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ctophil

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Everything posted by ctophil

  1. Hm, Sega wouldn't have the cash to do it though. They haven't been doing all that great since the Sega Genesis generation. But otherwise a great idea for fans. I would get it if Sega does a remake of Panzer Dragoon Saga or at least its sequel. Yep, the RPG that only 10,000 copies were released and selling for mega bucks on Ebay right now. You forgot to mention other Sega hits like Golden Axe, Shinobi, and Shining Force series. Ubisoft is cool too. Prince of Persia (better remake than recent titles I hope) and Beyond Good & Evil 2 are major hits for me.
  2. If you need the money, I would suggest selling most if not all of them on Ebay. Make the auction start really low like $0.99 or a few bucks so you will get more bids for them. Bundle the less known magazines with the popular ones so that you can get rid of the mags people may not be interested in. Are they in nice condition though? If so, I would consider getting your Nintendo Power collection if you want.
  3. Hi everyone, I was just checking to see who got Dragon's Dogma for Xbox 360 or will be getting it for the Resident Evil 6 Demo. I played Dragon's Dogma demo, and it's pretty cool. But I don't feel like paying $60 bucks for it just to play the RE 6 demo early (July 3rd). I know the demo will be launched in September for everybody. Although, I do want to get Dragon's Dogma eventually when it's like $20 or something.
  4. Wow, you guys are quite hardcore. My biggest collection would be Atari 2600 with over 50 games, PS2 at 37, and Xbox 360 at 28. I have a lot of consoles throughout the generations. So I guess my focus is on getting the old-school systems rather than games for them. My smallest game collection would probably be N64 at 5 games, even the Sega Saturn beats that at 7 games. lol. I think because I also spend money buying complete games in its box, manual, disc or cartridge, instead of just only the game. So my collection ends up being smaller than expected.
  5. I suspect EGM is struggling to get issues out due to lack of resources, staff members, or what have you. Nothing to do with the slow mail. All magazines get shipped out in bulk via 2nd Class Mail for periodicals. They could be using 4th Class Mail (Media Mail), which can take a month to get to your house. That is the reason why they went bi-monthly. They needed more time to put the issues together. That's why Gamepro went quarterly and then crashed. Apparently, EGM needs even more time now, just like Gamepro. I do know how they feel. Periodicals require a lot of deadlines that some folks just can't meet. I ran a video game newsletter at my local game store for a year. Even that was difficult to release issues on time.
  6. Well, the mainstream games will never die. You know, the Call of Duties, Halos, Maddens, and World of Warcrafts. The hardcore games that cater towards innovation and originality are pretty much gone. Occasionally, games like Kingdoms of Amalur, Heavy Rain, Mass Effect, Xenoblade Chronicles, Catherine, and the Last Story represent modern high-quality, original titles--encompassing both western and eastern game designs, respectively. Just take a look at E3 2012 just last week. Can you name me more than 3 titles that has innovation and originality? On the other hand, I can name you over a dozen downloadable titles that are creative and quite inspiring, which proves that you don't need mega million-dollar budgets to make a AAA title and be on the best sellers list simultaneously. Indie developers are making great games, while the big shots are just pumping out sequels and mass loads of first person shooters. Don't believe me? Download these titles and play them. You can feel the inspiration with superior gameplay, fun factor, graphics, story, and terrific soundtracks. Try these: Bastion, Torchlight, Journey, Super Brothers: Sword & Sorcery EP (not good graphics but fun), Limbo (not much of a soundtrack but good atmosphere), Braid, Dungeons of Dredmor, Death Spank, Minecraft, Dungeon Defenders, and many others. The industry is crashing again, mostly because of the glut of titles that are uninspiring at best, although they cost millions to make. The Japanese developers are trying to mimic western designers and are losing their touch for the past 10 years, contributing to the decline of the industry. They have always been the innovators. But now are crashing pretty badly at this point. Let me ask you something. How many modern games can you tell me that has absolutely memorable soundtracks that you hum in the shower or while you do other things all day long? How many modern games make you think about it at least 30 minutes before going to bed each night? How many modern games make you wanna get off work or school early today to go home and just play it? Do any of the titles make you go out and buy a system because of it? I bet you can make a pretty big list of games that affect you profoundly back in the day in many genres. These days, you will struggle to name a few. Developers need to stop trying to make a lot of money but make games that we want to play and talk about for generations before it's too late.
  7. Hey everyone, Check out the sequel, which is called Zero Escape: Virtue's Last Reward. You can even pre-order it now on amazon.com: http://www.amazon.com/Zero-Escape-Virtues-Reward-nintendo-3ds/dp/B007FMSDU0/ref=sr_1_1?s=videogames&ie=UTF8&qid=1339534903&sr=1-1&keywords=virtue's+last+reward It's coming out on October 24, 2012 and will be available on the Nintendo 3DS and Playstation Vita. The original was the best Nintendo DS adventure game I ever played. It kept me guessing the whole time...the ending was shocking and amazing at the same time! If you haven't bought it yet, grab yourself a copy on Amazon as well: http://www.amazon.com/9-Hours-Persons-Doors-Nintendo-DS/dp/B003VR5PPY/ref=sr_1_1?s=videogames&ie=UTF8&qid=1339534998&sr=1-1&keywords=999+9+hours.+9+persons.+9+doors
  8. I have found some scans to be in low quality as well. However, I'm just happy to have digital copies of magazines I don't have--stuff that you can't even find on Ebay. I would prefer time and sweat spent on uploading missing issues of Nintendo Power, EGM, and other magazines than re-uploading mags that we already have on the web site.
  9. Awesome, Phillyman! That issue brings back so many memories. I think I read that Zelda II Nintendo Power issue a dozen times from cover to cover when I got it back in 1989. Good idea though. So we are going to have a Retromags youtube channel now? We could, with the proper volunteer help, do something with retro magazine commentaries and stuff. Do like a magazine review each month on the channel, talking about our memories and games that came out that month in history. Helps promote preservation and interaction with the retro community beyond this web site. We just hope that traffic to this web site won't be too much and overwhelm it! But I think more people joining to help preserve these magazines for the future generations is all worth it.
  10. I'm just plain fan of video games. I own all of them. If I don't own it right now, I'll own it eventually. lol. Seriously though, I have the PS3, Xbox 360, Wii, Nintendo DS Lite, and PSP. I also play games on PC. But isn't that a given? I plan on getting the Nintendo 3DS this Winter for Resident Evil Revelations and New Super Mario Bros 2. The Playstation Vita I will have to wait at least a couple of years for better games to come out.
  11. Just an update from the above deal, you must donate more than $8.30 (current average) to get all 8 games. Otherwise, you only get the first 4 games listed if below that amount.
  12. Hey folks, Quantic Dream just announced from E3 their new game, BEYOND: Two Souls. I was a huge fan of Indigo Prophecy and Heavy Rain. I even bought the PS3 just for Heavy Rain back in 2010. David Cage's games are always mature-themed and have those very cool twists in the story. The big factor was always how you had to make moral choices in those games. Because of that, it was open to multiple endings and decisions you had to make. You never know what kind of mess he is going to pull out of the hat, especially towards the end of his games! Anyways, did you watch the trailer? Check out the official web site at http://www.beyondps3.com and watch it now. BEYOND: Two Souls features a new character named Jodie Holmes who interacts with a spirit that follows her around, whom no one can see but Jodie. Her supernatural abilities can take on the SWAT Team in the trailer. Very interesting. Can't wait, let me know your thoughts on this awesome new game.
  13. The Humble Indie Bundle V is awesome. You get 8 Indie PC Games for any price. That's right, you set the price because the money you donate can be given to the game developers, Child's Play charity (video games for kids to play while in the hospital), and The Humble Bundle team themselves for making this possible. It's your choice how you split the donated amount among those three. You can give all to charity or to the developers if you want. The best part is that all the games are fun and highly rated. You also get the Steam version of the games if you pay more than $1.00. The games are compatible cross platform (PC, Mac, and Linux). You can't go wrong with this deal. Here are the 8 games at a glance: Superbrothers: Sword & Sorcery EP Limbo Amnesia: The Dark Descent Psychonauts Bastion Lone Survivor Braid Super Meat Boy You only have 4 days and 19 hours left to buy this bundle as of this posting. Go to http://www.humblebundle.com to get it now.
  14. Besides Nintendo's presentation, all 3 console conferences were boring at best. E3 this year was terrible. The new releases and new technologies were uninspired. Titles were mostly sequels and shooters, hardly anything original. As for Wii U, all we saw were games from Nintendo, Ubisoft, and Warner Bros. The Big N needs to have more third-party support, especially from the Japanese community. It's a Japanese company for Pete's sake. The titles that I look forward to on Wii U are New Super Mario Bros U and ZombiU. Nintendo Land concept seems interesting with fun online, coop play from Nintendo's selection of great games and characters. Finally, we need a definite price and launch date. The Wii U is coming out this Fall. They need to stop holding back the good stuff and at least show all the launch titles. My guess is that they will announce more info at the Tokyo Game Show this Fall.
  15. What's really funny is that the 3 console specific magazines, PC Gamer, AND the @Gamer magazine from Best Buy are all owned by a single publisher, Future US. Of course you know that Game Informer is owned by Gamestop. So what does that leave the US video game magazine market? We got EGM Media that publish EGM (holding on to a thread). Gamefan doesn't count. Gamepro is now defunct. What we have here is a duopoly (Future US and Gamestop). Back in the day, there were independent publishers and a huge diversity of US video game magazines. It's not that we don't have room for a good, multi-platform magazine, it's just independent publishers can't survive in this age of economic horror and cheap internet publications.
  16. Hey folks, Here are my list of the most important video game consoles in history. 1. The Magnavox Odyssey - Most people have forgotten how this is the first video game console that came out in 1972. It was the first home video console that can be played on a TV using your standard graphics. It wasn't the most advance console. But it was the first! 2. Atari 2600 - Nolan Bushnell created a video company called Syzygy that later became Atari. The Atari 2600 was the first system that made video games mainstream. 3. Intellivision - The most advanced game system in the early 1980s. It was the very first console that featured a 16-bit processor, paving the way to future 16-bit consoles like the Sega Genesis and SNES. And no, the Turbo Grafx 16 was not a 16-bit system. It was 8-bit with a 16-bit graphics GPU processor. 4. Nintendo Entertainment System - As you all know, Nintendo single-handedly saved the game industry from crashing. Atari and few other folks made a few mistakes that were devastating, such as the glut of bad games like E.T. Nintendo had more quality control over their developers and released top-tier games even today. 5. Game Boy - Nintendo's little portable unit was the best seller for over 10 years in a row. No one could compete with the black & white wonder. Even when it became slightly colored in the Game Boy Color, the other portable contenders like Turbo Express, Atari Lynx, and later the Neo Geo Pocket still couldn't compete with the robust number of game developers on the console and extra long battery life. 6. Sega Genesis - The original Sega Master System was the underdog compared to the NES at the time. Although a good seller, the NES was hands-down the leader. But when Sega released the Genesis, it was extremely popular. It had the first true 16-bit quality graphics and sound, sometimes even matching the arcades. So developers jumped on the bandwagon left and right to make games for the new leader in the console wars. 7. Super NES - Though released 2 years after the Sega Genesis, it came out by storm with its superior graphics and sound. Japanese developers remembered the success of the NES and made Nintendo the champion the 2nd time. It eventually surpassed Sega Genesis in sales. Also known for some of the best role-playing games ever released on consoles, including but not limited to Final Fantasy II (FF 4), Final Fantasy III (FF 6), Chrono Trigger, and Secret of Mana. 8. Playstation - There were other 32-bit consoles at the time: 3D0, Sega 32X, and Sega Saturn. But none was as revolutionary in all aspects as the Playstation. It had such great support, and it was the first time Sony made an appearance as a console manufacturer. Sony worked with Nintendo to make a CD-based machine. But Nintendo made a big mistake and turned down Sony's offer to make the SNES become the next beast of a machine. So Sony branched out to make Playstation--a huge turning point in history by making 3D polygonal graphics and true full motion video possible on a home machine. Although the 3D0, Sega CD, Turbo Grafx CD, and even Neo Geo & Neo Geo CD* captured a tiny bit of the future technology, the Playstation put it in a better, nicer package. *Neo Geo was a 16-bit system with a 8-bit coprocessor. 9. Nintendo DS - Even I scoffed at the idea of a dual screen portable system. I waited in line at E3 to play the fabled system before it came out. Behold, it was another revolution by Nintendo! The PSP was a nice try, but still clearly the Nintendo DS was the more innovative console at its heart. 10. Nintendo Wii - Ah, the Big N is always at it. The Wii Motion Remote was a new tech that people scoffed at. But not anymore, right? In fact, Microsoft and Sony copied it later with the Kinect and Playstation Move, respectively. The Future - Nintendo continues to innovate with the Wii U's tablet-sized controller. However, it's more of an evolution. Of course, Microsoft and Sony are copying again with their Smart Glass and Playstation Vita connectivity. Nothing I see in the future that are revolutionary nor important to the video game console industry. So we will have to wait and see.
  17. As evident on this forum post: http://www.retromags.com/forums/topic/4578-are-you-happy-about-the-era-of-gaming-you-grew-up-in/page__view__findpost__p__35654 , my first console ever was the NES. Awesome system and I still own it today in mint condition with box, manual, styrofoam, and all the inserts! Although my favorite system is the SNES, which I bought with my own money in 1991. I had to save my lunch money ($1 a day for a year) to get it. :-)
  18. Definitely it was the golden age of video games: 1980s-1990s. I got started on the NES in 1988. I remember my mom ordered a system at Sam Solomon (later called Service merchandise). No one had the NES in stock, all sold out. I took 2 months for it to arrive at the store. Then I got that phone call...it was the most exciting moment of all time! My mom said she gotta put on makup first! Nooooo! Let's go right now! lol. Thanks to my mom, I was able to get the best system at the time. Because I wanted the Atari 2600. But she was like, "no, you're getting the better one." Mom knows best! hehe. Although, the first console I played was the Atari 2600 at a friend's house. She gave me that funny-looking joystick, and I sat down to play Frogger and Pac-Man. Yep, a girl introduced me to gaming! lol! So don't tell me there weren't girl gamers back in the day. But my official first game I ever played on my own NES system was Rygar. Took me over 2 months to beat it! The games back then were very challenging and required true skills to master. You were not too concerned about graphics & sound. Just how fun the game happened to be. It was surely a great time for me to grow up with gaming. The developers focused primarily on the gameplay and didn't worry about mega million-dollar budgets and 200+ staff members on a single project. I believe kids these days can still appreciate classic games just fine. Super Mario Bros, Zelda, Dragon Quest, Ninja Gaiden, Final Fantasy, Metroid, Sonic, Contra, Mega Man, Kid Icarus, Tetris, Pac-Man, Metal Gear, and Castlevania series are all top sellers even almost 30 years later. At their core, they still have the same basic but awesome gameplay and story, just enhanced with some modern ideas, graphics, and sound. Those games will be with us for many more years to come as the foundation and blue prints for modern gaming.
  19. Yep, they are taking the right path by using some old review styles and having more short articles. You know what I enjoyed back in the old EGMs? The short 2-3 sentence previews of Japanese games that mostly likely will never come over here. Just look at the early EGM issues again. I used to get so excited looking at the large number of titles for each system crammed in each page. I believe EGM needs to lighten up a bit more. They used to be quite funny and had this excited fanboy feeling in each and every article--talking about the next great game or system. Something like, "Watch out for the next generation! Playstation Orbis is blasting toward your way!" These days, it's more like reading the Wall Street Journal. So I get bored quickly. Ya, I know the Japanese game market is not like it used to be. But at least interview somebody from Konami, Capcom, Atlus, Square Enix, Nippon Ichi, or even Xseed for a change. They still develop and publish great titles. They keep interviewing game developers that make stuff I've never heard of before in the west and with hardly any pedigree too. Like E-day said, throw in some old school flair. EGM will increase their subscriber base tenfold. Here is an idea, start reviewing some old school titles with a modern viewpoint for the fans. The magazine, Retrogamer, has a nice market for a reason. EGM is an old school magazine so they need to act like it.
  20. As you all know, I currently have Nintendo Power and EGM. Although I will have to replace EGM with something else soon. Waiting for over 2 months between issues can get irritating. Has anyone read @Gamer magazine from Best Buy (published by Future US) yet? Looks pretty good. I just need a decent multi-platform magazine besides the expensive Edge and Gamestop-owned Game Informer.
  21. ctophil

    Downloading Issue

    Nevermind, I got it to work. Just had to log out and log back in my forum profile. Just a heads up if anybody has this problem.
  22. ctophil

    Downloading Issue

    Hey ya'll, I haven't downloaded anything today yet. But when I tried to download a Nintendo Power issue, it said I exceeded the quota for today. I thought that newbies like me can download 1 file per day? I even made a post earlier and still couldn't download. Thanks for the help!
  23. Michael Jackson's Moonwalker on Sega Genesis, baby! Sounded great on the system. Although, the SNES had way better sound muscle. I remember the first time I played Actraiser...sounded like an orchestra in there. Then, Final Fantasy II & III (FF 4 & 6) made the world go round. hehe.
  24. I definitely agree with your sentiment. I am quite tired of waiting for the next issue to arrive all the time. I've contacted customer service about 3-4 times since last year about how long it takes for an issue to arrive. That was when they started going bi-monthly. They just keep extending my subscription. But they are even unsure the future of EGM. At least Gamepro was nice enough to just stop production and not hang on to a thread and keep their subscribers in limbo waiting for each issue. EGM is starting to act like Gamefan. Gamefan is publishing like 1-2 issues a year, which is ridiculous. I don't even bother getting Gamefan ever since they relaunched. I surely don't count them as an old magazine that's still around.
  25. ctophil

    Thanks a bunch!

    Hi everyone, I just wanted to give a big thanks to the hard workers of this site and all who have contributed to the preservation of video game print publications. I downloaded my very first magazine today, the first issue of EGM! Just one comment, I'm a newbie and can't seem to post comments in the magazine download sections. Perhaps you should allow newcomers to do this when they download a magazine? At least allow them to say thanks for the download!
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