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Data

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Posts posted by Data

  1. On Friday pre-orders for Nintedo Switch began in the major videogame stores.

     

    All 3900 Gamestop stores in United States have filled all pre-orders of the first wave of Switch.
    EB Games in Canada are currently taking Preorders while supplies last.

    Walmart.com is out of stock
    Best Buy US is advertising in store on launch day while supplies last.
    Best Buy Canada is taking pre-orders whiles supplies last.
    Amazon is unavailable.
    Nintendo Store in New York is expected to sell out by Monday.
    Toys R Us unavailable
    Target unavailable

     

    Today the consoles can be pre-ordered in Canadian chains like Best Buy Canada and EB Games.

    Anyone else can look to Ebay if they want the Switch on Launch day but re-sellers are expecting a profit.

    The price ranges from  $570- $780 U.S. and there are only a few listings right now.  Many scalpers are watching to learn the value of these things.

     

    DKxBGwA.png

     

    This reminds me of the NES Classic which was supposed to be a $60 toy for Christmas but Nintendo felt that 200,000 consoles would be enough.  They were sold out by days end and can now only be found on Ebay for hundreds of dollars.

  2. Jake there would be no antitrust issue because I'm not suggesting they copy the valve steam box. I only suggest that they make a console that is a locked down PC with standardized components so games can be programmed bug free simply and performance improvements can be had by developers knowing exactly what GPU and other hardware they were programming for as well as simplicity for the buyer as they can have a small PC they can connect in their living room to their TV. 

     

    Kitsunebi, PC's as they are are not a thing in Japan. But if you standardized the hardware, customized the OS, made a walled garden then there's no reason why it wouldn't be a viable product in Japan unless Japanese have some cultural hatred for any PC derivative. The idea I'm trying to express is a PC that is a lot like a console.

     

    Aside from that both of you only dismiss my idea due to the inabilities of the managers or designers. But I'd like you both to reconsider my question as this: If given Nintendo's current position, patent holdings, brand value, all other resources, but their managers and executives were replaced by more adaptable and dynamic people, could they take on Steam? Imagine they were bought by Google or Amazon and these companies were ready to use their grandest ideas on Nintendo even if that meant replacing the entire executive team and dozens of managers and designers.

     

    Let me rephrase anti-trust to the competition law in the United States.  The Competition Law seeks to maintain market competition by regulating anti competitive conduct by companies.  This law is enforced when one company has such an enormous advantage that they can control whether a competitor lives or dies, not by driving innovation but rather by manipulating the environment as to achieve domination.

     

    Nintendo makes toys.  Even if Donald Trump cleaned house at Nintendo, they still wouldn't be able to make a gaming store like steam and maintain the servers.  It is possible but too risky and expensive in a market which is oversaturated with stores.

  3. I think a single console market would bring out the worst habits of business. Without competition, nobody would have any incentive to provide you with a better product. Study business, study economics, you will find that when competition is suppressed, the consumer tends to get the short end of the stick.

     

    Also, I pointed out that the best reason to play on consoles is a simple one: They almost always work as intended, and you will have the experience that the developer was creating. Another big reason? Affordability. If I wanted to keep up with modern gaming during the PS3's lifespan, how many times would I have had to upgrade my computer over the years in order to play the same games? Sure, they'd likely play better on PC, assuming I spent the money, but there is big incentive to optimizing a game for a particular system... You're likely to sell more if the game plays well.

    - Agreed on first point

    - Working as intended, affordability of consoles.  This is subjective.  It's true if you drop a disk in your Playstation it will work but the same PC user can achieve higher fidelity, sound, free updates, mods and use the consoles controllers. 

    I absolutely need a PC to work on at home there are so many things I can do with it including playing almost all the console games.  If money is a concern but you like what I can do with my computer, then save the 4 or 5 hundred dollars you would have spent on the console.  The console will be outdated as soon as it's released.

     

    I still believe a single console manufacturer competing only with PC would be the best situation for gamers. I believe the console maker would still make an effort to win customers from the PC but if they stagnated and became shitty then people would have no choice but to buy a PC which is my utopian dream world that I will fight like a revolutionary for on behalf of the PC Master Race... :D

     

    And I don't think you would need to do much upgrading te72 if any, because one thing many PC gamers complained a lot about during the PS3 era is how the consoles were holding back PC graphics because of the games that were designed for them and then ported to PC. As your frame rates lowered you could keep reducing your settings every couple of years until towards the end of the PS3's life and then your PC graphics would end up being PS3 quality anyway. Just my not-so-informed opinion.

     This console couldn't be Xbox then.  Maybe you weren't around  when Microsoft got sued in 1998 for monopolizing the Operating system and Software industry.  They paid a fortune and had their company broken up.  It would be in our's and Microsoft's best interest if at least one other console remains.

     

    I don't think the PC has a chance of winning console converts or vice versa.  People who like to play on consoles like to do so because they think it's easier/cheaper/more reliable/etc., not because they think it's the best platform.

     

    Speaking as someone who has always gamed on both PC and console, I can tell you that my utopian dream is to have consoles and PCs exist as completely separate gaming experiences, the way they used to be.  In recent years, PC games and console games have become more or less one and the same, and I feel the PC gaming scene in particular has suffered for it.  I'm not speaking of hardware or software capabilities, I'm strictly speaking about game design.  Console games have gotten smarter over time, and PC games have gotten dumber, until the two reached a sort of equilibrium in the middle somewhere.  I long for the days when consoles played console games and PCs played PC games, and there was virtually no crossover between the two.

     

    I think more people will move to PC this year because of the latest achievments in processors.  People will get tired of buying a new console every three to four years and realize that only a small investment into a computer they can use anyway will get them playing the most popular online game right now, Blizzard's Overwatch.

  4. Nintendo can 't even get their web browsers to login to read email, how are they going to take care of 100 million subscribers playing at any given time? 

    This would require Nintendo to make the app work on all of Apple's stuff, android stuff, and Windows.

    This makes sense if you understand that games need computing power and plan your upgrade cycles around gaming milestones but most people are too dumb to maintain a computer and therefore there is a demand for portable gaming, new cellphones and consoles.

    If Nintendo made a steam box, then antitrust could step in and allow others to make these same boxes.

  5. The latest news on those little controllers is interesting indeed. Sounds like yet another unique take on controllers by Nintendo......

     

    They reused alot of old parts to make this system.  A Wii U gamepad, a couple wii motes + nunchucks and an infrared camera.  I give them credit for actually getting this thing working however I don't think tabletop mode will be very popular however using it as a portable one piece will likely be comfortable.

     

    I found a beta that Nintendo was planning earlier.

     

    QKKjXW5.png

  6. I hope so. Besides, the way I figure it, they can always re-edit my results to alter the subtler things right? And besides, no one else is stepping up, and I would like to see all the GP and UGP preserved. I've already snagged GP80u, so we'll see how long it takes me to get through that before I make any kind of commitment to the rest.

     

    Yes, that's right.  Get in and get you're hands dirty that's the only way you will learn.

    • Like 1
  7.  I'm curious, would the OP have preferred an alternate future where the NX dominated over the other systems and Sony/Microsoft was a "total failure" for not matching the NX's specs?  Or does the OP want all systems to be equal, leaving the consumer to choose between 3 identical systems based solely on their exclusive games?

     

    It seems to me that wishing any system to fail is antithetic to a love of gaming.  Sure, I remember what it was like as a kid when I could only afford one system and wishing that it could play ALL the games so I wouldn't miss out, but the reality is that a one-system world would see a decrease in innovation, and likewise if all systems were more or less equal in capability.

     

    It's true that if there are three systems running ports of the same game, the least powerful system is likely to have the least desirable port.  Nintendo has struggled with 3rd party support because most 3rd party developers are lazy and just want to port their games to all platforms as is to minimize effort and maximize profit.

     

    However, so long as a system's hardware can offer something the others can't, game designers have an opportunity to take advantage of that difference and offer something unique.   Nintendo's strength for some time now has been to create hardware that provides the developers with that opportunity, should they be up to making the effort.  Many developers couldn't be bothered to try taking advantage of a single system's unique strengths, and so Nintendo is unlikely to ever lead the pack again, so far as the home console market goes.  But making their system specs comparable to MS and Sony could actually be harmful to everyone in the long run, since the world simply wouldn't need 3 consoles that were more or less identical.

     

    - OP starts by saying he wishes they would  fail so they can make games for PC. I assume he also means other consoles.  This is fair.

    He then makes the argument that Nintendo should give up the Blue Ocean Strategy.

    This strategy argue that companies can succeed not by battling competitors, but rather by creating ″blue oceans″ of uncontested market space. 

    It's fine that Nintendo made a handheld, it's a good money maker for them.  I and many others want to see Nintendo move Miyamoto to the handheld division while another division can develop new games for the current generation without the input from Nintendo's old management.  Like Goldeneye 2 if they hadn't been so abusive to Rare. 

     

    - Sometimes failure is the springboard to success.

     

    - Only the Japanese would make such a weak console and then blame the developers of being lazy.  You need to respect the amount of work that goes into a game.  Millions of hours in some cases of highly skilled workers.  When they tell you to make it fit on a cartridge, this is when we have to refuse.

     

    - Developers enjoyed programming the controls to work on Nintendo's Wiimotes but many games are more fun to play with Pro controllers.  So it wasn't the unique input device for Wii but rather that the hardware was too  far behind technically for developers to tweak.  They needed major overhauls at least.

  8. I just want to confirm that all pages are consistent in height and width because the're scaled proportionally.  I followed Eday's guide for editing which states, "The general standard dimensions for a scan is 2100 pixels high, or 2200 pixels tall if that gets the width of your pages closer to 1600 pixels wide."

     

    If you quit watching after 4 minutes, then I did my job. :)   This is some boring and tedious stuff, so it's best to have a system where you can take breaks and return while waiting for something.

  9. This whole subject was born out of one person's disappointment in the yet to be released hardware and it's potential specs or lack of them. Somehow it got derailed into some sort of critique of past and present consoles, all of which someone somewhere probably had some beef with their specs at the time of their release too.

     

    I guess people thought Nintendo would one-up Sony and Microsoft in the hardware stakes yet when you look at it they actually haven't done that since, well, I'd hazard a guess and say the SNES.

     

    The reality is that Nintendo don't have the funds to fight the big fight anymore. Sony have a gaming and appliance division to draw on. Microsoft has the world of PC operating systems and application suites to derive additional funds from, and Surface is finally making them money as well with the Surface 4 releases. Nintendo have their gaming and that's pretty much it. Add to that the increasing costs of development of consoles and games which increases the price of products to the end-user and you can see that they have to sell LOTS of everything to make money. If you sell a console at cost and everyone pirates the games you are in a world of hurt. If you drop the price of games but increase the console cost the buying public start to do the sums to see if they can afford it when if it were lower it might be more of an impulsive purchase. 

     

    Someone here said previously that Nintendo probably got offered a cheap price from Nvidia to use their chipsets in the Switch. I'd put money on it that is exactly what happened. AMD is in every lounge console at present and it's generated not only income for AMD to be able to invest in the R&D for new video and CPU designs but I believe it's also had a big impact of their design thinking to the point where they are once again knocking on Intel/ Nvidia's doors in performance terms. That's got to hurt Nvidia even if only from a marketing perspective so offering the same chipsets used in their own Android based console at bargain prices to Nintendo makes sense.

     

    As with everything, it's how Nintendo's and 3rd party programmers get to grips with Nintendo's underlying operating system that will determine it's viability over the next couple of years. Interesting times ahead!!!

     

    I think Miyamoto should be moved to the portable division and Nintendo should do something new in another division where new artists can create games without Miyamoto getting jealous and ruining new and different ideas.

     

    There is no way Nvidia gave a better deal than AMD would have.  No way.  Nintendo is reacting out of desperation when they drafted the switch last January.  They probably thought AMD was going to be a day late and a dollar short but the fact is, if Nintendo would have pushed the release date from March 2017 to September 2017 latest, they would have got their graphics chip that used half as much power for the same price and more performance.

    • Like 1
  10. I'd like to share my process for editing magazines.
    I use Photoshop CS6 inside a VM Workstation 12.  I like using the VM Workstation because if my power goes out or something goes pear shape with my computer, the workstaton remembers everything the way it was, even on a different computer.  It's also a good way to multitask my day to day stuff without having retromags stuff in the way.

    So I have been editing Marktrade's raw scans which he made available on archive org.

    I've made 3 videos of me working with the scans inside Photoshop that may or may not be helpful.

    I start by dragging a page with alot of text to make my template.
    I plumb it and line two corners up with the desktop.
    With rulers on and set to pixels I resize the image while holding shift so the width is between 1600 and 1700 pixels.
    I crop the desktop to fit the page plus a couple pixels on each side.
    I then drag another high text page onto desktop and resize it.  This time I pay attention to the percent it takes to resize it to my template plus a pixel or two on each side.
    Now I drag all the raw pages onto the desktop.
    I hide all but one layer and then select all the layers in the layer panel.  I press Ctrl + T and then enter the percent needed for all the layers.



    I run a script that rasterizes all layers
    http://www.mediafire.com/file/rv63nv3d71rya8a/Raterize+all+layers.jsx

    Now I start from the first layer and only worry about plumbing the image and centering it on the desktop.
    No editing yet.



    Everything is plumb and in my layers and saved to one file.
    I can work away at this a few pages at a time.
    I use Healing brush alot.  Normal mode when I can and replace when I'm close to the edge of the page or edges within the artwork.

     

    How do you all do it?

    • Like 1
  11. I'll also take this opportunity to point out a list of highly powerful (for the time) consoles that didn't do as well as their contemporary competition:

     

    -Turbographix 16 / CD

    -3DO

    -Jaguar

    -N64

    -Dreamcast

    -Xbox

    -PS3

     

    I've owned, and loved games on, four of those systems. At the time, I do believe all of them was the most powerful console on the market, at least for some time. However, despite that, to varying degrees, they failed to live up to their full potential. I personally would be surprised if the PS2 didn't sell more than all of those listed above, combined.

     

    Does power matter? Sure, to some more than others even. Does it enable the developer to make a great game? Not necessarily. A great developer can make a great game within the limitations of the hardware. That, to me, is the impressive part of gaming.

     

    They sold the same.  Playstation 2 sold tremendously because American zealots had a good experience with PS and felt an attachment between their childhood memories and Sony's first console.  Japanese bought only PS2 and 25 M of them.  China didn't allow sale of foreign videogames,  but counterfeit was widely popular.  The life of PS2 was longer than any other console.

     

    People try to explain how good N64 was because everyone had both N64 and PS but by the time PS2 was out people picked the winner and rejected the loser Gamecube.

     

    You want to tie the failure of these console with the graphical capabilities, I want to add my opinion to it.

     

    -Turbografx 16 / CD  Failed in US, did not bad in Canada and did very good in Japan.  Nintendo had exclusive deals with game developers in US and destroyed any competition for the entire lifespan of NES.  Genesis was the underdog who brought it's widely popular arcade games to the home and were the first to have mature games.

    -3DO  3DO was only about $1000 at launch but compared to a similar spec computer it was a third the price.  Too much money for a multimedia game console right now.  Wait for 3D accelerators

    -Jaguar  Atari name not popular, price is too high.  Two 32 bit Motorolas combined didn't do well.  CD games were multimedia and not real games.  Wait for 3D accelerators

    -N64 I think the early launch of the new kid in town and the preorder of the Playstation exclusive Final Fantasy VII was the signal that N64 was in trouble.  Had some fun party games and of course Goldeneye but everyone bought Playstation

    -Dreamcast 

    -Xbox   They called it the Xbuck$ because it cost $100 more for a while but Xbox is far from failure.  Microsoft is actually doing well.

    -PS3  This was actually less powerful than 360 and the 360 sold about 3M more worldwide.  Also if you subtract all sales in Japan, 360 sold about 28M more.

  12. Made bold for emphasis, this is an important takeaway here. Rational discourse, it is what forums (such as Retromags) are for. I have an opinion, and I can defend it. If you can present a logical counterpoint without resorting to childish behavior, perhaps you can convince me of your counter point. Hard to take anyone seriously if they can't present a logical argument though...

     

    Kiwi presents a solid argument in favor of Nintendo, being that they take risks, and without risk taking, we have a stale gaming market. Hardware manufacturers, interesting to some as they may be, I couldn't name even a single accomplishment they've made, no particular risks they've taken. AMD, Nvidia, Tandy, Macintosh, it is literally all a big blur of PC gaming to me. This will make you cringe, but I honestly don't even KNOW what sort of chipset I have in my computer. It's literally ten years old. TEN!! How, oh how can I possibly manage to live another day with such an antiquated slug of a computer?

     

    ...but wouldn't you know, I could name you when just about every Nintendo system came out, and what it brought to the table. Weird how that works.

     

    It made me laugh as I waited throughout 2016 for news on the Switch.  Everybody thought it was going to be roughly Playstation 4 Pro level hardware, even the fanboys.  Then late summer there was a leak from credible sources telling us it is a handheld you can plug into the television with the power level of an Nvidia Tablet.  The Nintendo fanboys began going into damage control mode for Nintendo saying graphics don't matter, gameplay does.  Then more leaks came out about the exact chips used and the engineers proceeded to derive the capabilities.  Well the results were disappointing to say the least. 

     

    We expected Nintendo to take a risk and not only build a powerful system, but to gain 3rd party support and evolve their own brand of characters into true 4K. Instead, they achieved none of these.

     

    Now I come here and besides the original poster who seems unhelpful at best, I find a bunch of yes men who kow-tow to whatever decision Nintendo makes like they are somehow innovating with a child's gameboy.  Most people here don't even plan on owning a recent Nintendo product, so it's easy to talk about something you know very little about yourself when you have no skin in the game.

  13. You're right, the strongest graphics are generally what will sell best to Americans (the 8 bit era being the exception).  Which is why Microsoft would be wise to ensure that they have the strongest graphics.  Nintendo isn't trying to be #1 in America, though, so having the best graphics is not a priority for them, as such things aren't the determining factor of success in Japan.

     

    At any rate, I agree that it seems very unlikely that Nintendo will outsell Microsoft or Sony in America.  As for who will win in Japan - Nintendo or Sony - that's a far more interesting debate, I think.

     

    Simply put Japanese exceptionalism is why Japanese reject Microsoft like it's the plague.

    First we need a brief history lesson.

    The majority of the gene pools in China and southeast asia as well as Japan originated out of Afrika as homo sapiens about 60k years ago and none so far have indicated homo erectus genes.

    During the last ice age approximately 15k years ago, Japan was connected to mainland China as well as Taiwan, Korea and what is now called Russia by land which is now submerged.  

    Japan's first migrants came to Okinawa from China and Austronesia about 35K years ago.  The Ainu came from Siberia and settled in Hokkaido and Honshu about 15K years ago just before the water began to rise and the Jomon arrive during the Ice Age.

    These classes of people and the belief that they are a special type of being has led to what is know as nihonjinron.

    Nihonjinron more or less means Japan as a people and society really like to market itself as utterly unique and in a class of its own and still affects the country socially politically and is baked in to their culture.

    Many Japanese unknowingly feel this superiority.  It can be obseved by these points.

    1 The japanese race is uniquely isolated and have no affinity with any other race.

    2 Isolation is due to the circumstances due to living on an island.

    3 Grammatical structure and unique lexicon  Sapir-Whorf hypothesis "the structure of a language determines or greatly influences the modes of thought and behavior characteristic of the culture in which it is spoken. "

    4 Japanese psychology is influenced by the language

    5 Japanese social structure have different human associations women in the household vertical strategic management

  14. Ok, not all of them. Cause 4K HDR rocks. And better VR. But still. I've played my Wii U more the last 3 years.

     

    Exactly.  Everybody benefits from graphical upgrades.  Whether it's 4K or VR.  You need to step into the 2016 offerings from Intel Nvidia or AMD.  I played Forza Horizon 3 on my PC and it was a rush of adrenaline.  No need to attack me, I have already accepted that Nintendo is only interested in developing for Gameboy level specifications.

  15. Something tells me you haven't been paying attention too terribly much. I almost bought a Wii U simply because of Mario Kart 8, and how gorgeous it was. Maybe my eyes deceive me, but it certainly didn't appear to look to be using the same graphic models as the old SNES version...

     

    Beauty is still, despite thousands of years of art, critics, and consumers, still in the eye of the beholder. That much will always remain true, and you will always have people like me (and I suspect the majority of folks on here) who place priority on gameplay over graphics. Example? I spent about two hours playing Tekken 2 yesterday. Still holds up really well, and I had a great time playing it.

     

    All that said, I am eternally grateful to folks like you Jake, who will settle for nothing less than cutting edge technology. You make it possible for people like me to play the same technology ~5 years later, at relatively dirt cheap prices, and have the same gaming experiences, albeit a few years later. I can deal with that. I'm a car guy, and as much as I LOVE some new cars, my newest one is 17 years old. Let someone else take the depreciation hit... :)

     

    And maybe you haven't been paying attention, cartoons have always scaled well when compared to live action film.  Nintendo games are essentially a cartoon and so they scale well on the Wiiu or any console for that matter.  When the Wiiu tries to play the big boy games it craps the bed.

     

    ezh9xP2.jpg

  16. I wonder if the future of video gaming in America will be harmed due to the lack of appeal to children.  I saw it happen with the comic book industry.  Back when I was a kid, comics could be found everywhere, at affordable prices and mostly written to appeal to kids.

    At some point after the speculator crash of the 90s, comics matured and began featuring much better art and stories, and yet the sales dwindled year after year because they no longer appealed to children, so there were no new generations of comic book readers to replace the old.  The average comic book reader today is probably in their 40s, and at $3-4 per issue, they aren't within most kids' means anymore.

     

    Looking through the Entertainment Software Association's sales, demographic and usage data report of 2016 makes me wonder if video games in America face a similar future.  Average game player age: 35.  Only 27% of US gamers are under 18 (think about how different that was back in the NES/SNES heyday).  Also interesting is how gaming platform statistics in America are the exact opposite of Japan.  In the US, the most used gaming device is the PC, followed by console, smartphone, and last by far, handheld systems.  This, more than anything, shows why Nintendo is never going to please all American gamers, since they have always focused on pleasing the Japanese market first, which means handhelds first, followed by smartphones and consoles, with PC gaming being hardly a blip on the radar of most consumers.

     

    Still, at least by appealing to kids, Japan is creating new generations of gamers for the future.  If the majority of American gamers today are adults who began gaming as children on the NES 25-30 years ago, then what happens in another 30 years if there aren't new generations of kids to replace them?

     

    "The 2016 Essential Facts About the Computer and Video Game Industry  was released by the Entertainment Software Association (ESA) in April 2016. The annual research was conducted by Ipsos MediaCT for ESA. The study is the most in-depth and targeted survey of its kind, gathering data from more than 4,000 American households. Heads of households and the most frequent gamers within each household were surveyed about their game play habits and attitudes."

     

    The US has approximately 230 million people and 4000 homes is too small to give an accurate measure.  They ask these people if they play video games at least 3 hours a week and a videogame is defined as being played on a console, desktop or smartphone.

     

    Maybe 1000 of these women played candy crush or angry birds while waiting for a hair appointment meanwhile 1000 dudes shelled out hundreds of extra dollars for some new games on their desktop and played for 12 hours in one weekend.

  17.  

    DRM - And consoles are any better? Not that I can tell if you look at GOG.com for example. 

    Steam - great collection of older and current games quite often for excellent prices when you factor in their sales etc

    Origin - not as good as Steam but the only way to play EA games. You can include UBIPlay in this too .....

     

    The above really aren't all that different to the console environments like Xbox Live which means there's no disadvantage there

     

    Digital Activation - I'll give you this one although really, the consoles have esoteric disc formats which form the basis of protection along with mandatory accounts anyway, so I'm not sure how PC's requiring activation hurts when you factor in copy protection formats like Safedisc have been rendered obsolete by the latest Windows 7/8/10 updates. Disabling protection on the disc in favor of activation in theory allows for software backups once again.

     

    Always on connection requirements -  Depends what you want to play I guess .....

     

    Console Ports Gone Bad - Why on earth would anyone want a console port on a PC in the first place? They're generally fairly crap games with poor file saving and linear game-play in the majority of cases. Ugh!!!! As far as I can tell with Batman: Arkham Knight it sounds like they bit off more than they can chew touting features like 4K gaming etc. With the consoles pretty ordinary specs they had to dumb it down to get them running properly in the first place so either they overloaded the PC version or they simply have crap coders. I think it's a case of both scenarios on this one.

     

    Buying a new video card - at least you can actually do that for a PC. Try that on any other platform. Nope ...

    The whole point is that PC's are indeed upgradable unlike any other platform. Logic dictates that if a company codes for a given specification then in theory, every upgrade from that point on results in better performance. I know the counter argument is that software developers don't have a defined standard to code to but but as long as they define what specs they have set as a minimum criteria then it's up to the consumer to make a decision on whether they need an upgrade or not.

     

    Forgetting all the above for a second, there's one undeniable reason for PC gaming..... Emulation. Nothing can touch a PC for emulating older gaming systems. Trying to keep consoles like the Dreamcast going when Sega has abandoned production of GD-R drives etc mean the PC represents the only way of retaining your ability to play it. Factor in the ability to use all manner of controllers (you can even use Wii controllers and Nunchucks for example) along with emulators for pretty much every older system ever created and that alone is worth it in my books.

     

    I agree with all of this.  Are you sure your ready to join the 4K master race?

     

    It is a pain in the butt to organize EA games from Steam games and Blizzard online only games but you have to take the good with the bad.  The good is you get all the benefits of previous console generation but you also need to adapt to the problems that go with it.

     

    I installed VMware so I could have Windows 7 in a virtual operating System.  This helps remove the burden from the main operating system and also like Kiwi said, Windows 10 breaks securerom so hundreds of games like Battlefield 1942 no longer work.

     

    Also I can have another copy of windows 10 that is used solely for retromags editing.

  18. I looked at the pic for about a minute and I don't know which games they're selling.

     

    That's a natural response, just like the Swedish guy who had to amputate his cock after it froze inside a snow-woman.

     

    It's not just the tits for me, it's the whole package.

     

    bLNQiKH.gif

  19. I don't know any American 8-year-olds, so even though this statement doesn't sound right to me, I'll take your word for it.  However, I can empirically proclaim with 100% assurance that this is categorically untrue in Japan.  Hardly anyone uses a PC for gaming, and those that do are adults.  Nintendo's success in Japan is largely dependent upon their successful marketing of their products to children, which is why their handhelds have always dominated the Japanese sales charts over the home consoles, which are targeted to a smaller audience of older gamers with more disposable income.

     

    If all American children are mainly PC gamers as you say (really?), marketing to America may be a lost cause and Nintendo's profits will suffer.  But until they do something to alienate their core market of Japanese handheld gamers and children, Nintendo as a company is safe as houses and won't be going the way of Sega anytime soon, even if they pull out of the American market entirely (which they won't).

     

    I get it Japan like handhelds, or maybe just Japanese style games?

     

    Children are not allowed to play unsupervised on a computer yet it is the one thing they desire most.  Parents instead compromise with their children with Nintendo.  But a computer is what they really want or at least an Xbox.

  20. There sure is a lot of elitism being tossed about here.  The irony of all this whinging being, if all the "peasants" likewise turned their noses up at anything and everything that wasn't on the bleeding edge, the elites would have nothing to feel superior about and would be afflicted with perpetual sad face. :P

     

    If console peasants were happy with bad graphics it wouldn't affect computer gaming one bit.  Nintendo Switch however is targeted to 8 year olds where I live.  Every 8 year old wants a computer to play games but hardly any computer gamers desire a Nintendo. If they do have a Nintendo it is likely to signal how virtuous they are but it seldom gets used because they are either on the computer or one of the notable consoles.

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