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Joystik Issue 2

ISSUE: 2Content

PRIMARY SYSTEMS COVERAGE THIS ISSUE

  • arcade
  • Vectrex
  • Atari VCS
  • Atari 5200
  • Intellivision
  • Odyssey2
  • Astrocade
  • ColecoVision
  • Emerson 2001
  • Creativision 4

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(The following is loosely based on this issue's table of contents. (Notes) and bullet lists are added for clarity.)

MESSAGE

JoyStik (editorial by Matthew White)

NEO

TUTANKHAM: A VIDEO TREASURE

Doug Mahugh helps you unearth the treasures in this fascinating exercise in exploration. (arcade strategies; four pages)

THE WINNING EDGE

FREE SPACE DEFENDER

Designed to turn your good game into a great game. Strategic guides through the perils of Free Space. (arcade strategies; six pages)

INNERVIEW

TIM SKELLY

The hired gun that gottlieb brought to Chicago. Insights into the making of a video game. By Eric Zorn. (four page interview; 'Tim Skelly: a jazz musician in the rock and roll world of video games')

FEATURES

REACTOR

Beginning strategies for 1982's most unusual game. By Wayne Robert Williams. (arcade strategies; two pages)

DONKEY KONG

An authoritative approach to top-notch Donkey Kong play. Patterns. (arcade strategies; eight pages)

TRON CONTEST

A fragmentary glimpse at Bally's Tron contest. Gary Zanke reports from Madison Square Garden. (four pages; 'On Stage: The Tron Video-Game Contest)

VECTREX

A hands-on look atone of the most impressive new home systems. By Danny Goodman. (two pages; 'The Arcade At Home: A Hand-On Review of the Vectrex System')

ISAAC ASIMOV: VIDEO GAMES TO COME

The legendary futurist turns his attention to video games. A masterpiece in speculation. (six pages; 'Video Games To Come' by Isaac Asimov)

ARCADE ART

Vectors, rasters, and colors. (two pages; 'Arcade Art: A Study in Computer Graphics')

KABOOM

All you'll need to know to master one of the most popular home game cartridges. (VCS strategies; two pages)

DIG DUG

A game to respect. Strategies by Dough Mahugh. (arcade strategies; four pages)

QIX

A classic. Several tried-and-true strategies for this most abstract of video games. (arcade strategies; four pages)

DEPARTMENTS

FUTURE WAVES (news section; by Scott Phillips)

Information on ColecoVision and Arcade Pepper.

  • Arcade Pepper (Pepper II)
  • Coleco's Interface (Coleco introduces ColecoVision)
  • Tunnel Hunt
  • New Atari Games (upcoming VCS and 5200 games; SwordQuest series, Raiders of the Lost Ark, more)
  • Video Crystals (Epyx Atari 400 and 800 games)

HOME VIDEO

Danny Goodman rates the home hardware. ('How Do You Choose?;' two pages, including comparison chart with ratings; Atari VCS, 5200, Intellivision, Odyssey2, Astrocade, ColecoVision, Emerson 2001, Creativision 4, Vectrex)

COMPUTER '82

Preppie! The newest rage in computer games. by David and Sandy Small. (two pages; 'Look, Muffy -- A Computer Game For Us!')

COUNTERPOINT

JoyStik gives voice to the other side. Enjoy. ("anti-videogame" commentary; Kangaroo (arcade) coverage)

CARTOONS

Introducing two brand-new comic strips.

  • The Sword of RAM (2/3rd page)
  • Archaic Arcade 2205 A.D. (1/3rd page)

TECHNOCRACY (tech related news/trivia)

Inside information on chips and difficulty settings.

  • Supercharged Communist Mutants (cassette-based Supercharger add-on system for VCS)
  • 16 Bit Excuse (Intel 8088 processor)
  • Let The Player Beware (Qix, Defender, Robotron, Donkey Kong arcade machines have difficulty settings)

JOYSTIK CHARTS

Arcade game designers rate Atari home games. (one page; Top 5 favorite VCS games lists for Eugene Jarvis, Gary Shannon, and Larry Demar; also, arcade game scores leaderboard)



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Information

    Title: Joystik Issue 2
    Month: November
    Year: 1982
    Publisher: Publications International Ltd.
    Editor: Matthew White
    Pages: 66
    Price: $2.95
    Country: United States
    Language: English
    Votes: 1

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