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About Kombatologist

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    Retromags Regular

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Profile Information

  • Location
    Bay Area
  • Interests
    Video games enthusiast.
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  • Favorite Current Generation Platform?
    Playstation 4
  • Favorite Previous/Retro Platform?
    Super Nintendo

Previous Fields

  • Video Games Favorites
    Mortal Kombat, Street Fighter, Killer Instinct, Super Mario World, Castlevania, Metroid, Resident Evil, Silent Hill, Doom, Diablo, Dead Space, Demon's/Dark Souls, Dragon's Dogma, Chrono Trigger, Final Fantasy III/VII, Onimusha, Uncharted, The Last of Us, and round and round and round it goes, where it stops nobody knows.

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  1. I received that Star Fox 64 VHS tape as well. I still have it.
  2. Awesome. Looking forward to seeing this digitally preserved.
  3. Indeed. You would think us fans would be all about preserving this stuff, but that's never really been the case. We tend to horde stuff for nostalgic/collectors purposes. Would any of the guides you plan on scanning include some of the MK guides by chance? That would be a much appreciated sacrifice.
  4. I always purchased my mags from a local bookstore back in the day, so I'm quite certain it wasn't a subscriber supplement. If it is in fact from issue #50, I suppose it's just missing from the copy I purchased from eBay, which is a bummer. In my years of searching for a mint/near-mint replacement copy, one thing I've noticed about this issue that's kind of interesting is that newsstand copies appear to have at least two variations of the Jungle Strike sticker on the cover (green and yellow), while subscription copies appear to have no sticker at all aside from the address sticker that's usually torn off.
  5. An eBay seller claims this GamePro supplement is from the September 1993 issue (the cover uses the same art). The thing is, I recently purchased a near-mint copy of said issue to replace the one I had originally bought (and didn't take very good care of) in 1993, and it doesn't include this poster. It does, however, include a Jungle Strike strategy poster, so I'm not sure why it would have two posters. And before you ask, the MK poster has a white back according to the seller. So that rules out the possibility that it's on the reverse side of the Jungle Strike poster. I recall having this poster on my wall way back when, but that's all I can remember. Any info would be appreciated.
  6. I'm surprised a lot of the old MK strategy guides haven't been preserved yet.
  7. He's probably one of those people who frequents garage sales and antique shops only to resell it on eBay with a 500-1000% markup. Lol at his Shiny Metallic Arsenopyrite listings, which vary in size but all cost $39.99.
  8. Ha. I wish that were the case. I'm tempted to troll him with a daily offer of 1 penny until he takes it down or lowers the price.
  9. He claims he saw one sell for that much online. The thing is, the seller he's talking about accepted an undisclosed OBO. I doubt he got anything remotely close to that.
  10. Has anyone ever skipped a payment on their mortgage just to buy a not-so-special video game magazine in 'Like New' (aka Alternative New) condition? This seller seems to think so. I've been trying to find this issue in mint condition for several years now, but idiots like this make it difficult, seeing as they don't know what 'mint condition' or 'like new' actually means. I sent him a message a couple months ago to tell him it would never sell for that in any condition, but he still seems pretty adamant in his belief that a magazine's 50th issue is actually worth something and that it's something of a rarity just because there isn't many (or any) on eBay at any given time. There's another currently going for $10 OBO and no one is buying that one, either (albeit it's missing some pages). I hate people. www.ebay.com/itm/332170460982
  11. Does anyone remember the Monster In My Pocket trading cards that 7-Eleven handed out with the purchase of a Slurpee back in 1991? You could buy them from the store, but 7-Eleven's had a unique packaging. There were 48 cards in the set. Normally, you were only given one pack per Slurpee, but my mom used to do one of the clerk's taxes at a nearby 7-Eleven, so he'd give my brother and I extra packs every time we got a Slurpee there. Eventually, I was able to collect 47 of the 48 cards (I was missing the Invisible Man). Being the stupid kid that I was, I decided to bury my cards in the backyard one day (I was really into pirates and buried treasure), and forgot to weatherproof the box. Needless to say, all of my cards got destroyed once it rained. :( Some time after that happened -- and after 7-Eleven stopped giving those out -- I found out that a friend had a spare Invisible Man. Go figure. This is one of the many things from my childhood that I'd like to replace one of these days. Set Regular pack 7-Eleven pack
  12. MKM:SZ is definitely not for everyone, so I don't blame you for feeling the way you do about it. You're talking to someone who enjoys watching shitty movies. This also applies to some games, so my opinions may not always hit the mark for most. As for good MK spin-offs, Shaolin Monks was the only one that was well received. In fact, a lot of people in the MK community have been asking for another game like that. I've actually played it. It's really bad (and for someone who doesn't mind playing shitty games, that's saying a lot). It was originally going to feature both Jax and Sonya, complete with a select screen, but Sonya ended up being cut during its turbulent development. The game had potential. Unfortunately, things don't always go as planned. As for why John Tobias left during development, it had nothing to do with the game itself. Here's an excerpt from an interview he gave Gameological back in 2012 for MK's 20th anniversary. Gameological: After Mortal Kombat 4, you left the team. I was wondering if you want to comment on your reasons for that. I know you moved on and started Studio Gigante shortly after that, and you had the Tao Feng: Fist Of The Lotus game. Tobias: Right. When I left, the timing that was involved had to do with the fact that we knew that there were new platforms that were going to be introduced. We knew that Sony would be doing a follow-up [to the PlayStation], and we knew that getting in at the beginning would make it easier for us to find a development deal. For me, that’s what controlled the timeframe. At the time, I was working on the original version of a game called Special Forces, and there was a bit of a struggle on that game in terms of its development. There was a delay that pushed that project out long enough that, had I stayed, we’d miss sort of the sweet spot in terms of publishers looking for developers and their willingness to do next-gen development deals. The tough decision that we had to make at the time was either stay and complete this game that, I think, was troubled, or if we were gonna move on and not miss that window of opportunity. For me, it was kind of a no-brainer. It was kind of a different environment back then than it is today, and we knew it was important to be there at the ground floor. So that’s what sparked the decision to leave at that time. (Here's the full interview for anyone who's interested.) On a final note, I hella loved Streets of Rage. I also played the crap out of the Game Gear port (oh Game Gear, how I miss thee). That's one of many franchises that Sega definitely needs to bring back. Fighting Force was meh. I'd say it's only marginally better than Special Forces. I, too, was interested in it before release, but it was a huge disappointment for my brother and I -- to the point where it became the butt of a lot of jokes whenever we discussed shitty games. It doesn't hold a candle to Streets of Rage or The Warriors game. That being said, I kind of want to go back and play it again just to see if it's as bad as I remember it. There was a PC version of it.