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Computer Gaming World Issue 2

ISSUE: 2Content

Features:

  • From the Editor (Russell Sipe sees the Computer Gaming World as a 'sleeping giant' prepared to awaken. He couldn't be more right.)
  • Hobby and Industry News (Books, software, hardware, there's more coming every day!)
  • Initial Comment (Titles received by the magazine to be reviewed at a later date)
  • Rewriting History on the Computer: Napoleon at the Battle of Leipzig (Robert Billings takes five pages and explains how the battle changed when he fought it in Napoleon's Campaigns: 1813 & 1815 for the Apple II)
  • The Swordthrust Series: A Survey (Deirdre Maloy delves briefly into the five scenarios available for 1981's SwordThrust on the Apple II)
  • Galaxy: Designer's Notes (Tom Cleaver explains the development of his Galactic Empires and Avalon Hill's re-publication of it under the name Galaxy)
  • Castle Wolfenstein: The Way Out! -- Maybe! (Graham Masters, Jr. and Bob Boyd offer a tantalizing map of the popular Apple II game with a minor caveat: it might be wrong. First person to verify the map as correct, or submit corrections to fix it, wins a one-year subscription.)
  • Atari Arcade (John Anderson gives some quickie reviews of new Atari software)
  • The Greatest Baseball Team Of All Time Tournament (Part 2) (Stats for the last four teams and a revised deadline for results submissions)
  • A Computerized Crossword Puzzle (It's a crossword puzzle. About computer stuff. Answers in the back.)

Reviews:

  • Napoleon's Campaigns: 1813 & 1815 (Apple II)
  • Tanktics (Apple II, Atari, PET, TRS-80)
  • Operation Apocalypse (Apple II)
  • How To Master the Video Games by Tom Hirschfeld (Book)
  • Webster's Microcomputer Buyer's Guide (Book)
  • Genetic Drift (Apple II)
  • Red Alert (Apple II)
  • Wall Street (Apple II)
  • Cartels & Cutthroat$ (Apple II)
  • Escape From Arcturus (Apple II)
  • Mission: Asteroid (Apple II)
  • Mystery House (Apple II)
  • The Wizard and the Princess (Apple II)
  • Zork (Apple II)
  • Blitzkrieg (Apple II)
  • Ultima (Apple II)
  • The Battle of Shiloh (Apple II)
  • The Shattered Alliance (Apple II)

Notable Stuff:

  • Nice nod to 2001: A Space Odyssey on the cover, isn't it?
  • The reference to Psalm 9:1-2 appears on the masthead.
  • Want to subscribe to CGW? $11 US, $15 Canada, $19 anywhere else in the world.
  • Whoops! We forgot to mention Chris Crawford is employed by Atari last issue. Also, here's a list of all the Democrat candidates we left out of last issue's "Political Apple" column.
  • On-Line Systems (the precursor to Sierra) launched the multi-disk Time Zone graphical adventure, written and designed by Roberta Williams on the Apple II in January of 1982. The price? $99.95. Adjusted for inflation, this computer game would have cost $242 in 2014. And gamers balk at paying $50 for a new release today...
  • The review for Cartels & Cutthroat$ neglects to mention the system for which it's available.
  • Same with Zork, although it was (eventually) released for virtually every personal computer system known to man.
  • And Ultima. Seriously, guys and gals, we need to know what system you're reviewing on here, even if most reviews this issue are for the Apple II.
  • One Timothy D. Finkas has a small ad for his freelance illustration work. His style looks like it would fit right in with TSR's in their first edition AD&D books. Wonder what became of him? (Update: Mr. Finkas passed away from pancreatic cancer in 2013 at the age of 54...)


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Information

    Title: Computer Gaming World Issue 2
    Month: January/February
    Year: 1982
    Publisher: Ziff Davis Media
    Editor: Russell Sipe
    Pages: 40
    Price: $2.75
    Country: United States
    Language: English
    Votes: 0

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