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Mortal Kombat II boxart (PAL) (UK) custom made by @Adrian77
Adrian77 posted a gallery image in Video Game Box Art
Releases by Date (by platform) 1993 (Arcade) 1994 (DOS) 1994 (Amiga) 1994 (Game Gear) 1994 (SEGA Master System) 1994 (Game Boy) 1994 (SNES) 1994 (Genesis) 1995 (SEGA 32X) 1996 (SEGA Saturn) 1996 (PlayStation) 2007 (PlayStation 3) The Mortal Kombat fighters, plus several new ones, return for a tournament held by the evil Shang Tsung of the Outworld. The action is one-on-one as before, and famed for its high level of violence and blood (other than the sanitised Nintendo version). There are 5 difficulty levels and optional credits, as well as the usual two player mode including same character duels. To win the main tournament, the player must beat each of the other human players, before taking on Shang Tsung, Kintaro and finally Shao Kahn. Players have a range of punches and kicks available, as well as flying kicks, uppercuts, roundhouses, and the special moves, which vary for each player. These include throws, uppercuts, long-distance bullets, bicycle kicks and a teleport feature.-
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Title says it all really. The scans I need right now are: Issue 148 Issue 158 Issue 160 Issue 161 Issue 167-236 Issue 249-285 That's all the ones I need. ^-^
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Hello, I am scanning some japanese The Super Famicom magazines, I created this post for if anybody are interested in this magazine, here we can share info and help to try to complete the series. Please any comment leave below. Thank you. There are 3 issues in retromags and I have two in my archive place. The Super Famicom 1992 No. 22 The Super Famicom 1995 No. 23 The next issue will be The Super Famicom 1995 No. 19 I fixed the cover, any moderator can put is as dababase image if he/she wants. it is in my twitter the clean cover and original one if I put here it appears very big. https://twitter.com/SnesLegacy Regards.
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Hi everybody, when the SNES Classic was released, I decided to compile all of the content that was covered in Nintendo Power for each game (including the comics). Before I knew it, I was spending quite a few hours looking through every issue, referencing various indexes, cropping pages to fit better with one another, etc. I've already spent way more time on this project than I wanted. If anybody wants to do whatever would be needed to make these suitable for distribution on Retromags itself, feel free to edit and redistribute: http://www.videogamescrapbook.com/download/nintendo_power.php Also, I'd appreciate a quick thanks if anybody likes my efforts since part of me wonders if I wasted my time. For example, I also included a 100 page document focused on Super Mario 64 in anticipation of Super Mario Odyssey. I think it's really neat to be able to see all of the beta images of a game, the maps, strategies, codes, arena scores, ads, etc. all in one place without having to seek multiple magazines to see it all. Some of these compilations even act as the closest thing to an official Nintendo Player's Guide for the games that never had one (such as Super Punch-Out!!). Another highlight of course are the comics, some of which I couldn't find a full CBZ version anywhere else. Enjoy!
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List the 10 best SNES games you ever played. Your opinion, I don't give a crap what anybody else on the 'Net says, hold them out proudly. Show us your mettle. Ten SNES titles. You can do this, people. Make me proud. *huggles* Areala
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Hey, I found a cool retro-gaming websito called "Retro-Sanctuary". http://retro-sanctuary.com/Top%20Games%20Main.html He's done lists for NES, SNES, and Megadrive, and even more recent consoles like Gamecube and Dreamcast. Check 'em out; maybe you'll find an overlooked gem.
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Hi there. I have never searched for it (or maybe the question has been asked before), but anyone knows why some SNES got a brown-like tone and others not? Here as example is my SNES: Regards, Glabrezu.