Content
Now You Can Completely Master the Magic!
To become the Master of Magic, you must be city planner, politician, accountant, general, engineer, and of course, wizard. Simply, there's more to being a trans-planar overlord than knowing a few fancy parlor tricks. Before your opponent Calls the Voice to flatten your cities, loosen your coin purse strings and spend a few gold pieces to learn how to become the Master of Magic. Remember, it's you against the world, and we'll show you how to make that a collect call.
Written by Master of Magic insiders with the complete support of SimTex Software's design team!
Offering more tables, strategies, and tips than you can shake a wand at, this book gives you:
- Early tactics to quickly lay the foundations of the mighty empire
- A complete analysis--with copious supply of tables and formulas--for all 200+ magic spells
- Detailed tips and techniques for using every wizard skill and playing every race
- The ultimate roll call of Heroes
- Battlefield strategies, and how to best ensure that you emerge victorious
- Economics mastery--empire building by the numbers
- A diplomatic guide that reveals what the computer-controlled players really think
- And much, much more
Written by Alan Emrich, Petra Schlunk, and Tom E. Hughes, Jr.
Cover price is $19.95 US / $27.95 CAN / £18.49 Net UK