P.S.X. (short for PlayStation Experience) was an unofficial magazine covering PlayStation games and accessories. It is one of the first PlayStation mags in the U.S. (along with PSExtreme), and it was Ziff Davis's only PS publication until they acquired the rights to run Official U.S. PlayStation Magazine in 1997.
It began life as a one-off special published by Sendai in the late summer of 1995. After the PlayStation's successful Christmas season, Sendai ramped the publication up to a bimonthly schedule, putting it in the same category as Mega Play and Super NES Buyer's Guide. Todd Mowatt was editor-in-chief of both this magazine and Cyber Sports, working on the two titles in alternating months.
Unlike those two publications (which were mostly filled with recycled content), P.S.X. featured a more modern design style and a somewhat more mature level of writing. Reviews were similar in style to Computer Game Review, with every game getting a page, a long spout of review text, and three scores out of 100 by three different editors.
When Ziff Davis bought Sendai in 1996, the publisher decided to make P.S.X. a monthly, and by mid-1997 the magazine was already more robust and popular than PSExtreme. Ziff closed the magazine a month before launching Official U.S. PlayStation Magazine in October 1997; its final issue coincides with PSM's first.