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Electronic Games LC2 Issue 14

ISSUE: 14Content


  • 3DO
  • Atari Jaguar
  • Sega Genesis
  • Sega CD
  • Super Nintendo Entertainment System
  • Nintendo Game Boy
  • MS-DOS
  • pinball


(TOC transcription follows, with (notes) and bullet lists added for clarity)


Nintendo Game Train

Our editors take a ride on the Zelda Express, and bring the story back to our home station. ('All Aboard the Nintendo Game Train: The Nintendo Zelda Whistle-Stop Tour' by Russ Ceccola)

Inside Info on 3DO

This upcoming system has raised a lot of eyebrows and expectations. Will it live up to its billing or fall short of the hype? ('3DO: Super System or Super Hype? - EG Find the Truth About 3DO' by Ed Dille)

Letting the Jaguar Loose

Atari's new video entertainment system is yet another entrant in the quest for your gaming dollar. Will the Jaguar have a roar or just a whimper? ('The Jaguar: Hand On - Atari Prepares to Show Its Claws' by Bill Kunkel)

Stallone's First Game Shoot

Sylvester Stallone is famous for making action-packed movies. EG checks out his gaming debut with Demolition Man. ('Stars of the Interactive Screen - Stallone's First Game Shoot' by Bill Kunkel; includes 'Demolition Man: The Movie' sidebar)

Player's Guide to Scary Games

EG's editors look at the best in video, PC and multimedia horror games. (a collection of related articles:)

  • The Chill is the Thrill: A Hearseful of Scary Games for Halloween (by Arnie Katz; includes 'Scares on the Small Screen' sidebar by Bill Kunkel)
  • Decking Onto the Bloodnet: A Preview of MicroProse's Cyberpunk-Gothic Opus (by Ed Dille)
  • Revisiting an Ancient Evil: ICOM's Dracula Unleashed Brings New Life to the Undead (by Ed Dille)
  • ICOM Unleashes Dracula for CD-ROM: An Interview With the Vampire's Producer (by Scott Wolf)
  • Contacting the Unknown: A Look Inside Rosemary West's House of Fortunes (by Joyce Worley)
  • The Nightmare Tape: A look at the videotape game (by Russ Ceccola)

The New Face of War (by Ed Dille; includes 'Classic Wargames' sidebar; this feature in not listed in this issue's TOC)

Secrets of Aladdin: A Behind-The-Scenes Look at the Creation of Aladdin from Sega (by Russ Ceccola; includes 'Preview of Capcom's SNES Aladdin' sidebar; this mini-feature is not listed in this issue's TOC)

EG Sports Special

We scout the best and brightest stars of football, soccer and boxing simulations. (a collection of related articles:)

  • Touchdown: Video Games: The Gridiron Action Comes Alive On Video Consoles (by Bill Kunkel)
  • Park Place: Pigskin Central: The Master Programmers of the Gridiron (by Bill Kunkel)
  • Grandstand Manager: Statistical Simulations Create Real Sports Action (by Arnie Katz; includes 'Stat Simulations vs. Fantasy Sports' and 'The Future: Wait Till Next Year!' sidebars)
  • A Stunning Soccer Simulation: An Advance Look at Tony Meola Sidekicks Soccer (by Arnie Katz)
  • Kicking Up A Storm: EG Previews World Soccer 94 (by Frank Laney Jr.)
  • Pele Makes His Move! Soccer Great Inspires Cartridge (by Arnie Katz)
  • Knock-Out Software: Video Boxing Heavyweights Continue To Hit Hard (by Bill Kunkel)
  • Give Me Some Sugar! An Interview with Sugar Ray Leonard (by Bill Kunkel)
  • Basketball, Barkley Style: Charles Barkley and Accolade Create a Dream Team (by Bill Kunkel)


Power On! - EG: Year 2 (editorial by Arnie Katz)

Feedback ('Feedback: Letters From Our Readers')

Hotline ('EG Hotline' compiled by Joyce Worley & Ross Chamberlain; news section)

  • Superman to Die in 1994 Cartridge
  • Nintendo, Silicon Graphics Team Up
  • Broderbund, Random House in Joint Venture
  • Steven Seagal Shot For Video Game
  • Kasparov Coaches Pawn Pushers
  • Mariothon Raises Flood Relief Funds
  • King World Buys Into Crystal Dynamics
  • Grandmaster Chess CD Includes T-2 Chess
  • Games Hit Back With CyberMan Controller
  • Sega Opens Vegas VirtuaLand
  • Hot Circuits Light Up NYC
  • VR Visor for Video Games
  • Sea Wolf Bares Fangs
  • Racing Game Packed With 3DO Player
  • Nintendo Games Take Wing
  • EG Readers' Popularity Poll
  • Tom Quinn Dies
  • Commodore Joins 32-Bit Race
  • Hunt Jurassic Park For Golden Eggs

A Look To The East (by Marc Camron; this department is not listed in this issue's TOC)

Insert Coin Here - A Triple Play (by Jay Carter; pinball coverage)

Game Doctor - When, Where, Why and Other Questions (by The Game Doctor; Q&A)

Fandom Central - The Season of the 'Zines (fanzine commentary and reviews by Arnie Katz)

  • Digital Press #13
  • Fanarchy #1
  • The Guru #2
  • IntelliVision Lines #8
  • The Prowler #3/4

Video Game Gallery (cart/card video game reviews)

  • Aladdin (Gen)
  • Robocop vs. Terminator (Gen)
  • We're Back! A Dinosaur's Story (SNES)
  • BioMetal (SNES)
  • Asterix (SNES)
  • Championship Pool (SNES)
  • Spider-Man/X-Men (Gen)
  • Captain America and the Avengers (SNES)
  • Pink Panther in Pink Goes to Hollywood (SNES)
  • F-15 Strike Eagle II (Gen)

Software Gallery (disk computer game reviews)

  • Return of the Phantom (DOS)
  • Gateway 2: Homeworld (DOS)
  • Pirates Gold (DOS)
  • Tornado (DOS)
  • SEAL Team (DOS)

CD Gallery (CD-ROM computer and video game reviews)

  • Lethal Enforcers (SCD)

Portable Playtime (portable game reviews)

  • The Legend of Zelda: Link's Awakening (GB)

The Jury (reader-submitted game reviews recurring contest; includes 'Join the Jury' sidebar)

  • Batman Returns (SNES; winning review by Scott Gaskell, runner-up review by Alfonso & Tony De Pasquale)

Playing It Smart - Mario Goes to School (by Joyce Worley; edutainment coverage)

The Kunkel Report - Priorities (by Bill Kunkel)

Test Lab - Six Buttons, No Waiting (by Ed Dille; 6-button controller reviews)

Lore (book reviews)

  • Compute's Conquering Super NES Games
  • Empire Deluxe: The Official Strategy Guide

Coming Soon/EG Poll ('Coming Attractions' (next issue)/reader poll)


(TOC cover credits/fine print:)

About the art - We at EG would like to thank the following artists for their contributions to this issue:

Eric Curry - All department logos, and various photography

This is the space that is usually reserved for thanking all of the various artists who contribute to the issue. The problem is, we just didn't use any this issue. So if you are one of those people consumed with watching the credits for names you might recognize - FORGET IT! Maybe next month.

We would, however, like to thank all of you who wrote in and entered the "Why EG is best" contest. It makes my heart glow warmly to think that there are people out there who actually strain their eyes on a monthly basis to read what I have to write in this small, insignificant space. All I have to say to you kind and wonderful people is - get a life! But keep buying EG or they'll cancel the staff Christmas party. 'Till next month - CIAO.

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    Title: Electronic Games LC2 Issue 14
    Month: November
    Year: 1993
    Publisher: Decker Publications
    Editor: Arnie Katz
    Pages: 132
    Price: $3.95 USA, $4.95 Canada
    Country: United States
    Language: English
    Votes: 0

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