Retromags Curator
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E-Day last won the day on February 25

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About E-Day

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    Wonder Gunger!

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    3835667, 41290914
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  • Location
    Ottawa, Ontario
  • Interests
    TV, movies, Video games, magazines, music, food, cooking, books
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  • Favorite Current Generation Platform?
    Nintendo Switch
  • Favorite Previous/Retro Platform?
    Sega Genesis

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  • Video Games Favorites
    Sonic the Hedgehog 3, Sonic & Knuckles

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  1. Retromags Presents! Updated Releases of GamePro Issues 111 (December 1997), 112 (January 1998), 113 (February 1998), 114 (March 1998) and 115 (April 1998) Issue 111 Issue 112 Issue 113 Issue 114 Issue 115 Database Record Database Record Database Record Database Record Database Record Download Directly! Download Directly! Download Directly! Download Directly! Download Directly! Scanned By: E-Day Edited By: Melki Uploaded By: E-Day Donated By: CIVICMINDED
  2. The magazine I edited last night was scanned on my Fujitsu. The original files sizes range from 7MB to 22MB, depending on the detail of each page. The versions I have at a height of 3240 pixels average about 2.5MB, with the lowest being 1.1MB and the largest being 5MB; most hover around 2-3MB. At 2200 pixels in height most pages are around 1.2MB in size.
  3. If it was Phillyman, if he doesn't do it right away, chance are he won't do it unless you keep asking . I don't remember you asking me, but I can definitely provide you with something to test with. Just let me know what you need. I always save at level 9 in Photoshop. I also save two sizes (2200px high and 3240px high), and release the 2200px version. I haven't found a case where 2200px is too small, but with screens getting denser and denser, it might be time to up the minimum size. 2200 was settled on because it was the closest even number to 1600px wide back when we based the release sizes on width rather than height. 1600px wide was a step up from the 1440px that came before it, and the 1280px wide that scans were originally released at way back when. So the sizes have increased over time, and it may be time to do so again.
  4. It's a unique problem that we haven't ever had in the past. I guess in a way it's a good problem to have, but at the same time it would be nice to have a way to avoid it. A lot of what I have done would already be out if there wasn't a break in January and a chunk of this month while I waited for Phillyman to sort out the torrents. He started, but it never got finished. Once the QNAP is up (hopefully this week) I'll be releasing things daily again, maybe even two at once if they are rescans. I want to get this stuff out the door. Part of the problem is wanting to release things consistently, so in order to not have to rush or have nothing ready, I like to have large batch of scans done and ready to go. That way if I don't feel like editing anything for a week (or can't), it won't be a problem because I have stuff to cover that time.
  5. I know, but I don't know how else to track it! I don't want to work on one issue at a time since it would take longer overall to get them done. Apart from marking everything I have as "Scanning" in the database and threads like this or the general thread for everybody, we don't have an easy way to know who is working on what.
  6. All-in-One computer was purchased, and arrived last month. A bunch of stuff was edited, and apart from scans that Melki and crimsonfox are editing, I exhausted stuff to edit, so I have gotten back to scanning. Currently I am scanning all the strategy guides that CIVICMINDED sent. Since September the following items have been scanned: Sega Visions Issue 1 (update scan) Mega Play Vol. 1 No. 1 (November/December 1990) (update scan) Mega Play Vol.2 No.4 (July/August 1991) Mega Play Vol.3 No.4 (August 1992) The Gamer Issue 1 (January-February 1992) Analog Issue 26 (January 1985) Atari Explorer (February 1985) Foul Magazine Issue 4 (2001) GamePro's Handheld Video Games Issue 2 (October-November 1991) S.W.A.T. Issue 02 (June 1991) S.W.A.T. Issue 03 (August-September 1991) S.W.A.T.Pro Issue 06 (June-July 1992) S.W.A.T.Pro Issue 07 (August-September 1992) S.W.A.T.Pro Issue 12 (July 1993) S.W.A.T.Pro Issue 20 (November 1994) S.W.A.T.Pro Issue 21 (January 1995) S.W.A.T.Pro Issue 23 (May 1995) S.W.A.T.Pro Issue 25 (September 1995) Code Vault Issue 5 (August 2002) GamePro Issue 104 (May 1997) GamePro Issue 105 (June 1997) GamePro Issue 108 (September 1997) GamePro Issue 119 (August 1998) Killer Instinct Nintendo Power Exclusive Edition Issue 1 (1996) Power Supplies Catalog (Winter 2000) Nintendo fun vision Issue 30 (February-March 1997) Nintendo Power Subscriber Bonus 2001 PlayAction Strategies - Super Nintendo (1992) Pokémon Power Volume 1 (August 1998) Pokémon Power Volume 2 (September 1998) Pokémon Power Volume 3 (October 1998) Pokémon Power Volume 4 (November 1998) Pokémon Power Volume 5 (December 1998) Pokémon Power Volume 6 (January 1999) Winning Tips for Sonic the Hedgehog (1994) Star Wars Episode I - Racer Strategy Guide Super Power Supplies (Spring 1998) Super Power Supplies (Summer 1998) The Legend of Zelda - Ocarina of Time Official Strategy Guide Games TM Issue 95 (April 2010) Tips & Tricks Video Game Codebook Volume 17 Issue 1 (February 2010) Tips & Tricks Video Game Codebook Volume 17 Issue 3 (May 2010) Tips & Tricks Video Game Codebook Volume 17 Issue 4 (June 2010) (Full Size) Tips & Tricks Video Game Codebook Volume 17 Issue 7 (October 2010) Winning Tips for Sega Genesis (1993) Almost all of the above have been edited and are waiting to be released. The following have just been scanned and are in my editing queue: Dengeki Playstation Issue 181 (July 13, 2001) Dengeki Playstation Issue 162 (December 8, 2000) Dengeki Playstation Issue 175 (April 27, 2001) Dengeki Playstation Issue 180 (June 22, 2001) PlayStation Solutions Issue 04 (January 1997) PlayStation Game Secrets - The Unauthorized Edition Volume 1 (1996) PlayStation Pro Issue 16 (January 1998) Body Harvest Bomberman World Buck Bumble Centipede Dark Rift - Official Secrets & Solutions Game Players Encyclopedia of Nintendo Games Volume 7 (Summer-Fall 1993) Goldeneye - The Official Nintendo Player's Guide Jade Cocoon - Story of the Tamamayu Kagero - Deception II Killer Instinct Killer Instinct Nintendo Player's Guide Mission Impossible - The Official Strategy Guide (1998) More Strategies for Nintendo Games Nightmare Creatures Nintendo Super NES Player's Guide O.D.T Prima's GoldenEye 007 Unauthorized Game Secrets Quake for Nintendo 64 Resident Evil Director's Cut Secret of Mana - Official Game Secrets Smuggler's Run Spacestation Silicon Valley Super Street Fighter II Official Players Guide (1994) The Bouncer Official Strategy Guide The Official Nintendo Player's Guide (1997) Totally Unauthorized GoldenEye 007 Strategy Guide Ultimate PlayStation Cheats! GamePro Official Player's Guide (1996) Unreal Tournament Official Strategy Guide WCW vs. nWo World Tour X Squad Zone of Enders Official Strategy Guide 1080 Degree Snowboarding Battle Arena Toshinden - The Unauthorized Edition Beyond the Beyond - Unauthorized Game Secrets Blast Corps Unauthorized Game Secrets If my math is right, that brings my scan total up to 530.
  7. Retromags Presents! Updated Release of GamePro Issue 134 (November 1999) Database Record Download Directly! Scanned By: E-Day Edited By: E-Day Uploaded By: E-Day Donated By: CIVICMINDED
  8. If a magazine is cut straight when it's put together at the printers, then using Photoshop to automate a lot of the colour correction, you can get away with not having to touch most of the pages in some scans. I have has scans where I only had to manually fix something on 15 pages or so out of 120. If I didn't have an ADF, I would not be trying to work through all the magazines I received. I would not even have accepted them.
  9. Retromags Presents! S.W.A.T.Pro Issue 12 (July 1993) Database Record Download Directly! Scanned By: E-Day    Edited By: E-Day    Uploaded By: E-Day    Subscribe to our New Release Feedburner email!  
  10. 109 downloads

    S.W.A.T.Pro Issue 12 (July 1993)