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miketheratguy

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File Comments posted by miketheratguy

  1. On 4/29/2023 at 9:37 AM, MSR1701 said:

    Many Thanks!  Used to have this one, nowadays I have the MK3 and MKT versions, and each one had slight differences.

     

    Thanks again!

    How interesting, I didn't know that there was a MKT version of this guide (or, at least, that it was by the same people). That's pretty cool.

    I loved this book but found it so odd that they included a "glossary" of alleged MK slang terms that no one ever used in any situation at any time ever, anywhere. Seemingly random stuff like (I'm paraphrasing here) "Low Checkin. As in 'dang dude, you keep on countering my gnarly moves! You're a LOW CHECKIN' sensei man!"

    • Like 1
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  2. 2 hours ago, Areala said:

    Amazing to see how many magazines devoted serious cover/article space to "Secret of Evermore" back in the day, and yet it seems almost completely forgotten about thirty years later. :)

    I would go so far as to say that the only reason why this happened is because Secret of Evermore was a festering bowl of dog shit.

    "Final Fantasy (VI) was just a warm-up". Oh boy.

    • Like 1
  3. That is one gangly-ass version of Squall. PSM covers were often great, and their color scheme is on point here like always, but that artwork...man, when they get it wrong, they really get it wrong.

  4. I wasn't really a fan of Tekken anymore by the time this game (arguably one of the best games ever, apparently) was released so I didn't think much of the cover story, but I always thought that the art was really nice. I really loved the pastel colors they used for the logo and spine, this one was a really pleasant electric blue that always stood out on my shelf.

  5. Was living in a crappy place and dealing with girlfriend BS when I happened to spot this issue at a mall. My subscription hadn't started yet so I was glad to get it, it was one of the few positive memories I have of that particular time. Though someone else at the place I was staying thought that the magazine was called "PMS".

  6. This was my first issue, I happened to see it on the newsstand and it was the SOTN cover that grabbed my attention. I'm glad they loved that game as much as I did, it started me on a really good ride with their great magazine.

  7. This was such a great magazine right out of the gate. Clean layout, fun content, charismatic staff, good taste in games. They were the only ones who had the balls to give game of the year honors to SOTN instead of Final Fantasy VII. I had two subscriptions and loved the mag dearly but sort of dropped away by about 2001. Great 3 year run though.

  8. Kind of a neat memory of this one. I used to draw quite a bit. I had this issue in one of my 8th grade classes and out of boredom decided to draw a copy of the cover. By the end of class several students passed by and expressed amazement at how good the drawing supposedly was. The popular girl Candi Norris overheard, stopped to look at the cover, and defiantly said "you traced that". I was like "I did not, look" and placed my drawing on top of the cover so that the lines of the original artwork would show through the piece of paper, demonstrating the differences. In one of the strangest quandaries I've ever found myself in, the original artwork lined up well enough that it looked for all to see like I did, in fact, trace the picture.

    Candi said "SEE!?" and walked off in triumph. I was flabbergasted and couldn't help but laugh in embarrassment as the others just kind of walked away. It sucked that I looked like an asshole who had just traced a drawing and passed it off as his own, but inwardly I at least had the satisfaction of thinking "hey, you're pretty good".

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  9. On 2/15/2023 at 4:49 PM, Rando1975 said:

    Interesting to see that as far back as 2010, companies were trying to push "cloud gaming" with the OnLive service. 13 years later, and it's still not a viable option as we saw Stadia fail. 

    The more they can force us to rely on their servers for everything the less control or rights we have as consumers. They eliminated instruction manuals, they're on the way to eliminating cases and physical media, and service models with increasingly onerous contracts have all but destroyed our actual ownership of the games we play.

    I miss sticking a cartridge into a NES, pressing the power button, and instantly getting the title screen of a finished game that is mine to do what I want with for the rest of my life.

    • Like 2
  10. On 2/18/2023 at 2:21 AM, LillitosanEP said:

    I believe I used this guide to beat the game back then when I got for free the cartridge with the NPM subscription. Good old days...

    Same here! I was one of the cartridge contest kids. I waited very, VERY impatiently for my fresh new copy of Dragon Warrior to arrive. Had a calendar that I marked off with red "X"s each day and everything. When the day arrived I was pissed that the game didn't show up exactly when I decided it was supposed to. In fact it took an extra couple of weeks. But man oh man, when that manila envelope showed up in the mailbox after school one day...you probably couldn't have found a happier kid on that whole block.

    It's weird to me that Dragon Warrior wasn't a huge hit in the US. It was an absolutely amazing game to me. I guess I probably felt that way because I was already familiar with RPGs, having fallen in love with Ultima the year before, but I still found it odd that the genre didn't really pick up until the first few major US Final Fantasy releases. Other people's loss I guess, I think that DW3 is still one of the greatest games ever made.

  11. I love this issue so much. It was always one of my favorites, not just for the beautiful atmosphere of the cover but also because Castlevania II was one of my most beloved games during childhood. I never hated it like so many other people did, I adored it and considered this magazine to be a true companion piece. Little did I know that this magazine is probably the only reason why I DIDN'T hate the game, lol.

  12. Ah yes.  The first "what the?" cover of PSM. In their first year we got Final Fantasy, Castlevania, Mortal Kombat, Tomb Raider, Tekken, Resident Evil, Crash Bandicoot, Dead or Alive, Mega Man, and....Blasto.

  13. I second both of these comments. The early days of PSM were a blast, filled with lid and memory stickers as well as a very homey, personable indie atmosphere. And who can knock Campbell's work? My favorite illustrator of the ladies by far.

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