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kitsunebi

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Everything posted by kitsunebi

  1. Shinseiki Evangelion: Ayanami Ikusei Keikaku (新世紀エヴァンゲリオン 綾波育成計画) April 18, 2002 Release Published by: Broccoli Developed by: Gainax Co., Ltd.
  2. ad updated to indicate now on sale
  3. SHINE~言葉を紡いで~ Developer: Vridge Publisher: Success Release: April 25, 2002
  4. AS~Angelic Serenade (AS〜エンジェリックセレナーデ) Developed by Kuroneko-san Team and published by Kodago Studio on March 29, 2002
  5. kitsunebi

    Zwei!! (Japan) (March 2002)

    ツヴァイ!! December 20, 2001 Release Published by: Nihon Falcom Corp. Developed by: Nihon Falcom Corp.
  6. ビストロ・きゅーぴっと Developed by Firedog Studio and published by Success on June 13, 2002 (ad lists March 7, 2002 release)
  7. kitsunebi

    Zwei!! (Japan) (February 2002)

    ツヴァイ!! December 20, 2001 Release Published by: Nihon Falcom Corp. Developed by: Nihon Falcom Corp.
  8. Shinseiki Evangelion: Ayanami Ikusei Keikaku (新世紀エヴァンゲリオン 綾波育成計画) April 18, 2002 Release Published by: Broccoli Developed by: Gainax Co., Ltd.
  9. 夏色セレブレーション Developed and published by HuneX on October 8, 1999.
  10. グローランサー November 25, 1999 Release Published by: Atlus Developed by: Career Soft
  11. Kimi ni Steady (キミにSteady) is a visual novel developed by D.O. and published by CD Bros. for the PlayStation on September 28, 2000. *All adult content from the original PC version has been removed.
  12. Developer/Publisher: TYO Release: August 26, 1999
  13. まぼろし月夜 Developed & published by Sims on September 23, 1999.
  14. Most people like whatever they get comfortable using, so I imagine that was the appeal of Sumatra to whoever chose to recommend it here. They were probably already very familiar with PDF readers and wanted something that behaved identically. I don't know what's best for everyone, the only way to know is to try different software and see what you prefer. But there are some functional differences in PDF readers that make them less desirable for files which have been created specifically with CBR in mind which I will discuss later I've been using CDisplay for over 15 years. Unfortunately, I don't know where you can get it anymore. The developer died a long time ago, so the software hasn't changed in ages, but it was always available at www.cdisplay.me but recently that site has gone dead. It has some drawbacks (probably because it's so old, it's one of the only CBR readers that can't open PDFs as well), but I'm so comfortable with it, it's hard for me to adjust to anything else. It's got to be available someplace though...this is the Internet, right? I think a lot of people use CDisplayEX now. What I don't like about it is that (on my computer) there are load times, especially on big files like magazines. I like to click on a mag/comic and have it open instantly, which is one reason I preferred the older software. Depending on what reader you use, it might be worth installing CDisplayEX anyway, even if you don't use it, as just having it installed on your system will ensure that all cbr/cbz files have shell integration so you can see a thumbnail of their cover in Windows Explorer. (Possibly other readers have this as well, I'm not sure). I've heard recommendations for YACreader, and it doesn't have load times. It seems decent, if perhaps not as robust as CDisplayEX, and the image is actually a bit sharper than the reader I use, but there are other things I miss, so like I said, it's hard for me to change to anything else. Here's something to keep an eye out for (you're unlikely to see this in any CBR readers, but this is what you'll get from a PDF reader like Sumatra): Comics are meant to be a mix of single and double-page spreads. Because the text on a two-page spread crosses from the left page to the right and then back again, these pages must be saved as a single wide image. A CBR reader knows to expect this, and makes the reading experience seamless regardless of whether you're using single or two-page viewing mode. A PDF reader expects all pages to be more or less the same size within a single document, so two-page viewing mode in particular can get really screwed up when it encounters wide images, such as you get when two pages are saved as a single image. For example, using this issue (Games for Windows #9), at the beginning of the issue there is a foldout ad. Here it is in a CBR reader, using two-page/book mode (set to fit-to-page/fit width): And here's a PDF reader like Sumatra in two-page/book mode: CBR readers dynamically shift between single and double pages all the time, so if you're in book mode and have two single pages, they will be displayed side by side, but if you encounter a joined image, it will understand that this is actually two pages already, and display just a single joined image, even when in two-page mode. PDF readers aren't expecting this, so their "two-page" mode will display two files side by side, no matter how big they are (in this case, it ends up displaying FIVE pages all at once.) And joins aside, let's say you're looking at a two page ad that has been saved as two separate pages (which unlike comic scans, is how magazine scans are usually handled). A CBR reader set to two-page mode shows this: While Sumatra shows this: Any reader that inserts a space between pages I've painstakingly edited to be a seamless join is unappealing to me (though I can see how it's a welcome obfuscation for anyone who doesn't bother to edit their mags as carefully).
  15. Sometimes I see an ad and have no idea what I'm looking at, forcing my to do some research so I know where they belong. As it turns out, this ad is Sega-related, so this is probably already documented in English somewhere, as Western Sega fans tend to enjoy meticulously documenting every bit of Sega-related minutia from "the good ol' days" when Sega was a contender. But it was news to me, so maybe it will be for you as well. Apparently, www.dricas.com was the Japanese online service site for the Dreamcast, and Mail Chum was a service on that site that allowed users to send email to fictional characters. Several themed groups of these characters existed, and the "Jet Girls" in this ad were one of those groups. The service shut down in June 2001. I've gotta say, I feel truly sorry for anyone who had nothing better to do than to write emails to fictional characters. It's not even like they had adequate A.I. back then that could send a reply so you could even PRETEND you were conversing with a real person. This is the sort of thing that gives gamers a bad reputation as socially inept losers afraid of human contact.
  16. PC version of Eve: The Lost One with multiple changes and additions to the Saturn/PlayStation versions. Developed and published by C's Ware on October 9, 1998
  17. March 29, 2001 Release Published by: Square Co., Ltd. Developed by: Square Co., Ltd.
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