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Next Generation Issue 43

ISSUE: 43Content

PRIMARY SYSTEMS COVERAGE THIS ISSUE

Sega Dreamcast (news coverage)
Nuon (news coverage)
Sony PlayStation
Nintendo 64
Game Boy Color (news coverage)
PC
online
arcade
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(The following is loosely based on this issue's table of contents, with select issue excerpts included. Magazine accurate text formatting (lower case headers, etc) purposefully retained. (Notes) and bullet lists are added for clarity.)

(A number of editorial changes and revisions continue with this issue of Next Generation. The review section no longer sorts reviews by system and now includes a number of "featured reviews" along with its usual review assortment. These featured reviews are usually one or two pages in length. A new 'Big In Japan' column is introduced, featuring overseas coverage. An issue index named - aptly enough - 'NG Index' also starts here, though this feature is short lived. The regular 'Retroview' anecdotal news column earns its own 'reminiscing' section.)

(This issue includes an in-bound, six-page Electronics Boutique catalog.)

Cover: Knockout Kings
EA Sports has put together the best boxers in history for its latest game. So will it be another Madden, or another Madden? (see 'NG Software: Alphas' section for preview)

The way games ought to be...
Hamlet on the Holodeck - part two (two pages; by Neil West; this article is not listed in this issue's TOC)

NG Index (one page; this reference is not listed in this issue's TOC)

Talking

The science of game design
At the age of 17, Mark Cerny created the classic Marble Madness. These days he runs Universal Interactive, helping to oversee the creation of testing of Insomniac's Disruptor and Naughty Dog's Crash Bandicoot series. He claims to have game design down to a science, and considering that Crash is one of the few Western games to ever become a smash hit in Japan, he may just have a point. (five page interview)

Analyzing

Intelligence

(Original news articles along with regular, recurring news features; one page each unless noted. While original news stories regularly included related sidebars, unrelated sidebars would often be used to fill space as well - these are noted.)

VM Labs Confirms Key Details On Project X
VM Labs releases its strategy, and it's DVD. (approx. 1.25 pages)

Stop Press: Good-Bye Katana Hello Dreamcast!
Sega prepares for the most important launch in its history. (approx. 0.75 pages)

Color Game Boy Specs Revealed
CGB both more and less than expected. (includes 'Florida Update' sidebar discussing video game violence bill)

Emulation: Harmless Or Lawless?
An the emulation scene grows, so does confusion about its legality. (two pages)

Stymied In The Design Stage
Nintendo's post-N64 future is getting complicated. (approx. 1/2 page)

Games Mean Business
A recent study found that computer and videogames generate big bucks, jobs, and a technological edge for the U.S. economy. (approx. 1/2 page)

Miyamoto Appointed To AIAS Hall Of Fame (approx. 1/4th page)

Nintendo and Tommy Hilfiger Seal A Deal
Companies leverage off each other. (1/2 page)

(Recurring news features; 1/2 page each unless noted:)

Cribsheet 16 (sidebar)
Stuff every gamer should know. This month, motion capture.

Hardcore (sidebar; reader submitted anecdotes)

This month in videogame history (approx. 1/4th page; past video-gaming moments having occurred during the month of July)

In the Studio
Development news from the front line. (Rare's Donkey Kong 64, Jeff Minter's Tempest 3000, Nintendo/Blizzard and Starcraft 64, Codemasters' Micro Machines V3 for N64, Namco's Soul Caliber)

Movers and Shakers (1 page; misc. business news by Colin Campbell)

Arcadia (misc. arcade news by Marcus Webb)

NG Japan

Big In Japan
Starting this month is a new feature in Next Generation, a section dedicated to gaming news and related culture from the Land of the Rising Sun. Enjoy. (three page collection of articles and sidebars:)

  • Battle mode (1/2 page; Square, Enix and Final Fantasy, Dragon Quest, and the negative impact on N64)
  • Kenji Ino in the spotlight (1/2 page; D2)
  • Pikachu out of pocket (1/2 page; Pokemon Stadium, Pokemon Snap, Pikachu Genki De Chu, Pocket Pikachu)
  • Saturation bombing (1/2 page; Bomberman Wars)
  • It's not over until the fat lady wins (sidebar; stage musical based on Sakura Taisen)
  • Minitalk: SCEI (one page; Gran Turismo interview; Producer Kazunori Yamauchi, environment mapper Takeshi Yokouchi, course artist Masaaki Goto, car artist Yuichi Matsumoto, Lead Programmer Akihiko Tan)


NG Special

The licensing game
Licenses ruin games, right? Wrong. An exclusive report on the logos and names that make the difference in your gaming experience. (twelve pages)

NG Software


Alphas (game previews, sometimes presented as part of a themed overview or interview; one page each unless noted:)

(Next Generation's game previews often varied in scope and size. Smaller previews were usually traditional in presentation, while larger previews often incorporated developer commentary. The largest previews were typically presented as a themed article (focusing on a development studio, accessory, etc) previewing one or more titles and were often accompanied by an interview (noted).

  • Knockout Kings (PC,PS,N64; seven pages, including one page 'An interview with Sugar Ray Leonard' and running 'The evolution of video pugilism' footer bar with mini-profiles of the following games:)
    • Boxing (2600)
    • Boxing (Int)
    • Rocky Super Action Boxing (Col)
    • Punch-Out! (arcade)
    • Fight Night (multi-platform)
    • Championship Boxing (multi-platform)
    • TKO (aka Ring King for NES) (arcade)
    • Mike Tyson's Punch-Out (NES)
    • Real Sports Boxing (2600)
    • Champions Forever (TG16)
    • James "Buster" Douglas Knockout Boxing (Gen)
    • 4D Boxing (PC)
    • Evander Holyfield's "Real Deal" Boxing (Gen)
    • George Foreman's KO Boxing (multi-platform)
    • Muhammad Ali's Heavyweight Boxing (Gen)
    • Riddick Bowe Boxing (aka Caesar Chavez Boxing for SNES)
    • Legends of the Ring (multi-platform)
    • Prize Fighter (Sega CD)
    • Super Punch-Out (SNES)
    • ToughMan Contest (Gen,32X)
    • Foes of Ali (3DO)
    • Center Ring Boxing (aka Victory Boxing) (Sat)
    • APBA Pro Boxing (PC)

    [*]Daytona 2: Battle to the Edge (arcade) [*]BattleTanx (N64; two pages) [*]Crash Bandicoot 3 (PS; four pages) [*]Creatures 2 (PC) [*]Skier's High (arcade) [*]Harrier Strike Force (N64; two pages) [*]Return Fire II (PC,PS) [*]Nooks & Crannies (PC; two pages) [*]Jackie Chan Stuntmaster (PS; two pages)


Milestones (screenshot preview galleries with gallery caption; approx. 1/2 page each unless noted)

  • Metal Gear Solid (PS)
  • Sacred Fist (PS)
  • Wings of Destiny (PC)
  • Earthworm Jim 3D (N64)
  • Panzer (PC)
  • Toca (PS)
  • International Superstar Soccer (N64)


(sidebars (one or two screenshots each) with caption:)

  • Parasite Eve (PS)
  • Ninja (PS)
  • Redjack (PC)
  • Fallout 2 (PC)
  • Survivor (N64)
  • Messiah
  • StarSiege


Viewing

Gallery
The fine art of gaming. (three pages; artwork; this section is not listed in this issue's TOC)

Rating

Finals

(With issue #43, Next Generation expanded its review section to include a number of featured reviews - each typically one or two pages long - along with its traditional reviews (usually 1/3rd page in length). Import reviews are noted with 'Japan' below.)


("Featured" reviews - one page each unless noted:)

  • Bushido Blade (PS; two pages; Japan)
  • Banjo-Kazooie (N64)
  • Tenchu (PS; Japan)
  • Starcraft (PC)
  • Spec Ops (PC)
  • Starship Titantic (PC)


("Traditional" reviews:)

  • All-Star Baseball '99 (N64)
  • Forsaken (N64)
  • Quest 64 (N64)
  • Cardinal Syn (PS)
  • Dark Omen (PS)
  • Forsaken (PS)
  • Need For Speed III (PS)
  • Rascal (PS)
  • Reboot (PS)
  • Saga Frontier (PS)
  • Theme Hospital (PS)
  • Tennis Arena (PS)
  • Armor Command (PC)
  • Deadlock II (PC)
  • Burnout Championship Drag Racing (PC)
  • F-15 (PC)
  • Last Bronx (PC)
  • Of Light and Darkness: The Prophecy (PC)
  • M1 Tank Platoon II (PC)
  • Rebellion (PC)
  • Outwars (PC)
  • Star Trek Pinball (PC)
  • Tomb Raider Gold (PC)
  • Ultimate Race Pro (PC)
  • Aliens Online (online)
  • California Speed (arcade)
  • Time Crisis 2 (arcade)


The Gamer's Guide (two pages; collection of past game review scores for N64, PS, online, PC)

Reminiscing

Retroview
Pong comes home. (one page; retro coverage; this section is not listed in this issue's TOC)

Corresponding


Letters
We love our readers so much that we print some of their letters, isn't that neat? (reader mail; two pages)



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Information

    Title: Next Generation Issue 43
    Month: July
    Year: 1998
    Publisher: Imagine Media
    Editor: Chris Charla
    Pages: 140
    Price: $5.99 USA, $6.99 Canada
    Country: United States
    Language: English
    Votes: 0

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