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strat

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strat last won the day on May 28 2015

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  1. I have a lot of gaming mags (~200) that need to go. Most have been scanned here (plan to donate some that are missing later but I want to knock this out). GI seems to be prohibited so I put a chunk of it on ebay. https://www.ebay.com/itm/255318847046 If anyone's interested in buying several years (late 90's-early 00's) worth of Gamepro, Ultra Game Players, Next Generation and/or EGM I'll go ahead and list them. Shipping will be in $15.00 flat-rate boxes and each box holds approx. 20-24 issues depending on thickness. I'm practically giving these away for the price of shipping and mainly want the ebay feedback. Alternately, if my collection sounds appealing to somebody and there's a cost-effective way to mail it all, I'm open to discussion. From what I've been advised by the Post Office, mailing chunks of it in flat-rate boxes is the best way to go. I'll list the whole collection if anyone shows interest.
  2. So I'm gathering up my ridiculously huge gaming mag collection spanning the mid-90's through mid-00's and preparing to dispose of it. I have several issues of Nintendo Power, Gamepro, Next Generation, Game Players, etc. that are listed as missing. I would be willing to ship these to whoever does the scanning, which appears to be Phillyman (If anyone else is a scanner and would like to take them please link to mags you've uploaded). We can discuss the details via PM. The bulk of the missing magazines will be Next Gen and Game Players/Ultra Game Players.
  3. I have a decent collection of NG. Really impressed with the wit of the writers, and it's a blast to read all their comments about the advancement of 3D. The issues I've got are mainly around the early 00's before it ended, with a bunch of single issues going back to '96. Eventually I'll start scanning them.
  4. It shouldn't be underestimated how placing the Z-trigger behind the analog stick made the games more involving. I would not want to play Mario 64, Zelda or Starfox with the Gamecube controller. Only, it's a little annoying how Zelda did not use the d-pad for things like the iron boots; how hard would it be to let go of the middle grip and tap the d-pad?
  5. I don't have as much exposure to bad games as most retro-fans, since I rarely got a game without knowing anything about it. Most of my bad games are limited to Atari 7800. One dopey game on that thing had you skateboarding through an office building to shut off all the lights. Didn't like Choplifter too much, though that's probably not really a bad game. And Pole Position 2 bit. The only seriously bad game I ever got was X-Men on NES, and just thinking about it induces a migraine. Mappy Land is fun to play for a few minutes to admire how dumb it is.
  6. I'd like to forget how to beat the original Zelda and Castlevania: Symphony of the Night, having spoiled them with strategy guides. No serious financial mistakes. Did buy a Turbografx-16 for a hundred bucks in 1991 (When it would drop to $40 a year later), but that's not a big deal.
  7. PC-Engine CD/PC-Engine Duo - First CD-based console and the first to have very few games outside Japan worth buying, but an excellent Japanese-only library, a category it shares with Saturn.
  8. Not in any real order and subject to change 1. Battle Kid - A homebrew game, but it's already two years old and earns a place on the list; Battle Kid 2 will probably knock it off. 2. Mario 3 - Just too addictive to run through the last few worlds with the Hammer suit. 3. Little Nemo - Animal friends give it variety. 4. Moai Kun (Famicom only) - Sideview single-screen brainteasing platformer. 5. Recca (Famicom only) - Ridiculously fast vertical shooter with lots of gimmicky effects. 6. Gargoyle's Quest II - This should've been all platforming, but at least the gliding is solid. 7. Uforia/Hebreke (Released in Europe) - Although I didn't see the point of having four characters (Their abilities could be condensed into one without affecting the control scheme), it's a cute Metroid-style platformer with some great NES music. 8. Vice Project Doom - Eh, maybe not top 10 material, but it's a blend of Spy Hunter overhead shooting, hack-and-slash action and even some Operation Wolf-like first person shooting and the controls are fluid enough to make it all entertaining. Plus the cinemas tell a dark story with goofy writing. 9. Tiny Toon Adventures - A lot more fun than any Looney Tunes-licensed game; pretty much up there with the Capcom Disney games. 10. Adventure Island IV - This is almost Super Metroid-quality in game design. Am stuck on it, though.
  9. Boiling it down to 10 is darn near impossible, but here's a sampling: 1. Super Mario RPG 2. Kirby Superstar 3. Final Fantasy VI (III) 4. Magical Pop'n 5. Tales of Phantasia 6. Yoshi's Island 7. Terranigma 8. Megaman X 9. Super Bomberman 2 10. Earthbound
  10. First console: Atari 7800. Playing Mario and Zelda at store displays naturally made me want NES. Only console bought at launch: N64
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