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atomic837

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Everything posted by atomic837

  1. Agree with your post. Although I've been gaming since the Atari days, my exposure during the 16-bit era was rather limited (I owned a Turbografx 16 and nothing else). The Playstation was my first mainstream gaming system, which I received as a gift right around its launch. In addition to the system, I became ravenous for all news and coverage related to it (pre-Internet days), and the first issue of Dimension PSX was the first Playstation magazine I ever read. For all of the drama surrounding some of the editorial opinions on unpopular games (i.e. Bubsy 3D), I always enjoyed the tight-knit camaraderie that seemed to exist with the small staff. And you're right... for my money, the 1995-1997 era of gaming is still my most cherished. Games were becoming increasingly modern and complex but were still raw and experimental at the same time. Everything felt fresh. Great time to be alive.
  2. Wholeheartedly agree with the last comment. I own this issue and grew up with the Dimension PS-X and PS Extreme magazine throughout its entire lifespan, where it eventually changed to PSE2 with the launch of the PS2 and continued on nearly to the launch of the PS3. The core group of Dave Winding, Gregg Off, and Zach Meston stayed together for much of the run, and the magazine had a strong sense of personality and cohesion that others sometimes lacked. Dave Winding eventually went on to work for Sony Computer Entertainment as a marketing director, so I imagine that has something to do with the conclusion of the magazine. I own every issue of Dimension PS-X, PS Extreme, and PSE2. Strong nostalgia here.
  3. Great info. As a kid, I picked up the first issue of Dimension-PSX at a local EB and then never missed an issue (Dimension-PSX actually published 3 issues before changing names). I became a subscriber throughout their PS Extreme days and through the mid-2000s when it morphed into PSE2. PSE2 was a relaunch of the mag to reflect the move to PlayStation 2 coverage and it bizarrely switched to a large/oversized paper format, with lower quality paper and versus the thicker, glossy stock of PS Extreme. It also debuted at a lower price point than its predecessor. I believe that PS Extreme reaped some early success when it first launched, but the arrival of PSM and OPM magazines in the late 90s slowly eat their market share to the point where they attempted to better differentiate themselves in the PS2 era (to limited success perhaps). I’ll have to dig them up, but the magazine would eventually revert to the standard paper size and then quietly cease publishing without notice in 2005/2006. The primary staff of Dave, Gregg, and Zach Meston remained for the entirety of the magazine’s 10+ year run. Their personal, creative, and up-front personalities gave the magazine a very cohesive tilt that always connected better to me than the more mainstream magazines. Every article was labeled by its writer, and the whole thing felt like it was sort of a family/group of friends that I took a journey with during the 90s/2000s. This and Gamefan were my favorite gaming magazines and I’ll always remember the joy of cracking open a new issue. It was a great surprise to read through the Dimension-3 issues posted here and find the same staff and layouts as PS Extreme. Like a lost treasure found. I still have all of my old issues and I have no plans to ever part with them.
  4. This magazine and its staff went on to start Dimension PS-X in November 1995, which changed its name to PSExtreme a few months later, and that carried the same design philosophy and vibe as Dimension-3. I was a subscriber to this magazine back in the day and always looked forward to their light-hearted but authentic editorial style and approach to covering the industry. I guess once the Playstation launched, they bet it all on that horse and closed shop on Dimension-3, achieving some success during the next 7 or 8 years as one of a handful of North American magazines dedicated to the console. Fun fact is that many of the magazine staff were a part of the original Gamefan magazine crew, and a bit of that style follows through in Dimension-3 and PSExtreme.
  5. Just found the answer to my previous question. In the mail section of Issue 6, they discuss putting the Sega Saturn magazine on hold to evaluate the market situation. I'll assume that the situation never changed and they would end up putting 100% of their efforts into Dimension PS-X, later renamed to PS Extreme.
  6. If you look at the advertisement in this issue (page 46), they mention launching both Dimension PS-X and Dimension Saturn in the upcoming month. Same crew (Dave Winding, Gregg Off, Tim Lindquist, Zach Meston) who went on with Dimension PS-X and some of which were part of the original Gamefan magazine staff. Looks like Dimension-3 was their attempt to go independent before settling in with the long-running Playstation publication. Quite the surprise as a was a regular subscriber to Dimension PS-X/PS Extreme. Does anyone know if Dimension Saturn ever happened? I remember a short-lived N64 spinoff in 1996/97 called "Q64" I believe. Don't think it lasted more than a few issues, and I never picked it up myself.
  7. Fondly remembered magazine made by some of the original Gamefan staff.
  8. Hey all, Trying to get a read on some of the old game magazines I have. Collected many of the original Playstation mags back in the day, and have complete sets of many of the early publications. One that I have not heard much about is the first issue of PSX magazine - also known as Playstation Experience at one point. This is the Sendai publication that went on to become the original OPM in the US. Came out in mid 1995 before even the Playstation was released, with Michelle of Tekken fame on the front cover. I could have sworn that I heard somewhere that this one was fetching a high price on the market. Also have the first issue of Dimension PSX, which was later renamed PS Extreme. None of these are on the site as downloads. Can anyone chime in if there would be interest from the community to take these off my hands, or are they more just donation material?
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