My ADF seems to work fine but it pulls the pages too close to the edges of the bed for me to trust so at least I'm safe if slow with my hand scanning
I've been planning the documentary for a long time though I've only been working on it daily since the start of the year. I thought about doing one on the Intellivision as a test case given it's much smaller library but decided that my past work was always "go big" I'd go with my first choice, the original Xbox, for three primary reasons: it was the return of an American company to the console space after decades; it started a paradigm-shift in terms of development which was Microsoft's impetus along with the "battle" for the living room; and it was a well known brand creating a distinct new brand which had internal as well as external challenges. The book "Opening the Xbox" was published near launch and documented development of the console with a lots of insider access, and the more recent "Project X" series is also loaded with interviews with people that were there, but neither looks at the console's lifespan, or the games themselves, and almost all of the material comes from Microsoft past and present personnel.
The aspects of this project include:
A standard "viewer ignorant" two hour documentary
Extended cut version with more material geared towards gamers
Additional video bonus features
Video coverage of all 1,000 games
Extended single game and genre grouped videos
Interviews with people across all aspects of the console and games and hopefully external sources like members of the press and advertising agencies
Every videogame magazine published during the Xbox' lifespan scanned (and possibly converted into my HTMLization format depending on time)
Every media file, trailer, interview and feature produced about the console and game made available in one place
Full details on all games including credits, articles both online and off, advertising, box art, manuals, discs available online
Coverage of games announced but never released
All of this material cross-indexed on my site for research so anyone has a definitive starting place for their own content production
As for the Xbox having a personality, I'd point to Live! which defined online gaming during the period unlike the PlayStation Network or already ubiquitous PC gaming. Halo in particular was a phenomenon and aided in the rise of collector's editions and midnight launches. And whether positive or negative, the introduction of download-only games, and the access to the console market by conventionally PC-only developers due to the toolchain helped define the Xbox.
The project has been a hobby, as has my Videogame Pavilion site. But I will be attempting to crowdfund to work on it full-time, otherwise it will have to be part-time. In the past I created award-winning Stars Suite educational system which helped millions of kids, including hundreds of thousands of at-risk students get "normalized". I was the sole developer and designer both front-end and back-end even if the company liked to tell people they had a "dev team" and that is only one of the handful of large projects I've handled solo. Not that I hope this is a one-man job given my dislike of many videogame genres, I hope to bring others on board to help with the commentary and analysis aspects of things I'm less excited about.
Today is my 127th day in a row of tweeting updates (and posting many of them to the project's Facebook page):
I also have hundreds of videos taken from all of the Official Xbox Magazine demo discs, Microsoft's Exhibition disc series and LucasArts' Xbox Experience on my YouTube channel:
Finally my site has a dedicated page to the documentary along with three of Microsoft's game catalogs scanned as a starting point:
From there you can scan the over 2,000 web pages that host information about every game released for the system.
I have never done a documentary before, but I've studied a few I really like, and a lot I don't, to get a sense of direction. In the realm of videogames I've yet to see anything like I'm planning, much less the larger "experience" I'm putting out there in terms of text, images, videos and links.