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Next Generation Issue 52

ISSUE: 52Content

PRIMARY SYSTEMS COVERAGE THIS ISSUE

  • Sega Dreamcast (import coverage)
  • Neo Geo Pocket Color (import coverage)
  • Sony PlayStation 2 (development news coverage)
  • Sony PlayStation
  • Nintendo 64
  • PC
  • arcade

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(The following is loosely based on this issue's table of contents, with select issue excerpts included. Magazine accurate text formatting (lower case headers, etc) purposefully retained. (Notes) and bullet lists are added for clarity.)

Unreal Tournament Vs Team Fortress 2
There's definitely something in the industry zeitgeist right now. It used to be that when you thought "multiplayer online," you thought "deathmatch," but three new titles are trying to change that. Id's Quake III: Arena (NG 50) is one, and this month we take a look at the game that will try and steal its crown. Developer Valve, flush from the success of Half-Life, unveils its WWII sim, Team Fortress 2, starting on p. 34. Meanwhile, can Epic Games overcome its spotty reputation for network play with Unreal Tournament? Find out on p. 38. (see NG Software: Alphas section)

Analyzing

Intelligence

(Original news articles along with regular, recurring news features; one page each unless noted. While original news stories regularly included related sidebars, unrelated sidebars would often be used to fill space as well - these are noted.)

S3 Announces Savage 4
Texture compression and low cost touted. (1.5 pages)

PlayStation 2 Shows Its Guts - Maybe
Toshiba and Sony's Ken Kutaragi unveil a new chip. (1/2 page)

Sony Sues Connectix
Suit raises questions about legitimacy of unlicensed emulators.

Microsoft Charts Dreamcast Strategy
Microsoft unveils its strategy to lure developers to Windows CE for Dreamcast. (3/4 page)

Done With Diablo
Two former Blizzard boys form Click Entertainment (1/2 page)

Fighter Maker
If you've ever looked at a fighting game and said, "I could do better than that," well, now's your chance.

Classic Gaming Expo (sidebar)

Save The Date: Star Wars (sidebar)

(Recurring news features; approx. 1/2 page each unless noted:)

Hardcore (mini-sidebar; reader submitted anecdotes)

In the Studio (3/4th page; development news; Acclaim, Imagineer, Activision, Psygnosis, Square, Infogrames)

Arcadia (1/2 page; misc. arcade news by Marcus Webb)

NG Japan

Big In Japan
All the news from the Land of the Rising Sun. (two pages; a collection of articles and sidebars:)

  • Batteries not included (approx. 1 page; Neo Geo Pocket Color)
  • Another Bomb (approx. 2/3rds page; Baku Bomberman 2)
  • The Tokyo Treat (approx 1/3rd page; D2 themed food package)
  • Selling Big In Japan This Month (mini-sidebar; top list)
  • That's A Rap (sidebar; Um Jammer Lammy)

Dreamcast

Dreamcast news
Full review of Sega Rally 2 and Evolution. Plus, new pictures of Shenmue and another top game. ('Dreamcast Countdown - Next Generation tracks the progress of Sega's dream machine;' ten pages; overseas & import coverage; includes the following sections:)

  • Under Cover (preview; one page; includes upcoming software list)
  • Shenmue (preview; two pages)
  • Sega Rally 2 (review; two pages)
  • Evolution (review; one page)
  • Frame Gride (preview; one page)
  • Redline Racer (preview; sidebar)
  • Maken X (preview; one page)
  • Stunt Grand Prix (preview; sidebar)
  • Flight Shooting (preview; one page)
  • Virtua Striker 2 (preview; sidebar)
  • Sega Superspeed Racing (preview; sidebar)
  • Space Griffon (preview; one page)

NG Software

Alphas (game previews, sometimes presented as part of a themed overview or interview; one page each unless noted:)

(Next Generation's game previews often varied in scope and size. Smaller previews were usually traditional in presentation, while larger previews often incorporated developer commentary. The largest previews were typically presented as a themed article (focusing on a development studio, accessory, etc) previewing one or more titles and were often accompanied by an interview (noted).

  • Team Fortress 2 (PC; three pages)
  • Unreal Tournament (PC; three pages)
  • Bust A Move 2: Dance Paradise Mix (PS)
  • Gran Turismo 2 (PS; three pages)
  • Shadow Man (PC,PS,N64)
  • Um Jammer Lammy (PS; two pages)
  • Road Rash 64 (N64; two pages)
  • Jade Cocoon: The Story of Tamamayu (PS; two pages)

Milestones (screenshot preview galleries with gallery caption; approx. 1/2 page each unless noted)

  • Final Fantasy VIII (PS; approx. 1 page)
  • Tomorrow Never Dies (PS)
  • Jet Force Gemini (N64)
  • Trans-Am Racing (PC)
  • Vampire (PS; 1/4th page)
  • Heavy Gear 2 (PC; 1/4th page)
  • Daikatana (PC)
  • Gex 3: Deep Cover Gecko (PS)

(sidebars (one or two screenshots each) with caption:)

  • Cybernetic Empire (PS)
  • Legacy of Kain: Soul Reaver (PC)
  • RC Stunt Copter (PS)
  • Discworld Noir (PC,PS)

NG Special

Learning Curves
Racing games have a long lineage, but it's been only recently that they've begun to achieve the realism they've always striven for. Next Generation looks at the history of speed. (eight pages)

Talking

Gabe Newell
He used to work for Microsoft, but that got boring. Then he co-founded Valve, and he's got the hottest game going - Half-Life. So what's Gabe Newell doing for an encore? ('A Life Less Ordinary;' interview; five pages)

Rating

Finals

(With issue #43, Next Generation expanded its review section to include a number of featured reviews - each typically one or two pages long - along with its traditional reviews (usually 1/3rd page in length). Import reviews are noted with 'Japan' below.)

(One page each unless noted:)

  • Forgotten Realms: Baldur's Gate (PC; two pages)
  • Sid Meier's Alpha Centauri (PC)
  • Silent Hill (PS; two pages)

(Approx. 1/3rd page each unless noted:)

  • Akuji The Heartless (PS)
  • Bomberman Fantasy Racing (PS)
  • Civilization II (PS)
  • Contender (PS)
  • Dead In The Water (PS)
  • Guardian's Crusade (PS)
  • Street Fighter Zero 3 (PS) (Japan)
  • WCW/NWO Thunder (PS)
  • Syphon Filter (PS)
  • Wargasm (PC)
  • Return To Krondor (PC)
  • Thief (PC)

NG Resources

Advanced strategies
The inside word from those who made the games. (strategies)

  • Silent Hill: Part Two (PS; five pages)

Ending
Next Generation brings you down easy with tid-bits from our readers and highlights from the past.

Retroview
Taking a look back. (regular Retroview installment and related articles:)

  • Intellivision Lives! (one page; Intellivision Lives! (Mac,PC) compilation)
  • Retroview - The Boys From The Darkside - Part 2 (one page; by Steven Kent)
  • What Ever Happened To? (mini-sidebar; Body Slam: Super Pro Wrestling for the Intellivision)

Letters
We love our readers. (reader mail; two pages)

  • Thanks 2


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Cover


Information

    Title: Next Generation Issue 52
    Month: April
    Year: 1999
    Publisher: Imagine Media
    Editor: Chris Charla
    Pages: 112
    Price: $5.99 US $6.99 CAN
    Country: United States
    Language: English
    Votes: 0

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