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Next Generation Issue 1

ISSUE: 1Content

PRIMARY SYSTEMS COVERAGE THIS ISSUE

Atari Jaguar
Sega Genesis
Sega 32X
Sega CD
Sega Saturn
Super Nintendo Entertainment System
Ultra 64 (the eventual Nintendo 64)
VR32 (the eventual Virtual Boy; prototype coverage)
3DO
PC
Sony Playstation
NEC FX (the eventual TurboDuo)
Neo Geo CD
Philips CD-i
arcade

---

(The following is loosely based on this issue's table of contents, with select issue excerpts included. Magazine accurate text formatting (lower case headers, etc) purposefully retained. (Notes) and bullet lists are added for clarity.)

talking

Is it Now or Never for 3DO?
Trip Hawkins, president of The 3DO Company talks candidly with NEXT Generation. If 3DO is to stand a chance against Saturn and Playstation, it needs to take full advantage of its head start. And that means Trip has to convince you to buy into his dream today. (six page interview)

breaking: News

(Original news articles along with regular, recurring news features; one page each unless noted. While original news stories regularly included related sidebars, unrelated sidebars would often be used to fill space as well - these are noted.)

32X takes Genesis one step forward
But does Sega take two steps back? 32X may make a fast buck in late '94, but it could cost Sega dearly in 1995. (two pages)

US launch for Neo-Geo CD
Bearing a ready-made range of arcade-quality games, SNK's Neo-Geo CD heads for the US. (two pages)

Coin-ops stay on cutting edge
Coin-op companies flex their muscles at this year's Tokyo JAMMA show. (three pages; includes 'Head start for Ultra 64?' sidebar)

Saturn at CSG show, launch date set
The CSG show was the perfect opportunity for Sega to reveal its Saturn launch-plans and debut software line-up. (two pages)

UK chip delivers 3D power
NEXT Generation visits a UK-based company with designs on the global PC graphics market. (two pages)

3DO faces mutiny by game developers
As 3DO's manufacturers balk at absorbing $200 million in projected losses, angry games producers face a $3 fee on each game produced.

VR32: a clearer picture emerges
Nintendo's 32bit 'Virtual Boy' is scheduled for worldwide shipout in April next year. (includes 'Nintendo Virtual Reality' artist rendition)

(Recurring news features:)

Datastream (sidebar; number related news/trivia)

Over the wire (1/2 page; faux future news)

Movers 'n' Shakers
A monthly look at the business news that affects the gaming world. (misc. business news by Selby Bateman)

Arcadia
An insider's view of the coin-op business, and how it affects the games you play. (misc. arcade news by Marcus Webb)

Generator
A look behind the scenes of game development, rumor, gossip and scandal. (1/2 page; behind-the-scenes by Mark James Ramshaw)

Datebook (1/2 page; calendar of events)

ng hardware

The Looming Videogame Wars of 1995
Nine new 32bit and 64bit gaming systems are aiming to replace Genesis and SNES as the videogaming standard. But just how powerful are these new machines? How do they compare to one another? NEXT Generation profiles all the contenders. ('Players;' 14 pages; one page article intro, then one page for each system overview unless noted:)

  • CD-i
  • Genesis 32X
  • Jaguar
  • NEC FX (the eventual TurboDuo)
  • Neo-Geo CD
  • Playstation (two pages)
  • Saturn (two pages)
  • Ultra 64 (two pages; the eventual Nintendo 64)
  • 3DO (two pages)


debating


The Violence Tapes
After the ratings and after the media feeding-frenzy, what is the future of violence in interactive entertainment? NEXT Generation leaves the politics to the politicians, and talks instead to four game producers who will shape the future of this controversial genre. (Eight page interview featuring Tom Zito (Digital Pictures; Night Trap), Gilbert Austin (Maelstrom; Harvester), Jay Wilbur (Id Software; Doom), and Leif Marwede (Incredible Technologies; Blood Storm).)

ng software: Alphas

(Next Generation's game previews often varied in scope and size. Smaller previews were usually traditional in presentation, while larger previews often incorporated developer commentary. The largest previews were typically presented as a themed article (focusing on a development studio, accessory, etc) previewing one or more titles and were often accompanied by an interview (noted).)

  • Motor Toon GP (PS; two pages)
  • Virtua Fighter (Sat; two pages)
  • Namco (company overview with previews for Ridge Racer, Tekken and Cyber Sled (all PS); 3.33 pages)
  • Tama (Sat; two pages)
  • Daytona USA (Sat)
  • Clockwork Knight (Sat)
  • Toshinden (Tales Of The Gods Of Combat) (PS)
  • Fight for Life (Jag)
  • Gex (3DO; two pages)
  • Virtua Fighter 2 (arcade)


rating: Finals


(While all video game magazines make the occasional slip, NEXT Generation's game review section was especially notorious and/or exceptional for reviewing games never formally released in North America, or were instead eventually released under a different title. In some cases an import title would be reviewed with the domestic release also reviewed in a later issue. Japanese import reviews are noted when known. Reviews were usually 1/8th to 1/4th page in length, though this varied wildly and length was never pre-determined - one page reviews would see print on rare occasions. Higher rated and/or spotlighted games would usually receive more page real estate than lower rated.)

3DO

  • Alone In The Dark
  • Demolition Man
  • John Madden Football
  • Mega Race
  • Pataank
  • Road Rash
  • Shock Wave
  • Soccer Kid
  • Star Control II
  • Super Wing Commander
  • FIFA International Soccer
  • Slayer
  • Way of the Warrior


Jaguar

  • Alien Vs. Predator
  • Doom
  • Tempest 2000
  • Wolfenstein 3D


32X

  • Star Wars Arcade
  • Virtua Racing Deluxe


CD-i

  • Litil Divil
  • The 7th Guest
  • Burn:Cycle
  • Voyeur


Neo Geo

  • Aero Fighters 2
  • Aggressors of Dark Kombat


PC

  • Colonization
  • Delta V
  • Doom 2
  • The Fortress of Dr. Radiaki
  • Malcolm's Revenge
  • Master of Magic
  • NHL Hockey '95
  • Relentless
  • PGA Tour Golf 486
  • Quarantine


Sega CD

  • Battlecorps
  • Lethal Enforcers II: The Gun Fighters
  • Loadstar: The Legend of Tully Bodine
  • Mickey Mania: The Timeless Adventures of Mickey Mouse
  • The Masked Rider
  • Snatcher


Genesis

  • Contra: Hard Corps
  • Dynamite Headdy
  • Earthworm Jim
  • Mickey Mania: The Timeless Adventures of Mickey Mouse
  • NHL '95
  • Shaq Fu
  • Sonic and Knuckles
  • Samurai Shodown
  • Urban Strike


SNES

  • Donkey Kong Country
  • The Adventures of Batman & Robin
  • The Lion King
  • Mortal Kombat II
  • NBA Live '95
  • Pitfall: The Mayan Adventures
  • X-Men: Mutant Apocalypse


Arcade

  • Ace Driver
  • Cruis'n USA
  • Primal Rage
  • Ridge Racer 2
  • Virtua Cop
  • Killer Instinct


corresponding: letters


We talk a lot of interaction and here's where we deliver. Your chance to speak to the nation. (reader mail; one page; being the first issue, most of this issue's reader mail consists of congratulatory letters from industry insiders)



  Report Issue

Cover


Information

    Title: Next Generation Issue 1
    Month: January
    Year: 1995
    Publisher: Imagine Media
    Editor: Neil West
    Pages: 122
    Price: $4.99 USA, $4.99 Canada
    Country: United States
    Language: English
    Votes: 0

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