Anyone else think the SMS doesn't get the credit it deserves? Sure, the game library pales in comparison to that of the NES but there are still quite a few gems in the library like:
Alex Kidd in Miracle World: This really should have been the pack-in game. It seems like the kind of game where if you had played it back then, you would have thought it was better than Super Mario Bros., but looking back now, you realize that SMB is better. But it's still a whole lot of fun, and has greatly varied action scenes like the motorcycle, copter, and swimming stages, as well as the rock, paper, scissors matches. It's too bad none of the three sequels on SMS even tried to replicate the greatness of this game. The Genesis version was similar to Miracle World but unfortunately wasn't as good.
Phantasy Star: Arguably not as good as the second and fourth games in the series but it's still a great early console RPG. I think it's as good, if not better, than the original Final Fantasy.
Double Dragon: The SMS version was much better than the one for NES. The graphics were better, the stages were more like the arcade, and there was two-player simultaneous play. It was everything the NES game should have been but wasn't.
Astro Warrior: A Galaga-esque top-down shooter. Lots of fun!
Golden Axe Warrior: The port of the original Golden Axe wasn't very good, but this Zelda ripoff stands out as one of the best games in the SMS library.
The Wonder Boy series: Pretty much the whole series was great, and they kept getting better as it progressed from simple side-scrolling platformer to a deeper adventure game.
Any other Master System fans here?