Kitsunebi covered this already earlier in the conversation, but I feel like it's important to note the difference between Western (or at least North American) gaming magazines and Japanese gaming mags. It wasn't uncommon for mags like EGM, GamePro, and PSM to run regular columns that looked at games released in Japan (especially arcades) that were unlikely to receive localized releases. Preview columns, in fact, often used Japanese release content for screenshots and such when they knew a new game would get domestic release (Final Fantasy VII, anyone?). Game mags even went so far as to hire people to either live in Japan and work as a foreign correspondent (like Bill Paris for PSM), or who understood the language and could thus write coherently about the Japanese previews they managed to score (like Nick Rox for GameFan). In PSM's case, they took this a step further by including language helpers for gamers inclined to import titles so they could at least get past the start menu even if they didn't know the first thing about Hiragana or Katakana. Back in the 90's, there were any number of import shops and clubs in the US that catered to Western gamers interested in picking up games and hardware from different regions.
Obviously I don't have nearly the experience with Japanese publications that Kitsunebi does, but I've never flipped through an actual Japanese magazine or a scan of one and found anything similar for Japanese gamers interested in trying out Western-only releases. No English-to-Japanese language helpers, no write-ups of what's coming soon to US arcades or home systems, no groups offering Region 1-coded hardware or software imports, no US-based correspondents writing about the international scene, etc...
The US attitude about video games was, "Holy cow, I love this stuff, and look at all the things I'm missing!" The Japanese attitude, by contrast, seemed to be, "I have plenty here...why would I care what other parts of the world get?" Granted, like Kitsunebi said before, there were more Japanese-only PS2 games released than there were US-developed and English-localized PS2 games combined, so that's kind of understandable. We had to wait for Nintendo, Sony, Konami, Capcom, and Square to localize their big hits, while Japanese gamers got them on day one, so no need to report on what's "coming soon" in North American or European territories.