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pmo1985

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Posts posted by pmo1985

  1. I listened to the Mega Man one and i enjoyed it greatly. The only thing I would improve is maybe add a personal story playing the game (how you found it, how long it took you to beat it, spending time with friends palying it, etc.). If you do that, the stories and experiences would add more depth to the episode. Something to consider for the future. I subbed to itunes and youtube

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  2. a: They do suck... at first. I played it so much, I eventually reached a point where I could react without thinking about it. The platforming can be tricky as well, but that mostly has to do with timing.

    c: Baraka belongs to an Outworld race of nomadic mutants called the Tarkatan. That's who you're actually fighting at first -- not Baraka himself. The 'generic' enemies do change as you progress deeper into the game. That first encounter with Scorpion is also crucial to the plot because that's how Scorpion becomes a spectre. You end up fighting him again under certain circumstances in the Netherealm later on (he wears a UMK3-clad outfit during this encounter). During the course of the game, you also have to fight four elemental bosses (Wind//Earth/Water/Fire -- Wind being Fujin), an executioner boss, and a dinosaur boss (wtf?) before finally reaching the 8th and final level. Up to this point, there's usually one boss fight per level, and no more than two. However, on level 8, you'll have to endure four of them. The game is by no means perfect or easy, but it's worth at least one playthrough if you enjoy a good challenge.

    Didn't AVGN recently do an episode covering this one? I remember I used to have a Playstation version with Jax and Sonya as the main characters and it was the same basic idea

  3. You know what? This got me thinking... it may not have been the internet itself that killed the gaming magazines after all.

    It was... the GAMES THEMSELVES.

    Think about it. As pmo1985 points out, games back then were often improved with a guide (whether on a first or subsequent playthrough is a matter of taste, of course), but games now? They practically hold your hand from beginnning to end. I can't recall the last guide I bought out of any sort of necessity or desire. Probably FF12 on ps2.

    In the 8 Bit, 16 Bit and Early 32 Bit days, The internet wasn't as widespread and fast as it is now. If you got stuck on a part of a game, most of the time your options were a. see if a friend could beat that part. b. call a video game tip hotline (it raised the phone bill quite a bit in my youth) or c. go to a newsstand and buy a magazine if you didn't have a subscription. In fact, the fact that someone posted a complete series of walkthorugh vids on youtube within a week of the game being released, shows how times have changed

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