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Next Generation Issue 54

ISSUE: 54Content


  • Sega Dreamcast (speculation & import coverage)
  • Sony PlayStation 2 (speculation & development news coverage)
  • Neo Geo Pocket Color (news coverage)
  • Game.Com.Pocket.Pro (news coverage)
  • Sony PlayStation
  • Nintendo 64
  • PC
  • arcade
  • online


(The following is loosely based on this issue's table of contents, with select issue excerpts included. Magazine accurate text formatting (lower case headers, etc) purposefully retained. (Notes) and bullet lists are added for clarity.)

Dino Crisis
The creator of Resident Evil, Shinji Mikami, is currently working on not one, not two, but three new titles. The best of the bunch? Dino Crisis. Exchanging the slow dread of the Resident Evil series for a more action-oriented, white-knuckle intensity, Dino Crisis seeks to re-invent the gaming genre its zombie-filled cousin began. So what's it like juggling so many projects at once? Find out from Mikami himself, in our exclusive interview starting on page 42. (see NG Software: Alphas section)



(Original news articles along with regular, recurring news features; one page each unless noted. While original news stories regularly included related sidebars, unrelated sidebars would often be used to fill space as well - these are noted.)

Special Report - Tokyo Game Show Spring '99
The stage was set for a battle between the two Japanese hardware giants - but one of them didn't care. (two pages)

Pocket Monsters
Upstarts challenge Nintendo for the portable gaming market. (Neo Geo Pocket Color, Game.Com.Pocket.Pro)

Engines Old And New
Is building your own game engine just re-inventing the wheel? (approx. 1/2 page)

Game Developers Conference
By Frank O'Connor, executive editor, Games Business (approx. 3/4th page)

(Recurring news features:)

Arcadia (misc. arcade news; 1/2 page)

News Bytes (running footer-bar; misc. news)

In the Studio (approx. 3/4th page; development news; Atari Games, Sucker Punch Productions, Dreamworks Interactive)

Hardcore (mini-sidebar; reader anecdote)

Talkback (mini-sidebar; developer quote)


Dreamcast news
Our largest (and with the system nearing release, next to last) Dreamcast section ever. ('Dreamcast Countdown - Next Generation tracks the progress of Sega's dream machine;' 15 pages; overseas & import coverage; includes the following sections:)

  • Dead or Alive 2 (preview; three pages, including 'An audience with Tomonubu Itagaki' interview)
  • MDK 2 (preview; sidebar)
  • Soul Calibur (preview; sidebar)
  • D2 (preview; sidebar)
  • Sega Sports NFL Football (preview; four pages)
  • Buggy Heat (preview; sidebar)
  • NBA 2000 (preview; sidebar)
  • House of the Dead 2 (review; sidebar)
  • Psychic Force 2012 (review; sidebar)
  • Blue Stinger (review; four pages, including 'An Audience with Shinya Nishigaki' interview)
  • Aero Dancing (review; sidebar)
  • Marvel Vs. Capcom (review; sidebar)
  • Slave Zero (preview; two pages)
  • Monaco Grand Prix Racing Simulation 2 (review; sidebar)
  • Biohazard: Code Veronica (preview; one page)
  • Metropolis (preview; sidebar)

NG Software

Alphas (game previews, sometimes presented as part of a themed overview or interview; one page each unless noted:)

(Next Generation's game previews often varied in scope and size. Smaller previews were usually traditional in presentation, while larger previews often incorporated developer commentary. The largest previews were typically presented as a themed article (focusing on a development studio, accessory, etc) previewing one or more titles and were often accompanied by an interview (noted).

  • Gauntlet Legends (PS,Nintendo 64">N64; three pages)
  • Dino Crisis (PS; six pages, including 'An Audience With Shinji Mikami' interview)
  • The Return Of Atari (includes 1/4th page intro and the following:)
    • Q*bert (PC,PS; 1/4th page)
    • Pong (PC,PS; 1/4th page)
    • Frogger (1/4th page)
    • Missile Command (1/4th page)
    • The Next Tetris (PC,PS; 1/4th page)
  • Throne of Darkness (PC; two pages)
  • Need For Speed: High Stakes (PC; two pages)
  • Wipeout 3 (PS)
  • Army Men: Sarge's Heroes (Nintendo 64">N64; two pages)
  • Sled Storm (PS)
  • Gabriel Knight III: Blood of the Sacred, Blood of the Damned (PC)

Milestones (screenshot preview galleries with Gallery caption; approx. 1/2 page each unless noted)

  • Resident Evil: Nemesis (PS; approx. 2/3rd page)
  • Vigilante 8: 2nd Offense (PS; approx 1/3rd page)
  • Xena: Warrior Princess (PS)
  • Demolition Racer (PS; approx. 1/4th page)
  • Spyro 2 (PS; approx. 1/4th page)
  • Crash Team Racing (PS; approx. 1/4th page)
  • Aironauts (PS; approx. 1/4th page)
  • Croc 2 (PS; approx. 1/4th page)
  • Midtown Madness (PC; approx. 1/3rd page)
  • Supreme Snowboarding (PC; approx. 1/4th page)
  • Lok: Soul Reaver (PS; approx. 1/4th page)

(sidebars (one or two screenshots each) with caption:)

  • Soldier of Fortune (PC)
  • Force 21 (PC)
  • Tony Hawk (PS)
  • Battle Zone 64 (Nintendo 64">N64)
  • Forty Winks (PS)
  • Test Drive 6 (PS)
  • R-Type Delta (PS)

NG Special

PlayStation 2 vs. Dreamcast
The battle for the Next Generation of home consoles has already begun, but the real question is, is it already over? ('Dreamcast -vs- PlayStation 2;' eight pages)


State of the Dream
With the U.S. launch of the Dreamcast almost here, there are a million questions about what's going to happen, and Sega's Chris Gilbert, Peter Moore, and Bernie Stolar patiently answer them all. (interview; five pages)



(With issue #43, Next Generation expanded its review section to include a number of featured reviews - each typically one or two pages long - along with its traditional reviews (usually 1/3rd page in length). Import reviews are noted with 'Japan' below.)

(One page each unless noted:)

  • Everquest (online; two pages)
  • Starsiege (PC)
  • Need For Speed: High Stakes (PS)
  • Heroes of Might and Magic III (PC)

(Approx. 1/3rd page each unless noted:)

  • Gex 3: Deep Cover Gecko (PS)
  • Street Sk8ter (PS)
  • Legend of Legaia (PS)
  • Um Jammer Lammy (PS)
  • Hybrid Heaven (Nintendo 64">N64)
  • Smash Brothers (Nintendo 64">N64)
  • Aliens Versus Predator (PC)
  • Redline (PC)
  • Requiem: Avenging Angel (PC,Mac)

The Gamer's Guide (one page synopsis of PS,Nintendo 64">N64,online,PC review scores)

NG Resources

Advanced strategies
Hints on how to beat games from the people who made them. Featured this month: Slave Zero. (interviews with strategies)

  • Slave Zero - Interviewed: Matt Powers, Producer (PC; two pages)

Next Generation brings you down easy; enjoy tidbits from readers and highlights from the past.

Taking a look back. (regular Retroview installment and related articles:)

  • System Shock (1/4th page; NES)
  • Retroview (one page; by Steven Kent)
  • Zelda (1/4th page; The Legend of Zelda)
  • What Ever Happened To? (mini-sidebar; Chiller)

We love our readers. (reader mail; 1.75 pages)

  Report Issue



    Title: Next Generation Issue 54
    Month: June
    Year: 1999
    Publisher: Imagine Media
    Editor: Chris Charla
    Pages: 116
    Price: $5.99 USA, $6.99 Canada
    Country: United States
    Language: English
    Votes: 0

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