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Computer Gaming World Issue 52

ISSUE: 52Content

Interviews With Pete Rose and Michael Jordan



Features:

  • Big Zak Attack: Lucasfilm's "Zak McKracken and the Alien Mindbenders" (Charles Ardai pens a two-page review of this now-classic adventure game)
  • Catching the Fever with Pete Rose: A Sneak Peek of "Pete Rose Pennant Fever" (CGW's editors offer a first-glimpse at developer Dynamix's licensed baseball game)
  • Rose Hustles the Press (CGW presents a one-page interview with Cincinnati Reds owner Pete Rose about the upcoming game bearing his name)
  • Sneak Preview: Red Storm Rising (M. Evan Brooks got some hands-on time with the new sim based on Tom Clancy's best-selling novel)
  • The Enterprise Establishes "First Contact": The Latest "Star Trek" Adventure (No, there wasn't a time warp to 1996. Star Trek: First Contact is the third in Simon & Schuster's series of adventure games based on the classic Trek franchise; Scorpia's got the review)
  • the fool's errand (Alan Roberts reviews Cliff Johnson's seminal puzzle game for the Macintosh)
  • Scorpion's Mail (You've got questions? Scorpia's got answers for the following games):
    • Wasteland
    • Ultima IV
    • Ultima V
    • Might & Magic
    • Questron II
    • Bard's Tale I
    • Bard's Tale III

    [*]Terrorism in the 21st Century: Rainbird's "Carrier Command" (Hosea Battles reviews this futuristic ship-to-ship action/strategy hybrid) [*]Star Trek: The Rebel Universe (Hosea Battles reviews the first graphical adventure created by Simon & Schuster based on the Star Trek license) [*]Sneak Preview and Interview: Michael Jordon and CGW Go One on One (A quick peek at the forthcoming Larry Bird and Michael Jordan Go One on One basketball action game, followed by a one on one of a different sort as CGW grills Jordan on his game on and off the courts) [*]The Computer As Tutor: Our Second Annual Bibliography of Educational Games (October is computer learning month, and CGW's not about to leave you in the dark about the best games to help your child learn, like):

    • Polarware's ABCs
    • Counting Critters
    • First Letters and Words
    • Joshua's Reading Machine
    • Math and Me
    • Mixed-Up Mother Goose
    • Mr. Rogers' Neighborhood: Many Ways to Say I Love You
    • Richard Scarry's Best Electronic Word Book Ever
    • Numbers Count
    • Stepping Stones
    • Tink's Adventure
    • Ace Explorer
    • Math Blaster Plus
    • Once Upon a Time...
    • Reader Rabbit
    • See the USA
    • The Spy's Adventures in North America
    • Where in Europe is Carmen Sandiego?

    [*]Working On Those Knight Moves (David M. Wilson's review of Knight Games for the C64/128 [*]Fantastic Voyages: A Tour Inside the Fast-Growing Entertainment Industry (CGW goes on a whirlwind trip inside the headquarters of some of the biggest game developers in the country: Electronic Arts, New World, and Cinemaware) [*]Rocket Ranger Saves the World! (William "Biff" Kritzen reviews Cinemaware's Rocket Ranger) [*]Computer Gaming World's 1988 Game of the Year Awards

    • Action: Pirates!
    • Strategy: Panzer Strike
    • Adventure: Wasteland
    • Special Artistic Achievement: Dungeon Master
    • Game of the Year: Empire




Departments:

  • Taking a Peek:
    • Ocean Ranger (C64/128)
    • Championship Poker (Apple II/IBM/Mac)
    • Strategic Craps (Apple II/IBM/Mac)
    • Daily Double Horse Racing (C64/128/Mac)
    • Grailquest (Mac)
    • Lock-On (Atari ST/IBM)
    • Platoon (Atari ST/C64/128/IBM)
    • Victory Road (IBM)
    • Joe Blade (Amiga)
    • Final Assault (Amiga/Atari ST/C64/128/IBM)
    • Sporting News Baseball (C64/128)
    • The Games: Summer Edition (C64/128/IBM)
    • Tower Toppler (C64/128)
    • Clubhouse Sports (C64/128)
    • The Colony (Mac)
    • Paladin (Amiga/Atari ST) + Quest Disk
    • Rich Tauber's Bass Champ (IBM)
    • In Harm's Way (Atari ST/Apple II/C64/128/IBM)
    • Rommel At El Alamein (Apple II/Atari ST/IBM)
    • Falcon A.T. (IBM with EGA)
    • Sargon 4 (Mac)
    • Demon's Winter (Apple II)
    • Dungeon Masters Assistant: Volume 1: Encounters (Apple II)
    • Heroes of the Lance (Atari ST)
    • Battle Stations! (Mac)
    • Fire & Forget (Amiga/Atari ST/IBM)

    [*]Letters [*]Inside the Industry:

    • Sierra On-Line Goes Public
    • Broderbund Software Enters Joint Venture With 11 Japanese Software Companies
    • Electronic Arts Tops $50 Million Mark--Paves Way for Profitable Industry
    • Board Game Companies License Popular Titles
    • Broderbund Announces CD-ROM Project
    • Mindscape Experiences $218,000 Loss
    • Infocom President Resigns

    [*]Video Gaming World (2.5 pages of content, featuring):

    • Black Belt (SMS)
    • Kung Fu Kid (SMS)
    • The Ninja (SMS)
    • Metal Gear (NES)

    [*]Reader Input Device [*]CGW Hall of Fame:

    • Kampfgruppe
    • Gettysburg
    • M.U.L.E.
    • Mech Brigade
    • Chessmaster 2000
    • War in Russia
    • Ultima IV
    • Wizardry
    • Starflight
    • Gunship
    • Ultima III
    • Might & Magic
    • The Bard's Tale

    [*]100 Games Rated



Notable Stuff:

  • The reference to Psalm 9:1-2 appears on the masthead.
  • Much as our more immature sides might hope, Strategic Craps is not a game about targeted pooping, but rather a casino sim for the dice game Craps. Crap...
  • Al Escudero, designer of EA's Deathlord, writes in to defend his game in this month's Letters column against some of Scorpia's barbed zings against it in her review a few issues back.
  • Reader Dennis Owens writes (among other things) in his letter that he wonders what Scorpia looks like. Dude: you're creepy. Judge her for her writing, not her looks. You know, the way you judge every male contributor.
  • CGW was willing to send, free of charge, a copy of the first list of educational software they provided back in issue #40 to anyone who sent them a #10 stamped envelope. Really cool!
  • For some reason, Bill Kunkel claims that only four games at a time can be saved in Metal Gear, but then goes on to describe the complex password system. Metal Gear has no on-cart battery back-up for saves, and you can get a password whenever you want, making the number of games you can save essentially limitless.
  • No changes to the Hall of Fame line-up this issue.



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Information

    Title: Computer Gaming World Issue 52
    Month: October
    Year: 1988
    Publisher: Ziff Davis Media
    Editor: Russell Sipe
    Pages: 66
    Price: $3.50
    Country: United States
    Language: English
    Votes: 0

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