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Anthony1

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Everything posted by Anthony1

  1. Wow, that's a really cool article. I normally don't read too many EGM's after a certain period (hated the cheap paper)... I'm going to have to take some time and kick back and read that whole article, very interesting stuff... That issue must be extremely rare. Has anybody ever seen one up on Ebay ? I wonder how many total issues they made for the CES ? Maybe one thousand issues ? Maybe even less ? In that one article, I noticed they were talking about the 8 rarest issues of EGM... They had issue #33 and #41 included in the list, but #41 seems super common to me. I always see that issue on Ebay.
  2. Do you have a picture of it ? Curious what it looks like..
  3. Here is the picture of the June 1991 GamePro that I have with Bugs on the cover :
  4. It's funny, because in a later issue of GamePro, they apologized for having the two different covers. I think subscribers got the Bugs Bunny one, and the Sonic one went to newsstands, or possibly vice versa... I just know a ton of GamePro readers got so upset about it and GamePro apologized and said they wouldn't do it again, lol...
  5. True, but sometimes these magazines get silly with it, and they will have like 4 different covers for the same issue. I think EGM did that once.
  6. For those that collect the real mags... Do you feel like you need to own the alternate cover versions ? Or are you fine having just the one you already got ? This GamePro is an example. My June 1991 issue of GamePro has Bugs Bunny on the cover instead of this really weird looking Sonic. (Hmm, on a side note, maybe this is why people talk smack about Francis Mao ?) . Anyways, if I find the other version with Sonic on the cover for a cheap price, I'll probably snag it. Normally I don't care too much about alternate covers, but that Sonic cover looks so strange, so I will eventually track one down.
  7. So, does anybody else have a special love for EGM #25 ? (August 1991 issue with Super NES Buyer's Guide on the cover) If you're like me, there is something special about this issue. Maybe it's just a timing thing... Getting this issue about three weeks before the Super Nintendo arrived in the USA. Just such a special time. If you're a fan of this issue you might want to check out Episode 14 of RetroBlast. I wax nostalgic about this issue of EGM for about 40 minutes or so. Lots of good stuff to talk about in this particular issue of EGM. If you just want to hear the EGM part of the podcast, just skip to one hour 11 minute mark of the podcast. [url=https://soundcloud.com/retroblastpodcast/retroblast-a-90s-gaming-retrospective-episode-14-3-22-16]RetroBlast: A 90's gaming RetroSpective[/ur]
  8. Episode 13 is now available, and if you skip to the 45 minute mark, I talk about the July 1991 issue of EGM for quite some time: Check it out if you get a chance.... RetroBlast: A 90's gaming Retrospective - Episode 13 iTunes Link
  9. So, first off I totally have to admit that Chris is a good friend of mine, and regularly appears on my podcast. So you can take my recommendation for this video with a grain of salt if you want, but I really think Chris did an outstanding job on this video. It's the best "Let's Read" video I've seen so far. Great production values.... Check out the vid and reply to this thread if you don't agree. I really think he killed it on this one.. Of course, I'm a huge fan of Diehard, so there's another large grain of salt.
  10. I've played a bit more Ghouls and Ghosts in the last year, but honestly, I've played very little of that game on Genesis. Back in the days I tried it at this one dudes apartment. This guy Deion bought a Genesis right at launch. He had Lasorda, Ghouls and a few other Genesis games that I checked out at his house. I know he had Rambo 3 at one point. I got my Genesis almost 1 year after launch, and I did go back and get Shinobi, but that was really the only older game that I got. I was mostly going after the newest games hitting the local EB or Software Etc. But, I barely touched Ghouls and Ghosts on the Genesis. I'm not sure how many episodes in the future it will be, but I'll definitely have a lot more to say about Ghouls and Ghosts in a future episode.
  11. Thanks man.... Glad it was decent... Yeah a solo podcast isn't the easiest thing to pull off. Only reason I even tried a solo podcast is because I've heard a few other solo podcasts that were actually pretty entertaining, so I knew it was possible to actually have a decent solo podcast. I listen to the Bobby Blackwolf show (modern gaming podcast), and he has done a very good job of doing solo podcasts for many many years, so I knew it was possible to do a decent solo podcast. On episode 11 I have Chris Alaimo from Classic Gaming Quarterly (YouTube retro show) join me, and he's also on episode 12 which will be posted in a few days. He's not going to be on every show going forward, but I hope to have him on many more episodes in the future, just cause it's a bit easier to have an entertaining podcast when you got another guy you can bounce stuff off of.
  12. Gamefan. Only wish they had started earlier. Just imagine if that magazine started in 1989 instead of very late 1992. Missed out on some golden years. Next-Generation was my mag for the mid to late 90's. GameFan and Next-Gen were my two favorites during the mid 90's. Early 90's was all about EGM and GamePro. EGM was normally much better. In the mid 90's, I think EGM kinda went downhill though. Or maybe it was just it didn't seem as good cause I like GameFan and Next-Gen more by that time. Video Games & Computer Entertainment was hit and miss because I didn't own a computer and it was hard to root for them when they were wasting all those pages on computer games, lol... Game Players was good in it's 2nd run in 1994, 1995 and 1996 and stuff. Had good personality. So many great mags during the 90's
  13. So, for me, while I loved Lakers vs. Celtics in the beginning (blinded by the great graphics for the time), I felt like the game ended up being kinda crappy cause of the horrible collision detection (traffic jams on the court), and the fact that it turned into the, "get into the paint and tap A button to win" game. So, I fell out of love with it once the shiny graphics wore off. Did you ever get bothered by any of those issues ? It's weird how you can totally fall in love with a game for a few months, but then you realize that the game has a major issue and you just can't enjoy the thing anymore... At least that's how it was with me and Lakers vs. Celtics. I still love that parquet floor though!
  14. Yeah that was me... For awhile there, I had a crazy obsession with trying to pinpoint the real release dates. Unfortunately, prior to stuff like Sonic Tuesday and Mortal Monday, legit release dates are an oxymoron. They really don't exist. The best you can do is release windows. But old usenet posts is a great resource.... Old usenet posts and the classified ads of some newspapers, and some advertisements from certain newspapers. You almost have to do detective work to figure out when these games really came out. The best evidence would be a legit receipt from the actual time period that shows the date. Hey, I really appreciate you taking the time to listen to a bunch of these episodes... I'd try to stick with it if you really like early 90's gaming magazines, cause I'm definitely going to be talking about them on future episodes. I became a huge magazine nut at a certain point and was buying like 6 or 7 mags per month at one point.
  15. Yeah, it's from an early issue of Game Informer. No disrespect to Andy McNamara, a cool guy that I've seen on various Bonus Round episodes with Geoff Keighly, but man... that picture is a classic, heh... Couldn't help myself
  16. I'm doing this new podcast called "RetroBlast: A 90's gaming RetroSpective". It's basically a chronological look at my gaming history during the early 90's. Anyways, I just thought that I would mention the podcast here because I end up talking about EGM issues quite a bit. So if anybody is reading EGM issues from 1991 they might enjoy some of these shows. In my most recent episode, I talk about issue #22 of EGM (May 1991): The show isn't specifically about gaming magazines, but I mention them a lot, and in a few of the episodes I've talked about magazines quite a bit. The podcast is a solo podcast, basically me reflecting back on my early 90's gaming adventures, but on episode 11 special guest Chris Alaimo (from Classic Gaming Quarterly) joins me on the podcast. At a certain point we talk about a number of topics relating to the May 1991 EGM. RetroBlast: A 90's gaming RetroSpective iTunes link Episode 9 has a pretty long discussion about gaming magazines in it, only thing is, episode 9 is kinda a bad episode to start with, because I'm telling this long personal story that really began back in episode 7. In episode 9 I talk about EGM, GamePro, Game Players and Video Games and Computer Entertainment. All of these magazines will be talked about in future episodes of RetroBlast. I'm basically covering specific timelines of my gaming life, and i was a hardcore video game magazine nerd at the time, so it's a bit part of my videogaming memories. So, I'll be talking a whole bunch about EGM and GamePro in future episodes. Die Hard GameFan and Next-Generation were my two favorite magazines of all time, so when I eventually get to the time when they were available, I'll be talking about those mags too. Check it out if you get a chance...
  17. I think there is a true joy in sitting in a nice comfortable chair, and holding a real magazine in your hand, and thumbing through the pages of a real magazine. Eventually, there will be some type of digital paper or something, that gives me that good feeling of holding it in my hands and thumbing through it, yet the info on it is wirelessly updating, and you only need to have one 10 page magazine, and it just keeps updating the curent 10 pages you're looking at. It's going to need to be some new, revolutionary technology though, because looking at a printed page, is nothing like looking at a screen that is constantly refreshing. It's going to need to be some breakthru technology where it has all the benefits of being digital, without any of the downsides.
  18. I actually do put tape on tears, because I feel like if I don't put some tape on it, the tear will just spread and get worse. Of course, I like to browse through my mags a lot, and handle them a lot, so the chance of me making a tear even worse is pretty high. However... there is still a right and wrong way to tape up a magazine. If you do it the wrong way, it can be very crappy looking. The key is to only use as much tape as you need, and make sure the tape is an even square or rectangle shape when you tape the area with the problem. Only use as much tape as you need, and be gentle in applying the tape. Really, it just takes a bit of practice to tape up mags preventively, in the right way. Sometimes the piece of tape that I'm using to tape up the mag is super, super tiny, and nobody would even notice that it had any tape on the magazine at all, unless I pointed it out to them. I still think it's better to tape something when the rip is small, than to potentially let that rip spread.
  19. Wasn't Next-Generation just a USA version of EDGE for a number of years ? I've always wanted to get my hands on the issues of EDGE that were available before Next-Generation got up and running. Unfortunately, the cost of shipping has killed any deals I've seen on getting some of those early EDGE issues.
  20. Here is how I rank the best USA mags of the early 90's Tier 1 1. DieHard GameFan (Dave Halverson Era) - Late 92 to 98 ish ? - say what you will about all the Halverson related drama and everything else, these issues take me back to the time and place better than anything I can think of. Each page just dripping with color. Lots of spelling errors, gramatical errors, etc, etc, but true love for gaming. They scored games way too high, but other than that, much love. 2. Next-Generation - 1995 to 2000 - Next-Gen was a really good magazine for it's time. Unfortunately, it got started when the Genesis and SNES were old news, and everybody was interested in the Playstation and Saturn. If only Next-Gen hard started a number of years earlier. Still, no magazine was better at hyping up a future game than Next-Gen. Also, they would have great, insightful interviews, and they covered the industry battle better than anybody. Tier 2 3. EGM - The Early Years Pre-1995 - I prefer EGM in the early years. The thing is, EGM is both great and bad. The great, was the fact that they broke info before any other magazine, and pre-internet, that was freaking HUGE. I'm talking HUGE. You found out about amazing new hardware and games, in EGM before any other magazine. (Starting in 1993, I'd say GameFan was neck and neck with them in getting the most up to the minute news in their issues). The 4 man review format was a great idea. The only thing that sucked with EGM, was the previews section. They basically wasted a bunch of space with nothing but PR drivel from the back of the box. 4. GamePro - The Early Years Pre-1995 - I really have a soft spot in my heart for GamePro. GamePro was the first video game magazine I really got into, in late 1989. I didn't really know much about video game magazines prior to that. GamePro was obviously geared to the younger set, but I still thought it was a decent mag. I'm actually a huge fan of some of the cover art by Francis Mao 5. Video Games & Computer Entertainment - The Andy Eddy years - You know, it's crazy to think that I would rank VG & CE so low at No.5 overall. It's almost disrespectful to do such a crazy thing. VG & CE is such a damn fine magazine. A real class act. The only thing is, I was buying VG & CE's back in the day, and while I really liked the mag, one thing that really bothered me was that the spent so many pages of the magazine on computer game coverage, and I didn't own any computer during the early 90's, and could care less about all the computer stuff. Sometimes I'd read some of the computer previews or reviews if the game looked particularly interesting, but I mostly considered all of that waste of precious space that could have been used on console games. The other thing about VG & CE, don't look to them for breaking news. They normally took their time with stuff, and they weren't that concerned with what was going on in Japan at the time. Tier 3 6. Game Players - Mid 90's era - I actually like the later version of Game Players a bit better than the super early version of the late 80's and really early 90's. The super early ones had super cheap paper, and they were just kinda boring overall. I mean, they were ok, but it was the least exciting magazine of the ones on the USA magazine racks of the time. Once the Chris Slate era started up in earnest, it became a solid magazine. 7. Super NES Buyers Guide - At first, I wanted to write off this magazine as just a cash in by EGM. They just cut out some SNES coverage from EGM and resell it. But actually, after looking at the issues more and more, it seems to be a bit more than that. For example, it has reviews of SNES games that were bypassed for one reason or another in EGM proper. So you get some move reviews to look at. The previews and stuff are in more depth. I give Super NES Buyers Guide it's props 8. Mega Play Magazine - Much of what I said about the SNES Buyer's Guide rings true with Mega Play. You'd assume it to be an EGM cash in on Sega stuff, but it's actually a bit better than that. 9. Sega Visions - Sega Visions is pretty lame overall, if you really think about it, but at the same time, it has a nice nostalgic factor to me. I remember a bunch of those early issues fondly.
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