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randomreader

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Everything posted by randomreader

  1. ME3 had quite a few really good moments. The ending to FF6/3 was pretty epic. Nei's death in Phantasy Star II also hit me like a brick wall. I still remember reading about the hacks back then on how to get her back into the party.
  2. DLC clarifying what happened at the end sounds like a bandaid, but at least it's something. I'm still done with ME3 on my end though. The ending has holes, but I'm happy with what I picked for my Shepard. I'm not a big fan of the whole "Reclaim ME3" thing and it's kind of sad to see BioWare fold under pressure, though that's a ready and willing audience for DLC that even they can't ignore.
  3. But for every point brought up that pays lip service to the surface of SMB, it just crashes and burns on everything else. A human Koopa? Tiny wind up Bobombs? Goombas with tiny dino heads and huge bodies (instead of the huge, angry faced mushrooms?)? An underground city? The whole dinosaur-returning-to-Earth angle? If you see it as a non-SMB, though, I'll grant that it's not as horrid. But to fans of the games, that's like saying if you play Ninja Gaiden III and not think of it as Ninja Gaiden, that it's a good game. Or watch Spirits Within and not expect it to be a Final Fantasy film, even though it has Final Fantasy in the title.
  4. That was also the same reason I visited bookstores, to check out the latest gaming mags. I've been a lurker for a long time and haven't posted much, but welcome aboard!
  5. Just wanted to drop a line for everyone on Jordan Weisman's Kickstarter for Shadowrun: One of the things mentioned was a callback to Shadowrun on the SNES as inspiration for how they want to approach the dialog and storytelling material. Can't wait to see how that turns out, loved the SNES take on Shadowrun back in the day.
  6. I created this account to say thanks so much to everyone for helping to preserve the printed history of gaming and making it available to everyone. Even though people say that once it's on the 'net it's forever, recent events have proven that not to be true. Torrents die, share sites go down, and as E-Day pointed out, publishers still don't do enough to make these bits and pieces as easily available as Retromags does. Retro gaming is on the rise, the Smithsonian is doing an exhibit on the art of games covering the last forty odd years, but strangely, the history of print struggles to keep up leaving it to enthusiast sites like this to keep it alive for those that don't remember the days of Blast Processing. Or for those like me that like to catch up with the issues we missed out on. So to E-Day and all of those that can contribute, many thanks for the stellar work in keeping the past alive.
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