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kitsunebi

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Everything posted by kitsunebi

  1. Street Fighter EX2 Plus was developed by Arika and published by Capcom for the PlayStation on May 25, 2000.
  2. kitsunebi

    XI [Sái]: Jumbo (Japan)

    XI [Sái]: Jumbo is a puzzle game developed by Shift and published by Sony Computer Entertainment on December 22, 1999.
  3. Crash Bandicoot Racing (クラッシュ・バンディクー レーシング, CTR: Crash Team Racing in the USA) was developed by Naughty Dog and published by Sony Computer Entertainment on December 16, 1999.
  4. Vib-Ribbon (ビブリボン) is a music/rhythm game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation on December 9, 1999.
  5. Doko Demo Issho (どこでもいっしょ) is a virtual pet/chat toy game developed by Bomber eXpress and published by Sony Computer Entertainment for the PlayStation on July 22, 1999.
  6. Chou Jiryoku Senshi Microman: Generation 2000 (超磁力戦士ミクロマン ジェネレーション2000) was developed by Barnhouse Effect and published by Takara for the PlayStation on December 16, 1999.
  7. Transformers Beast Wars Metals: Gekitotsu! Gangan Battle (トランスフォーマービーストウォーズメタルス 激突!ガンガンバトル - released in the USA asTransformers: Beast Wars Transmetals) is a 3D Fighting game developed by Wavedge and published by Takara for the PlayStation on December 9, 1999.
  8. Countdown Vampires was developed by Polygon Magic and published by Bandai for the PlayStation on December 22, 1999.
  9. Pandora Max Series Vol.1: Dragon Knights Glorious (パンドラMAXシリーズ Vol.1 ドラゴンナイツ グロリアス) and Pandora Max Series Vol.2: Shisha no Yobu Yakata (パンドラマックスシリーズ - ししゃのよぶやかた)were developed and published by Pandora Box for the PlayStation. Vol.1 was released on November 18, 1999. Vol.2 was released on January 20, 2000. Also shown are: パンドラMAXシリーズVOL.3 ラビッシュブレイズン パンドラMAXシリーズVOL.4 Catch! 〜気持ちセンセーション〜 パンドラMAXシリーズVOL.5 ごちゃちる パンドラMAXシリーズVOL.6 ONI零~復活~
  10. Momotaro Dentetsu V (桃太郎電鉄V) was developed and published by Hudson for the PlayStation on December 16, 1999.
  11. Music Cds for Konami's Tokimeki Memorial and Pop 'n' Music series
  12. Developed and published by Kodansha for the PlayStation on December 22, 1999
  13. Zill O'll is an RPG developed and published by Koei for the PlayStation on October 7, 1999.
  14. Koudelka was developed by Sacnoth and published by SNK for the PlayStation on December 16, 1999.
  15. Strange ad announcing ASCII's plans for games they'll be releasing in 2000. Except... Only one game listed here was released anytime near the publication of this ad, and three out of five were canceled... Emblem Saga (canceled) - this would eventually be almost completely reworked into the game Tear Ring Saga: Chronicles of War Hero Kidou Shinsengumi Moeyoken - listed here as a PlayStation title, this was essentially canceled and would not be released until almost 3 years later on the PS2. Bass Landing 2 - released for PlayStation on February 23, 2000 L.O.L.: Lack of Love - released for Dreamcast on November 2, 2000 Metal Max Overdrive (canceled) a canceled Dreamcast game
  16. Strange ad announcing ASCII's plans for games they'll be releasing in 2000. Except... Only one game listed here was released anytime near the publication of this ad, and three out of five were canceled... Emblem Saga (canceled) - this would eventually be almost completely reworked into the game Tear Ring Saga: Chronicles of War Hero Kidou Shinsengumi Moeyoken - listed here as a PlayStation title, this was essentially canceled and would not be released until almost 3 years later on the PS2. Bass Landing 2 - released for PlayStation on February 23, 2000 L.O.L.: Lack of Love - released for Dreamcast on November 2, 2000 Metal Max Overdrive (canceled) a canceled Dreamcast game
  17. Saiyuki: Journey West (西遊記) is a tactical RPG developed and published by Koei for the PlayStation on November 11, 1999.
  18. Daikōkai Jidai IV: Porto Estado (大航海時代Ⅳ ポルト エシュタード) was developed and published by Koei for the PlayStation on December 2, 1999.
  19. Well here's an interesting bit of history which I ran through a translator for everyone's benefit. With Nintendo battling emulators currently in the news, a look back in time to 2000 reveals that emulators aren't the only thing riling up publishers over lost profits. I can't find info on the specific court ruling they reference, but it clearly had something to due with the CESA taking issue with the sale of used games (which they make no profit off of). It sounds like they're trying to force a legal requirement for the sale of used software to also funnel profits back to the publishers. It's wishful thinking, but I doubt that ever happened. I always bought my disc media new in America, because I find that most Americans (at least the ones who sell their stuff used) don't know how to treat their possessions, and every used game disc, DC, or DVD I ever saw was scratched to hell and back, making it a crapshoot whether it would actually work or not. But Japan is totally different. Every town has at least one Bookoff, a major chain seller of used books/music/movies/games, and everything inside is cheap and PRISTINE. Like, "brand-new" looking. Because (a) people take care of their things here, and (b) if they DID have damaged goods, they wouldn't try selling them to a store (and the store probably wouldn't buy them anyway). So I can see why used software in Japan would be so appealing, since it would be in perfect condition at a fraction of the cost.
  20. Kenkaku Ibunroku Yomigaerishi Sōkō no Yaiba Samurai Spirits Shinshō (剣客異聞録 甦りし蒼紅の刃 サムライスピリッツ新章, released in the USA as Samurai Shodown: Warriors Rage) is a fighting game developed and published by SNK for the PlayStation on December 22, 1999.
  21. Our Graduation 麻雀でポン!花札でコイ! was developed and published by Kid for the PlayStation on February 3, 2000.
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