kitsunebi77

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Files posted by kitsunebi77

  1. Destiny of an Emperor - Perfect Strategy Guide (Tenchi wo Kurau - Kanzen Kouryakubon) (Family Computer Magazine issue 80 supplement - June 6, 1989)

    天地を喰らう Tenchi o Kurau, "The Devouring of Heaven and Earth" (released in the USA as Destiny of an Emperor) is an RPG developed and published by Capcom for the Famicom on May 19, 1989.
    天地を喰らう - 完全攻略本 Tenchi o Kurau - Kanzen Koryakubon "The Devouring of Heaven and Earth - Perfect Strategy Guide" is a supplement of Family Computer Magazine issue 80 (June 2, 1989).
    * In order to preserve the page numbering and layout of the rest of the issue, I have moved the fold-out two-sided map/data poster to the end of the magazine.
    PLEASE NOTE!!!! - Family Computer Magazine (and its supplements) are printed Japanese-style, meaning that the magazine's spine is on the right side and pages are opened from the left.  Thus, once opened, the pages are read from right to left, with the right page coming before the left page.  In order for the pages to display correctly if viewing in two-page mode, "Japanese mode" should be enabled.  In Cdisplay, this is easily accomplished via the CTRL-J hotkey (or through the configure menu).  If viewing in single page view, the pages will display in the proper order regardless, though keep in mind that again, each page is read from right to left.

    31 downloads

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  2. Momotarou Densetsu II - Onitaiji Data Book (Gekkan PC Engine Issue 26 supplement) (February 1, 1991)

    桃太郎伝説 II - 鬼退治 Data Book (lit. Momotaro Legend II - Ogre Extermination Data Book)
     Strategy guide for Momotarou Densetsu II, an RPG developed and published by Hudson Soft for the PC Engine on December 22, 1990.
    (Please note this is Momotarou Densetsu  - a different series than Hudson's Momotarou Dentetsu series of games)

    67 downloads

    1 comment

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  3. Ultech Shinbun (Family Computer Magazine Issue 98 Supplement) (March 9, 1990)

    Supplement included with the March 9, 1990 issue of Family Computer Magazine. The title, Ultech Shinbun, means "ultimate technique newspaper," and it was printed in newspaper format and featured strategies for several games (mainly Dragon Quest IV).
    Due to the oversized newspaper-style pages, the files in this archive are saved at 5000px high to allow higher fidelity and larger zoom.

    38 downloads

    0 comments

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  4. Downtown Nekketsu Koushinkyoku Soreyuke Daiundoukai - Hisshou tora no Maki (Family Computer Magazine Issue 113 supplement) (October 19, 1990)

    Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai - Hisshou Tora no Maki (ダウンタウン熱血行進曲 それゆけ大運動会 - 必勝トラの巻, Downtown Nekketsu March: Let's Go to the Great Athletic Meet - Tiger's Victory Volume) was published as a supplement to the October 19, 1990 issue of Family Computer Magazine (issue 113).
    This game is one in the popular and long-running Kunio-kun series of games (including such classics as Renegade, River City Ransom, and Super Dodge Ball) originated by Technos Japan and currently developed and published by Arc System Works.  It was released for the Famicom on October 12, 1990 and features Nekketsu High School competing against three other teams in a series of four athletic events. Up to four players can participate.
    Although this game was never released outside of Japan, it was very successful and is one of the games included on the Japanese version of the NES Classic Edition (Nintendo Classic Mini: Family Computer ).
    PLEASE NOTE!!!! - Family Computer Magazine (and its supplements) are printed Japanese-style, meaning that the magazine's spine is on the right side and pages are opened from the left.  Thus, once opened, the pages are read from right to left, with the right page coming before the left page.  In order for the pages to display correctly if viewing in two-page mode, "Japanese mode" should be enabled.  In Cdisplay, this is easily accomplished via the CTRL-J hotkey (or through the configure menu).  If viewing in single page view, the pages will display in the proper order regardless, though keep in mind that again, the page is read from right to left.
     

    37 downloads

    1 comment

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  5. Momotarou Densetsu Turbo - Super Onitaiji Guide (Gekkan PC Engine issue 20 supplement August 1990)

    桃太郎伝説ターボ - Super鬼退治ガイド (lit. Momotaro Legend Turbo - Super Ogre Extermination Guide)
    60 page strategy guide for Momotarou Densetsu Turbo, an RPG developed and published by Hudson Soft for the PC Engine on July 20, 1990.
    (Please note this is Momotarou Densetsu  - a different series than Hudson's Momotarou Dentetsu series of games)

    56 downloads

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  6. Benkei Gaiden - Kouryaku Hijou (Gekkan PC Engine issue 13 supplement January 1990)

    Benkei Gaiden - Kouryaku Hijou (慶弁外伝 - 攻略秘帖 lit. Benkei Gaiden - Strategy Secret Text)
    Benkei Gaiden is an RPG developed and published by Sunsoft for the PC Engine on December 22, 1989

    55 downloads

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  7. Super Momotarou Dentetsu - Delicious Kankou Guide (Gekkan PC Engine issue 10 supplement October 1989)

    Super Momotarou Dentetsu Delicious Kankou Guide (Super 桃太郎電鉄デリシャス観光ガイド - lit. Super Momotaro Electric Railway - Delicious Sightseeing Guide) is a supplement that was included with Gekkan PC Engine issue 10, published October 1989.

    71 downloads

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  8. Dengeki PlayStation Vol.092 (December 25, 1998)

    Merry Christmas!  (well, that's the cover date, anyway.)
    As always with Dengeki P, lots of RPG and giant robot coverage (I mean, this IS Japan, after all.)  All in all, 264 pages of PlayStation goodness.  I've eschewed including stitched-together two-page joins this time, but when viewed in two-page mode, those pages (ads, mostly) should look seamless, since they were joined together during the editing process, edited as a single pic, and then separated again.
    Sometimes these Japanese mags are just ornery:  The files within the cbr are numbered correctly, but you'll notice that the page numbers don't always match what's printed on the page.  That's because there were lots of strange instances of unnumbered pages.  For example, there was a multi-page advertising section where the first and last pages of the ad were given page numbers, but the middle 4 pages, which were printed like a fold-out poster, went unnumbered.  Another advertising section was printed on a series of pages of differing widths.  Only the full-sized pages were given numbers, while the narrower pages all went unnumbered.  Craziness!!  Thanks to the fold-out section, I actually had to swap one page's location in order to ensure that further pages would be paired with the correct facing page when viewing in two-page mode (don't worry, you'll never even know which one).

    117 downloads

    4 comments

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  9. Game Players PC Entertainment Vol.6 No.6 (November/December 1993)

    Do you know why I love this magazine, and the first several years of PC Gamer (which shared the same staff)?  It's because the articles and reviews are written by intelligent professionals, so even reading about games I don't have the slightest interest in is a joy - something that sadly isn't all that common in video game journalism.

    194 downloads

    1 comment

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  10. Dengeki PlayStation Vol.086 (October 23, 1998)

    Saga Frontier 2, Metal Gear Solid, and  Suikoden II are just a few of the games featured here that Western gamers are familiar with.  But as always, the main interest here (for me, anyway) are the dozens upon dozens of Japanese-only exclusives you might not have read about before.  ENJOY!
    232 pages
    *Please note that there was one page that had been torn out of the magazine.  The front side was the second half of a two-page advertisement and is missing from this scan.  The back side was a different ad, which I have included here using an identical copy of the ad from a different magazine.
    *EDIT: The missing page has been provided by Akane and is now included in the download, making this mag COMPLETE!😎

    244 downloads

    4 comments

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  11. Famitsu Issue 0049 (May 20, 1988)

    Thanks to ccovell for donating the issue.  Also the gavas bucks page was missing, so he provided a scan of that page to make the mag complete.  For anyone who missed it in my forum thread, Gavas were a big scam run by Famitsu to trick kids into thinking they could win fabulous prizes by buying every issue of Famitsu that hit the stands.  Below is a closer look at just how impossible getting those prizes actually was.  Listed are the prize, the amount of Gavas needed to win the prize, the number of Famitsu issues you would need to purchase in order to have enough Gavas, and approximately how much that many issues of Famitsu would cost.  These are all in 1988 dollars, so it would be much more today.
    As of May 1988 (these are not all of the prizes, btw):
    A Famitsu Pencil Case - 780 Gavas - 49 issues - approx. $195 A Famitsu T-Shirt - 1680 Gavas - 105 issues - approx. $420 A Famicom Game - 2900 Gavas - 182 issues - approx. $728 A Famicom System - 9800 Gavas - 613 issues - approx. $2,452 A Sega Master System - 11200 Gavas - 700 issues - approx. $2,800 A PC Engine (TurboGrafx16) System - 16500 Gavas - 1,032 issues - approx. $4,128 It should also be worth noting that Famitsu was bi-weekly at this point.  So assuming you really wanted that PC Engine and you bought one copy of every issue that hit the stands, you would expect to finally have enough Gavas approximately... 38 years later.  So...sometime in 2026.  Of course, Famitsu eventually went weekly, of course, so you actually would have been able to finally get that PC Engine sometime in 2009.  Well, except that PC Engines had long since ceased production by then.😒

    266 downloads

    3 comments

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  12. Game Players PC Entertainment Vol.6 No.2 (March/April 1993)

    This issue marks the first time a ratings system was used in reviews.  Wanna see how Resident Evil 1.0 Alone in the Dark fared?  Check it out!

    224 downloads

    0 comments

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  13. Famitsu Issue 0043 (February 19, 1988)

    The credits on this one are more complicated than usual, so an explanation is in order.  This issue was a collaboration between ccovell and myself.  The magazine itself was donated by ccovell, but after I scanned it, I realized there were some pages missing.  It turned out that there was a Dragon Quest III sticker sheet as well as a Dragon Quest III supplement missing from the copy that was donated to me.  Normally supplements would be considered separate anyway, but in this case, the supplement was included in the magazine's page count, so I wanted to include it.  ccovell was kind enough to scan the supplemental pages from another copy he owns.
    So: pg 67-68 and 77-96 were scanned by ccovell.  All other pages were scanned by me.  All edits by me.
    This issue marks the (as of yet) oldest issue of Famitsu to be scanned for our archives (the scan of issue 1 is of a half-size reproduction, not an original issue).  Enjoy!
    I'll also include some information about the best seller lists and game-of-the-year awards which I posted in my personal thread in the forums, since it's likely that most people downloading this will overlook it otherwise:
    And for a complete breakdown of all of the Best-of-the-year Awards, please check out this comment (I can't copy it here without causing an error for some reason):
    https://www.retromags.com/forums/topic/10237-kitsunebi77s-random-stuff/?do=findComment&comment=54381
     

    243 downloads

    3 comments

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  14. Kaijuu Monogatari - Bouken Handbook (Famitsu issue 62 supplement November 25, 1988)

    Supplement included with Famitsu issue 62 (November 25, 1988)
    Contains maps, monster manual, and magic guide for Kaijū Monogatari (貝獣物語), an RPG developed by Birthday and published by Namco for Famicom on November 18, 1988 in Japan.

    87 downloads

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  17. Game Players PC Entertainment Vol.5 No.1 (January/February 1992)

    Prior to this issue, this magazine was called Game Player's PC Strategy Guide.  This is the first issue under the Game Players PC Entertainment title.   In 1994, it would change its name a final time to PC Gamer.

    133 downloads

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  18. Computer Gaming World Issue 075 (October 1990)

    This was a beautiful, mint-condition issue.  It was a shame to slice it up, but thems the breaks when scanning a magazine.  Hopefully somebody out there appreciates the sacrifice.

    84 downloads

    3 comments

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  19. Ultimate Gamer Issue 4 (November 1995)

    This mag hails from an interesting time when the PlayStation and Saturn were the new kids on the block vying for attention while Nintendo, Atari, and Panasonic were all trying to distract everyone using smoke and mirrors with their promises of their killer next-gen systems - the Ultra 64, the Jaguar II a.k.a. Midsummer, and the M2, only one of which actually went into production.  Learn from history, kids.  Don't believe the hype.

    135 downloads

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  20. Ultimate Gamer Issue 1 (July 1995)

    This particular copy was apparently given away at E3 (see the sticker on the cover).  It's an interesting mag.  The opening editorial claims the mag aims to appeal to adult gamers, and for the most part, I found it an interesting read that did indeed succeed in their stated goal of being better than the typical video game mag aimed at children.  The only problem I had with the mag was the review section, which for some reason eschewed written reviews in favor of what was essentially a bunch of screenshots and a score.  They must have gotten some negative feedback on this format, since later issues would add written commentary to the reviews.  Anyway, check it out!

    133 downloads

    2 comments

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  21. PSX-Pro Issue 08 (July 1996)

    This issue has the singularly hellish distinction of being comprised of almost nothing BUT two-page spreads.  Seriously, about the only pages that aren't spreads are a couple of the advertisements.  That said, I've kept the entire mag as single pages this time, since there isn't anything vital that will be disrupted by viewing the pages separately.  Nevertheless, you may want to switch to two-page viewing mode from time to time to get a better sense of how the mag was printed (on my reader of choice, CDisplay, you can switch between two-page and single page viewing by hitting CTRL-t and CTRL-s, respectively).

    83 downloads

    2 comments

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  22. Computer Gaming World Issue 087 (October 1991)

    This issue shipped with an ENORMOUS double-sided poster of Ultima VII.  I had to cut it into 8 pieces to be scanned, but it has been meticulously restored to perfection.  The poster images have been included at the end of the archive at the same resolution as the rest of the mag (2500px high), but for anyone interested, I have uploaded the full-size versions (12,648 x 19,530) of the front and back sides here:
    Ultima VII poster
    Ultima VII map

    105 downloads

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  23. 2 comments

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  24. Play Online No.07 (December 1998)

    Cover feature: Baldur's Gate
    In-depth strategies: Rainbow Six, Shogo: Mobile Armor Division, Ultima Online the Second Age, Age of Empires: The Rise of Rome
    Developer Interview: Roberta Williams

    71 downloads

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  25. Tips & Tricks Issue 009 (November 1995)

    In-depth strategies for:
    WWF Wrestlemania
    Air Combat
    Scooby-Doo Mystery (Genesis)
    Mighty Morphin Power Rangers: The Fighting Edition
    D

    158 downloads

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