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Areala

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Everything posted by Areala

  1. Author: Commodore Business Machines ISBN: 0672220563 504 pages $19.95

    © 1983, Commodore Business Machines

  2. Author: Morris I. Bolsky ISBN: 0131100734 86 pages $16.95

    © 1985, Bell Telephone Laboratories, Inc.

  3. Authors: Gary B. Shelly and Thomas J. Cashman ISBN: 0882362909 300 pages Unknown cover price

    © 1981, Anaheim Publishing Co.

  4. Authors: John G. Kemeny and Thomas Kurtz ISBN: 0471468304 150 pages Unknown cover price

    © 1971, John Wiley & Sons

  5. Author: Phillip Robinson ISBN: 1558283498 482 pages $26.95 US / $33.00 CAN

    © 1994, MIS Press

  6. Author: William J. Orvis ISBN: 0895886634 320 pages $19.95

    © 1990, Sybex

  7. Author: Caxton C. Foster ISBN: 020101937X 190 pages $9.95

    © 1982, Addison-Wesley

  8. Author: Philip E. Bourne ISBN: 1555580343 368 pages Unknown cover price

    © 1990, Digital Press

  9. Author: Jim Bumpas ISBN: 0517424746 192 pages Cover price unknown

    © Beekman House

  10. Authors: Marc Saltzman & Sean McFadden ISBN: 0789710552 388 pages $29.99 US / $42.95 CAN / £27.95 UK CD-ROM contains: - The entire text of the book in hyperlinked HTML format - Microsoft Internet Explorer 3.0 for Mac/PC - Netcom NetCruiser for PC - Doom v1.9 (shareware) - MechWarrior 2 (demo) - Quake (shareware)

    © Macmillan Computer Publishing

  11. Areala

    Atari Basic

    Authors: Bob Albrecht, LeRoy Finkel, Jerald R. Brown ISBN: 0471064963 338 pages $5.95

    © John Wiley & Sons

  12. Yeah, that...that's probably for the best you not bring that up. At all. Ever. F-for any reason...
  13. Holy cow, the Parasite Eve article has so much beautiful artwork!! Thank you, Kitsunebi. *huggles* Areala
  14. Daggerfall really should be on my list somewhere. I can't count the number of hours I poured into that addiction. I can't remember the website anymore for the life of me, but in the late 90s I submitted some info to a site that was attempting to compile, index, and document pretty much everything there was to know about every province. It was an absurd level of catalogue/index data that went beyond just "town name and what buildings are there" down into "Town name, complete breakdown of all shops/guilds/services offered (by name), indication of quality level of business (based on description you got upon entering each shop, where a mention of 'rats' meant the lowest-tier shop and a mention of 'incense' meant the cream of the crop), how many houses were for sale in a given city and their prices, plus any stand-out features like the presence of a Daedra Summoner at a certain guildhouse, presence of a Witches Coven, directions for finding it and when the summoning date(s) were, even whether or not a town/city was walled and when the gates opened/closed if it was" territory. This was probably around 1997-ish, and it was all information that had to be compiled by hand because not even Bethesda had it to give the guy who wrote the freaking strategy guide. I'm pretty sure this was how the community discovered the Rusty Ogre exploit, where the only building in a tavern location (green dot on the map) called the Rusty Ogre Lodge within the province of Daggerfall was found to load an enormous number of Daedric weaponry, holy relics, and other expensive goodies in the footlockers upstairs. Looting them always brought the guards running, but because of the way the building was designed with a hairpin turn staircase leading up to the attic, the guards couldn't actually reach you so you could steal to your heart's content. Then, because that wasn't an abusive enough exploit, if you saved your game in the room with the footlockers, then loaded that saved game, the loot replenished itself! Take a wagon. *LOL* If you had a Mark set somewhere else (like, say, back in the city of Daggerfall in one of the pawn shops), you could go loot the Rusty Ogre, Recall away, and have enough high-level loot to fence that you could easily wind up with a ridiculous amount of gold before you earned your first level. *huggles* Areala
  15. Good idea!! I'll play it with this instead! Um...if anybody wants to know what to get me for my birthday this year... *grin* 'Power Shovel ni Norou' looks like lots of fun!
  16. I so want one of those Densha de Go! controllers! Just imagine playing Resident Evil with it...
  17. I'll second this. "The Last of Us" managed to both bore and frustrate me to tears. I'm sure there's a nifty story in there somewhere, and my best friend absolutely considers it one of the best games she's ever played, but my first experience with the game did absolutely nothing for me and I gave up and returned it after about two hours. Considering how much I enjoy the Uncharted series, "The Last of Us" was a serious let-down from Naughty Dog. That said, I'm no great fan of the "stealth-action" genre, so I've never been too keen on games like "Tenchu: Stealth Assassins" or even "Metal Gear Solid" for that matter. Gaming heresy I know, but does anybody else think the MGS series is just a bloated ego-wanking joke at this point? Another one I figured I'd love and wound up being 100% unimpressed by is "Dragon Age: Origins". Bioware games are phenomenal, everyone had nothing but good things to say about DA:O, yet my feeling when playing it was, "Why does anyone care about this?" Is it a joke I just don't get? Seriously, DA:O is a train wreck IMO. "Bioshock" is my third choice. Yes, the story is good, and the twists are amazing, and the voice acting is perfect, but is it just me or is the gameplay ridiculously monotonous and padded to an extreme degree? I finished it because I was stubborn and wanted to see how the narrative arc unfolded, but I've no desire to ever play it again, and I've never bothered with any of the sequels. "Assassin's Creed". I've read Russian literature more exciting and engaging than this game. Friends tell me that you have to give it time, and it really starts getting good once you reach the third one, but sorry Ubisoft, this franchise is a total dumpster fire. I'm sure I could think of more, but that's probably enough for now... *huggles* Areala
  18. Areala

    Moon Tracker (Japan)

    "Big confrontation", OK. "New invader"? My @$$.
  19. Areala

    Psycho Soldier (Japan)

    Amusing in that the game's title is clearly "Psycho Soldier" both by the katakana and the romaji, and yet elsewhere in the ad its referred to as "Psychic Soldier", a term which makes much more sense in the context of a game where you disable opponents by shooting energy blasts from your hands.
  20. Areala

    Time Gal (Japan)

    Loved playing this on the Sega CD.
  21. There are no secret emoticons. Belief in secret emoticons is heresy which shall be rooted out and corrected via genital excision therapy. Failure to allow Areala adequate rest will result in the resumption of random, violent beatings. The Computer is your friend. Have a nice day!
  22. I am going to set you on fire. I am going to set all of you on fire. *huggles* Areala
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