te72

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te72 last won the day on June 30 2017

te72 had the most liked content!

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About te72

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    Postaholic

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  • Location
    Wyoming
  • Interests
    Friends, family, cars, gaming, the usual =)
  • PSN ID
    BHG_LOL
  • Favorite Current Generation Platform?
    Playstation 3
  • Favorite Previous/Retro Platform?
    Playstation

Previous Fields

  • Playing Right Now
    Lately, been playing a game called, "Restore a 48 Chevy and finish the Supra already!" =P
  • Video Games Favorites
    Obvious games aside, Tomba, Suikoden, Legacy of Kain, Primal Rage, Tail of the Sun, Puzzle Fighter

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  1. I thought the Versus version of the guide was better overall. No spoilers, and some really unique materia combinations. Funny to see that people have dissected that game to the point that Emerald Weapon can be defeated by a level 7 Tifa, no joke.
  2. Heh, this one brings back some fond memories. Anyone else's friends read ahead and spoil parts of the game?
  3. A remaster would be nice. Remember the map creator? Zombie survival mode? Some of the silly weapons and humor? Man... getting all nostalgic here. Good call on Timesplitters.
  4. That's a good idea, but I think Free Radical is no more, or was absorbed by another company. Not sure what happened with the rights to the IP, but that was a fantastic shooter in an era that was sort of between surges in popularity for the genre. I mean, it followed the Doom and Goldeneye era, but predates the Call of Duty and Battlefield era. Not sure why Timesplitters wasn't more popular, it felt really good, and the premise was fun.
  5. Kinda the same story here. Got the SNES classic last year, and we played quite a bit of Yoshi's Island. Turns out, it's a pretty big game... Beat Legend of Zelda Link to the Past, forgot just how good that one was. Tried numerous other games on it, and picked up an NES classic earlier this year, played a handful of things on there too. Spent a lot of my free time in the last year dedicated to my racing hobby. That... can take up a lot of time, but is certainly rewarding on a personal level and a lot of fun to share with passengers.
  6. Agreed. Lost Sphear looked pretty neat as well. I remember Mike Matei (of AVGN) playing some other RPG a while back, if I recall, that was also developed by Square. I believe it was just a beta, but it definitely looked promising.
  7. Agree with you on both points. Square seems so hesitant to touch the Chrono series again. Perhaps that is what happens when the bar is set as high as it has been? Although, have you seen I Am Setsuna? It gives me hope that they haven't forgotten the Chrono roots...
  8. Interesting counter point. In the US, you get a few warnings for violations of the DMCA, but after that, your service is canceled. I don't think one would want to be caught further pushing that envelope, lest one run afoul of FBI anti-piracy enforcement. Few, if any sites of such a nature are likely to be based in the US due to the nature of our laws here. That may be part of why our country has such an interest in monitoring any and all traffic going between any and all countries, to satisfy copyright holder's rights. I fear we may be going off on a tangent, even if it is related to the main discussion at hand. Not that I mind, discourse like this is informative, and we'd all do well to learn new things on occasion. CRTC being the arbiter of legality on the use of the internet seems like a slipper slope though. The FCC is mainly a watchdog organization, or at least that is its intended purpose as I understand. The courts are who decides the cases based on existing laws, where the FCC recommends and enforces regulation of the various communication industries. At its core, the FCC *should* be looking out for us, the consumers. Currently, I see it as looking out for the distributors. That is the root of the problem.
  9. I'm sure you are familiar with, or at least heard of, SOPA and PIPA, both were attempts at legislation to ostensibly rein in online piracy. The intent was noble, the execution would have been anything but. Your last post reminds me a LOT of that point in internet history. Allowing the ISP control over access in any sense is a bad idea. Allowing corporations, no matter who they represent, to control access, is a bad idea, hence why SOPA and PIPA failed to gain much traction in the US. Not sure how it is treated in Canada, but here, sites heavy on piracy tend to get shut down by the FBI, if I recall. DMCA did a lot to give the government teeth to enforce piracy laws here.
  10. Good suggestion. Retro magazine had a nice writeup on the Wolfenstein franchise in one of their issues. I was rather impressed with what I learned about the roots of that series... sounds like it may have had a big effect on Kojima's Metal Gear series! Anyone ever play Micro Machines? I feel that one was perhaps innovative. It certainly felt fresh, due to the variety of vehicles you could race, and the environments you raced in.
  11. PC Engine had quite the lifespan in Japan... 9 years is a long time! Sony's systems seem about there, 8-10 years each, but those last few years always seem to be crap games for the most part, given that the new Playstation is out and into its own life cycle a few years. Kitsunebi, anything in the PC world come to mind as far as being ahead of its time? Deus Ex was pretty incredible...
  12. You know, I never played any of the TG systems. Always saw ads for the games in the magazines back then, but nobody I knew had one. I have played the really good Castlevania game that was on it, via the Dracula X Chronicles version on PSP. Sounds about like I remember of it. Perhaps it paved the way for the PS1, so I'd say it was totally worth it!
  13. Never realized the Sega CD came out here in the US in 1992... that was early, three years ahead of the PS1! Yet, it was reasonably priced compared to the other CD system of that era, the 3DO. I don't have much frame of reference for the Jaguar CD, only ever saw them in the bargain bin at $20 (new!) at a KB Toys, sometime in the mid 90's. For all that fancy new tech, how were those early CD based systems? Were there any noteworthy games? I barely got to play any of them, and apparently they didn't leave much of an impression...
  14. This thread took a turn for the amusing, you guys are cracking me up here! Story time! Remember Excitebike? Well, buddy of mine used to play it with me on occasion when the NES was still the new thing. The scoring system seemed a bit weird to us though, in that, if you did really poorly, you might finish in 20th place or something like that. We only ever saw maybe 3 or 4 other competitors on the screen with us, where were all these other people racing? So... we decided to try an experiment. Started a race, went to lunch, came back and finished the race... in something like 1988th place, or some ridiculous number like that haha. I'm trying to decide between Suikoden 4 (the only Suikoden main series game I haven't played through), Super Mario RPG, or finishing off the last series of races in GT6.
  15. James Rolfe (AVGN) does a side series called, "You know what's bullshit?" that has an amusing take on naming conventions in film and gaming...