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Computer Gaming World Issue 16

ISSUE: 16Content

Features:

  • Seven Cities of Gold: The View From a Playtester (Sandra Carlisle playtested Dan Bunten's game. Enclosed is her report, along with some insights from Bunten on how the game came about)
  • Universe: Dual Views (Nick Fitzsimmons and Hosea Battles, Jr. each offer their takes on Omnitrend's massive four-disk space sim/adventure/RPG/time sink)
  • Mig Alley Ace: Review (David Patton reports all systems are go on this arcade-style flight combat sim)
  • Questron: A Review (James McPherson reviews this Ultima-style RPG)
  • To Market, To Market To Buy a Fat Pig: Two Games From Blue Chip (Johnny Wilson looks at a pair of financial sims from Blue Chip Software: Tycoon and Baron)
  • Broadsides: A Replay (What happens when Jay Selover is plucked from history and thrust into command of John Paul Jones' ship Bonhomme Richard during its legendary battle with the Serapis?)
  • Chancellor of the Exchequer: Review (Stewart MacKames shows the good, the bad, and the ugly of guiding Britain of the early 1800s through its economic development)

Departments:

  • Taking a Peek
    • Computer Title Bout (Atari)
    • Jupiter Mission 1999 (Atari)
    • I.Q. Baseball (Apple)
    • Dragonriders of Pern (Atari)
    • SunDog: Frozen Legacy (Apple/Mac)
    • Flak (Apple/Atari/C64/PCjr.)
    • Sorcerer (Many)
    • Napoleon at Waterloo (Atari)
    • Rome and the Barbarians (Atari)
    • Airsim-3 (Apple)
    • Spitfire Simulator (Apple)
    • The Return of Heracles (Apple/Atari/C64)
    • Stellar Defense (Apple)
    • Wiztype (Many)
    • Rails West (C64/Apple)
    • Droids (Atari/VIC-20)
    • Nightstrike (Atari/VIC-20)
    • Zaxxon (C64)
    • Slamball (C64)
    • The Dallas Quest (C64)
    • Star League Baseball (C64)
    • Terrain (C64)
    • Beach Head (C64)

    [*]Inside the Industry (This month, Dana Lombardy wants to know where you buy your computer games, and how many you purchase on average every thirty days)

    [*]Scorpion's Tale (Scorpia invites us in for a refreshing mug while she enthralls us with the tale of Infocom's Enchanter)

    [*]Industry News

    [*]Commodore Key (Roy Wagner looks at some of the joys of being a Commodore 64 owner)

    [*]Tele-Gaming (FRPG gaming via BBS is Patricia Fitzsimmons's topic for this month)

    [*]Atari Playfield (Everybody who owns an Atari knows it's the best for gamers, and David Stone defends this position)

    [*]The Learning Game (Bob Proctor has a slew of new software titles for young learners):

    • Early Games For Young Children (Apple II/IIe/Atari/C64/IBM/TRS-80/VIC-20)
    • Learning With Leeper (Apple II+ or IIe)
    • Stickybear Bop/Stickybear Basket Bounce (Apple II/IIe)
    • Stickybear Opposites/Stickybear Shapes (Apple II/IIe)
    • Early Games Music (Apple II/IIe/C64/IBM)
    • Facemaker (Apple II/IIe/Atari/C64/IBM)
    • Spellicopter (Apple II/IIe/IBM)
    • Troll's Tale (Apple II+/IIe)
    • Police Artist (Apple II/IIe)

    [*]Micro-Reviews

    • Under Southern Skies (Apple II)
    • Movie Maker (Atari)
    • Bruce Lee (Atari/Apple/PCjr./C64)
    • Chivalry (Apple II)
    • The Alpine Encounter (Apple II)
    • Planetmaster (Apple)

    [*]Chip and Ferb (Mark Eliot's comic strip about a user trying to outwit his computer)

    [*]Reader Input Device

    [*]Game Ratings

Notable Stuff:

  • A banner reading, "For the Owners of: Apple - Atari - C-64" now appears on the cover in the upper-left corner.
  • The reference to Psalm 9:1-2 appears on the masthead.
  • Because Dan Bunten contributed to the Seven Cities of Gold article, thus increasing its size beyond that of a normal review, his "Dispatches" column does not appear in this issue.
  • Scorpia's got another change-of-address. But this should be the last one for a while.
  • Universe cost a whopping $89.95 upon release in 1983, equivalent to a price tag of roughly $200 in today's dollars.
  • David Stone joins the magazine this month with his Atari Playfield column, replacing Allen Doum's previous Atari column.
  • CGW incorrectly refers to outgoing columnist Allen Doum as 'Allen Doom'. If I were Doum, I'd have changed my name immediately and started a gothic industrial band.
  • Two "Chip and Ferb" strips this issue. Woohoo!
  • Several columns went MIA this issue without any warning, including Jon Freeman's "The Name of the Game" and Bruce Webster's "Silicon Cerebrum". Maybe they sent Freeman to his happy place after all?



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Information

    Title: Computer Gaming World Issue 16
    Month: June/July
    Year: 1984
    Publisher: Ziff Davis Media
    Editor: Russell Sipe
    Pages: 48
    Price: $2.95
    Country: United States
    Language: English
    Votes: 0

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