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brewahh

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  1. Hello hello! I haven't sold anything on this forum before, but my eBay feedback is here: http://feedback.ebay.com/ws/eBayISAPI.dll?ViewFeedback2&userid=marscactus&ftab=AllFeedback I've got these magazines up for sale... all are in VF+ condition, any serious flaws are noted. Fair shipping prices! Best offers take em.: Electronic Gaming Monthly - March, 1993: Starfox Cover - April, 1993: Dracula cover - May, 1993: Street Fighter 2 cover - June, 1993, Mortal Kombat cover - July, 1993: Jungle Strike/Jurassic Park cover. Gatefold cover is bent, but magazine is otherwise in great shape. - August, 1993: Aero the Acrobat cover - October, 1993: Super Street Figher 2 cover - December, 1993: Eternal Champions cover. Gatefold cover is bent, back cover missing. - November, 1994: Doom cover - 1993 Video Game Buyer's Guide: Great condition! Not too easy to find. Gamepro - March, 1993: Ninja on cover, probably meant to reference article on Shinobi 3 within. Super Play - October, 1993: Issue 12. RPGs cover. - March, 1994: Issue 17. Megaman X cover. - April, 1994: Issue 18. RPGs cover. - May, 1994: Issue 19. Fatal Fury 2 cover. - June, 1994: Issue 20. Super Metroid cover. - September, 1994: Issue 23. Kiki Kaikai 2 cover. - October, 1994: Issue 24. Breath of Fire cover. Thanks for looking! Message me for details or inquiries. Best of luck to you.
  2. Great title! A definite improvement over the first J&M, but it's a little too tricky to play well with two players.
  3. I'm just gonna come out and say it: this game sucks. I picked it up because it's technically part of the Joe and Mac series, but was awfully disappointed...
  4. A friend and I geeked out recently trying to place this game chronologically in the Street Fighter/Final Fight timeline... *sigh*... good times....
  5. Great. great game! It's only major flaws are its length and its brutal difficulty level. I love the darkness the game exudes, and it's intriguing combination of Megaman X-style platforming action and Metroid-style exploration and roaming.
  6. Oh lord, I used to stare at this advertisement obsessively in my brother's old EGM's, trying to figure out what the game was about. I had only caught glimpses of anime on TV (Dragonball Z not having caught on at this point- the cornerstone of anime fandom for my generation), and was completely fascinated by the art style. I eventually did read the Ranma manga and wasn't too into it. Perhaps if I had gotten into it when I was younger I would've gotten what all the fuss was about.
  7. I think this was probably the first game I was ever able to beat, which was extremely convenient at the time because I had been totally inundated with Turtle-mania. It's disappointing to me to play the NES Turtles games now, if only because none of the even touch this game.
  8. I totally adore the art for this game... the design and animation for the lead mech is incredible for it's time. In fact, the entire design of the game is fairly ingenuous. It's a crying shame that it never got any real recognition, above being the flagship "underrated NES title" along with Guardian Legend. And... honestly, deep down, I would kill for a toy of that mech...
  9. Man oh man, this is THE game!! Perfect platforming action and great, great tunes! I'm glad this wasn't the first Megaman game I played, lest the rest of the series be ruined for me forever (although Capcom managed to do that on their own).
  10. I really enjoy playing this game, and I've gotten the hang of the arm for the most part... I just wish there was a continue option!
  11. I acquired this game when I was about 18, and quickly became addicted... in some ways I view it as a prototype for what I enjoyed about Guardian Legend (although the games are most certainly NOT comparable in terms of quality). Although honestly, a great deal of my fascination with this title stems from its being developed by HAL... it'd be cool if they revived it, but it definitely isn't likely...
  12. Although I can't vouch for today's gamers (like KiwiArcader's children), I did grow up in what I consider to be an interesting era of gaming- post-arcade, pre-online. Arcades were dead by the time I reached adolescence, and online gaming was only starting to become prevalent as I was finishing high school. Most of the multiplayer games I remember playing were on Nintendo 64, as I was doing most of my "social gaming" during that console's heyday. However, in regards to the glut of online games and the destruction of person-to-person socialization through games, I don't think online gaming is necessarily a bad thing. When one considers "good multiplayer games" for the NES or SNES, the lists, honestly, are not tremendously long. Modern consoles have managed to tap into something that gamers have been craving for a long time: the ability to interact with tons and tons of people at a time. Although I certainly have nostalgia for the original Super Smash Bros, or F-Zero X, or even Bomberman: The Second Attack, I, were I still interested in social gaming, would be really, really stoked on modern consoles.
  13. I think in many ways, the games you are describing hypothetically do exist- Mario Galaxy being a prime example, or even the new Zeldas (although those aren't platformers). Many new games are really just rehashes of an age-old formula, with minute changes being made as the console generation demands.
  14. I've got these... - NES - SNES - TG-16 - GBA (I don't have any handheld more recent... I still use it to play old Gameboy carts) - Dreamcast (first console I ever bought myself) - Gamecube - PS2 (if this even counts... this is the newest/most recent console I've acquired) My roommate has a Genesis although neither of us really get any use out if it.
  15. Having primarily experienced arcade titles through MAME, I can't say I particularly have any nostalgia for that era. There were certainly good games, but the majority of arcade titles during the "golden age" of arcade gaming could pretty much be played on a browser using flash today. I don't mean to disparage these games (I myself still play NES and SNES religiously), but in an era of extreme convenience, I think arcade games have proven that their model has little effect on the attention spans of today's gamers. Plus- I mean- 20 bucks to beat a game I can't take home?! No thanks!
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