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MajorLag

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Posts posted by MajorLag

  1. I've got February 1996 (#81) just about done. I was going to upload it now, but I noticed some minor issues (gutter blemishes and scan lines mostly) I missed when reviewing the cbz, so I'm going to go back and fix those. Process was much less tedious this time because I wrote quick and dirty program to streamline my straightening workflow. I made an attempt at improving the images as suggested by kitsunebi77, but I don't really have an eye for these things so someone will have to tell me if I screwed it up. I kept the pngs from before that, so they can be re-adjusted if necessary.

  2. Good notes. Since it was my first time, and since I don't have an eye for things like saturation, white levels, and color distortion, I was focused on getting it to the bare minimum of being straightened and cropped (except for the cover, which had some rough spots so I took the time to clean it up). Honestly even with that there were times I wasn't sure if the page was actually crooked or it was just that 90s style. Also I don't have Photoshop and just made do with Paint.net. It had been so long since I'd started the project (because I was lazy) I'd forgotten about the height standard, which I had intended to circle back on and batch. Stupidly, I saved all my output in jpg, no idea what I was thinking there.

    I have no problem with using your version. I just want to get the mags preserved.

    I have the other archive.org dumps from that set, so I'll probably start on another one in the near future. Anything to add to this list?

    straighten and crop (saving to png this time)
    keep an eye out for page ordering issues
    beware of gutter blemishes (I think I'd started fixing these with the stamp tool at some point)
    check and adjust white levels/brightness/saturation (any tips on how to tell 'good' from 'not good' could be helpful here)
    height should be 2200-2500px

    Is there a standard for jpg output quality?

  3. You know, I couldn't disagree more about the 32-bit era early 3D look. It's probably all nostalgia, but there's something about low-poly, low-res 3D that I think is really neat. Maybe it exists in its own kind of uncanny-valley where the effect is more surreal than disturbing, I don't know. The affine texture mapping I could do without though.

     

    Hell, I'd even be up for a modern take on absurdly low-poly flat-shaded EGA era 3D aesthetics. I guess I'm weird like that.

  4. I know I haven't done my part. I downloaded some unedited Game Players and began to do some basic cropping+rotation work, but only got through a little more than a quarter of GP80 (Jan 96). It's not even really hard or all that slow, just tedious. I've actually been thinking of making a quick bit of software to streamline the process, but, well, I've been lazy about it.

  5. Hmm... I'm considering trying my hand at editing these. Based on the guide I think I can get by with Paint.NET, but I'm wondering if my artistic sensibilities are probably not up to the task. I had a really hard time seeing the differences in the before and after images in the sample. If there is a more... objective guide to how the saturation, contrast, and color balance should be, it would make it a lot easier for me. 

    • Like 1
  6. As another 32 year old, I am consistently finding myself NOT playing games. I read about them, I watch LPs and reviews and whatnot while I work on stuff (incidentally, often game development), but I don't really feel I have time to play them anymore. I look at RPGs, which I remember liking, and thinking "who can play this tedious gridfest bullshit?". I gravitate towards indie games with significantly less time investment required, and even then don't usually bother.

    Recently I played Glitch Dungeon (featured on Rock-Paper-Shotgun's Freeloaders) because it was the weekend and I had 20 minutes to kill, and felt that it was about as much time as I wanted to put into a game. Somewhere deep in the recesses of my mind is a teenager who is screaming at me.

  7. Sorry if I may have seemed to disappear there for a while. I had to move out of my house briefly while the floors were refinished. Sounds like I'll be sending the Game Pros to E-Day and the requested mags to Sean697. Honestly, I really just want to get rid of these things (Except the UGPs, which I'll keep if no one is going to scan them), so if anyone wants the rest and is willing to pay for shipping then I'll do it.

  8. Ok, finally found some time to inventory:

    Computer Games

    #179

    (None listed in database)

    Electronic Gaming Monthly

    #112-127,129-164,166-183

    Missing from database: 114,116,118,119,125

    Game Buyer

    #1-4

    Missing: all

    Game Informer

    #145-157

    (Not allowed)

    GamePro

    #31,99-105,107-121,123-131,133-149

    Missing: 123-131,133-141,143-149

    Next Gen

    #47-56, Sept 99 - Aug 2000

    Missing: 47-48,50,52-56 (Sept 99 - Aug 2000 not listed)

    PCGamer

    Jun 1999 - Feb 2000, May 2000 - Aug 2002

    Missing: Jun '99 - Dec 1999

    PSM

    #102 w/ alt cover

    (Not listed)

    Tips & Tricks

    #124

    Missing: 124

    Ultra Game Players

    #91-92,98-111

    Missing 91-92 (98-11 not listed)

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