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RetroDefense

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Everything posted by RetroDefense

  1. Yep, we need a preservation credit roll-call for these! E-Day, Phillyman, and marktrade? Not sure who donated issues but I remember pitching in a copy of GamePro #4 - that hole in the preserved run was looking awfully unsightly.
  2. Video Game Collector was a semiannual magazine/price guide with a predominate focus on retro game collecting. It was originally distributed - at least in part - via Blockbuster rental stores and Diamond Distributors (making the magazine available via specialty retailers and comic book stores). It appears to be defunct with no new issues published since 2010 and vgcollector.com no longer active. A January 2016 capture of the magazine's website is available via the Internet Archive's Wayback Machine.
  3. As someone who grew up on a staple of Hanna-Barbera cartoons, this is some of the best Metroid fan-art I've ever seen.
  4. From the album: RetroDefense's Random Stuff

    What if the Metroid franchise had a Saturday morning cartoon show? Fantastic fanart! Prints available here.

    © Wil Overton (with props to Nintendo)

  5. I own many of the titles on the collection already but will likely pick it up anyhow. For me, it's the history behind the games and it looks like Rare is throwing in lots of goodies to compliment the game roster. And hey, save states. Maybe I'll be able to finish Battletoads again.
  6. Ditto. I've been holding off on a PS4 until enough games have my interest. Thus far, this has been my #1 since it's original E3 reveal despite my dislike of DRM & cloud based games. I've heard a PC version is planned and I may go that route (despite not being much of a PC gamer) if the servers can exist in the public domain. Like Minecraft or whatever. I don't like the idea of Sony destroying a universe with the eventual pull of a PSN server plug.
  7. I would not be surprised if a physical PS4 release is announced as a stretch goal eventually. Or maybe a physical publisher will come along afterward - like Deep Silver with Mighty No. 9.
  8. So with the E3 conferences behind us, I think I'm more excited for Nintendo games on a competing system (re: Rare Replay) than I am Nintendo's digital event reveals. Can't say that I'm ready to turn in my Nintendo fanboy membership card just yet, but yeah, it felt very underwhelming. E3 isn't over so maybe they have a surprise or two up their sleeve, but they seemed to drop the (blast) ball this year. Any Nintendo fans around, and if so, what was your takeaway?
  9. You're doing far better than I - until digging through my collection the other day, I had forgotten these supplements even existed. RetroMags Above and Beyond achievement unlocked, Areala - thanks again!
  10. I know, right? I never did get into Shenmue myself but I respect it's avid fanbase. Very happy for many of my gaming friends right now - in at least one case, a literal dream come true.
  11. Anyone else hyped for this game? I'm absolutely flabbergasted by the tech behind it. I mean, if we truly are 100 years away from true A.I., and it's ever combined with this... What will we have become? #VideoGamePhilosophy101
  12. I'm a sucker for a good retro compilation - hoping this turns out well!
  13. Sega Visions #19 (June/July '94) - pages 3 & 4 are clipped
  14. That definitely fits the time frame! Man, it was such a mistake, de-bundling all of my supplements from their magazines back in the day. Live and learn.
  15. DONE! Indie Game Magazine has been fully added to the system and is ready for indexing (thanks kitsunebi77)! Gallery: https://community.retromags.com/gallery/category/431-indie-game-magazine/ Magazine: https://www.retromags.com/magazines/category/usa/indie-game-magazine/ Publication: https://www.retromags.com/publications/category/united-states/indie-game-magazine-r317 --- Indie Game Magazine (aka IGM aka The Indie Game Magazine aka Indie Game Mag) was a (perhaps originally?) crowdfunded magazine dedicated to the indie game scene. It was originally aimed at indie game players but later began balancing player and developer content with its relaunch. IGM was primarily a bi-monthly or monthly publication throughout it's lifetime. Like other modern niche gaming mags, it likely wasn't available via traditional news stand distributor. Back issues (both digital and print-on-demand) look to still be available via MagCloud and JooMag (see below for details). The magazine was originally backed by a content-heavy website which is still in operation today (as of 6/6/2016). Whether the 'zine repackaged web content - partially or fully or not at all - I can't say. Haven't spent any time comparing the two at this point. Name: Indie Game Magazine Website: indiegamemag.com Country of Origin: USA? Number of issues: 56 Dates of each issue (masthead changes noted): as Indie Game Mag 1: Winter 2008 2: Winter 2009 3: Mar/Apr 2009 4: May/Jun 2009 5: Jul/Aug 2009 6: Sep/Oct 2009 7: Nov/Dec 2009 becomes IGM Indie Game Mag 8: Jan/Feb 2010 9: Mar/Apr 2010 becomes IGM The Indie Game Magazine 10: May/June 2010 11: Jul/Aug 2010 12: Sep/Oct 2010 13: Nov/Dec 2010 14: Jan/Feb 2011 15: Mar/Apr 2011 16: May/Jun 2011 17: Jul/Aug 2011 18: Sep/Oct 2011 19: Nov/Dec 2011 20: Jan/Feb 2012 21: Apr 2012 22: Jun 2012 23: Jul 2012 24: Aug 2012 25: Sep 2012 26: Oct 2012 27: Nov 2012 28: Dec 2012 29: Jan 2013 30: Feb 2013 31: Mar 2013 32: Apr 2013 33: May/Jun 2013 34: Jul/Aug 2013 35: Sep/Oct 2013 becomes The Indie Game Magazine 36: Apr 2014 37: May 2014 38: Jun 2014 39: Jul 2014 40: Aug 2014 41: Sep 2014 42: Oct 2014 43: Nov 2014 44: Dec 2014 45: Jan 2015 46: Feb 2015 47: Mar 2015 48: Apr 2015 49: May 2015 becomes Indie Game Magazine 50: Jun 2015 51: Jul 2015 52: Aug 2015 53: Sep 2015 54: Oct 2015 55: Nov 2015 56: Dec 2015 Notice the extended hiatus between issues 35 and 36 when "new management" eventually relaunched the magazine. I also stumbled across this Destructoid article, calling out new management's decision to accept payment in exchange for game reviews (!?!). Whether IGM ever addressed this or not - be it defending their policy or announcing changes or denying claims - I don't know. If you'd like to sample the magazine, the first 35 issues are available via MagCloud. Print issues are roughly $4-11 each and include a digital copy. Complete, digital-only issues are currently free of charge - nice! Issue #36 on, digital issues appear to be five bucks each via JooMag. Print copies are also available - I've seen prices between $11 and $22. You can sample a good number of pages per issue - and/or place an order - via their online reader. And now that this is sounding more and more like a sales pitch - disclaimer: I'm not affiliated with IGM in any way. I created an IGM cover gallery a while back - I hope this can be transplanted into Magazine Covers/USA Magazines eventually. --- 11/1/2015 - updated OP with the latest issues (51-55) 6/6/2016 - updated OP with latest issue (56), cancellation, pulled dead links 6/18/2016 - added cover gallery link 7/16/16 - added gallery and mag dbase links 7/17/16 - DONE!
  16. © RETRO Media Network

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