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StrykerOfEnyo

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Everything posted by StrykerOfEnyo

  1. DC-UK was a Dreamcast video game magazine published by Future in the United Kingdom. DC-UK was launched by ex-Edge deputy editor Caspar Field, who was around for the first seven issues. He departed the mag to launch, Mr Dreamcast, a magazine aimed at children. The editorial page introduces the character of Mr Dreamcast, a CGI model of the blue Dreamcast logo with arms, legs, and eyes. The first issue had cutouts for two cars from Crazy Taxi. It taught you how to draw Rayman, and there was an article that explained surfing on the internet on the Dreamcast. It had a lot of bright colors, some text is a little bigger than what you normally see, and you see a few pics of kids. It's nothing too extreme, but you do notice little things like this, and there is a hint of trying to come across as being “cool” to the readers. The writing is probably more aimed at 12- to 14-year-olds, so it's not like it talks down to them, but this is a bit younger than what EGM and GamePro were going for in the late 1990s -- which could be older teens (15+ year-olds). Its odd, and apparently only lasted two issues.
  2. Thanks for these dedicated console mags. It might seem like the Nintendo 64 didn't have enough games come out to keep a dedicated magazine for it to survive long, but this one lasted at least 3 years, and taking a look inside explains why. Good layouts with vibrant colors, lots of screenshots, and reviews with several 4-page layouts with a solid scoring system and a "second opinion" column which lets another reviewer share his thoughts. Several mags were doing this in the late 90's and it really added a lot when other reviewers backed up the main reviewer to let you know they were justified. Its great seeing these UK mags that sometimes did show up at the big bookstores, but they always cost a bit more so it wasn't practical to buy every month.
  3. Its great seeing another PlayStation magazine that I never saw before. There were so many, and even though the layouts are rather standard and look average for their time, they have a few game previews I never remember seeing before. 3Sixty, a racing game on the water using hover-bikes. And Tank Racers, which I don't think came to the US. There's a review for Live Wire that's looks good, but I don't think it came to the US. It's ALWAYS great seeing new magazines for these older systems. Thanks for your work MigJmz on editing and deciding to release this.
  4. Thank you for this magazine. Dreamcast Monthly has been hard to find for me, outside the first 3 issues. The console was my favorite at the time. This was one of those mags that like the fact they were "unoffical" but I've noticed those are the ones that are harder to find years later. A few highlights are: They have a preview of a game called "Dronez" and gave it a description of possibly being the "most confusing Dreamcast game ever?" It looks interesting but I never saw it release on another platform. Obviously, you have the multipage review of Half-Life that never officially released, which is a great find. Animal Soccer looks odd, I wonder if it came out in the UK? I don't remember a console version of Heavy Metal FAKK 2, but we can see it here. a Hidden & Dangerous Walkthrough, Part 1 (with 10 pages) up to mission 6. there's a Players Guide for Power Stone 2 (6 pages). Great issue, I'm glad its preserved:)
  5. Thanks for this. Its not often we get to see a magazine that started around 1990-1991. Its nice to see the page layouts and color used. Everybody was trying to get noticed on the newsstand but making a gaming magazine for consoles was so new that there was no "standard" in what your magazine had to cover. The review Crew all get a photo and a first name -- not many mags did that yet. There wasn't even an editorial page from what I could tell, so I will need to go through more issues. This mag seems to have some personality in the sidebars and with some of the images. Good stuff.
  6. Dreamcast Monthly was a British magazine which at the time of its launch, claimed to be the first Dreamcast review magazine in the United Kingdom. It was hard fining DC magazines in the US, so its great to see these from the UK, especially this one since most places ONLY have the first three issues. I liked the layout of this mag, and there are a few games previewed that didnt see a proper release (not in the US). Akimbo: Kung Fu Hero, Deer Avenger 3D, Armada 2, Titan After Earth and a few more I don't remember ever being released. The pics here are very nice, and there's some nice quality ads in here. I once had five Dreamcast consoles and over 70 games, there all gone now, but it great to see games that may have made it on the system back then. I hope more issues show up. These are a great find.
  7. Issue 88 has a feature, "Game Then,,, An Expert Gamer Retrospective," where they show all 88 issues of Expert Gamer magazine that have released up to this point. For those that don't know, Issues #1-49 were called EGM2. Then the mag changed names, but the numbering system continued, so Expert Gamer actually starts with Issue #50, and they show each mag up until this one, #88. There are a few highlights for certain issues, but all have a list of games covered, and its 14 pages long. Its a nice look back across the many years, and the name change let them stand on their own and reach more readers. Other highlights include Mario Kart Super Circuit (GBA) with 12 pages of coverage and color maps. Dragon Warrior III has 9 pages with a few full-color illustrations, charts for weapons and armor and spells, but also a list of all tiny medal locations. There's an ad for SOBE with Oddworld Munch's Odysee, only on Xbox. A nice ad for Corn Nuts, and one for a week-long event on Toonami (Cartoon Network) with some nice color and detail on their mascot. Worth a look.
  8. CyberSurfer was another PC gaming magazine, which was a rather crowded market back in 1995. The biggest standout for the magazine is its editor, Jason McCabe Calacanis, who became a very well-known internet entrepeneur, investor, and author. He went on turn $100,000 into $100 million and wrote a book on this feat. But before all this he had a publishing company and was an editor for a PC magazine. By 1996 he would start a magazine called Silicon Alley Reporting which started out as a 16-page black and white publication, and ballooned to over 300-pages in length, along with a sister publication. So take a look at this small magazine managed by a guy that would become the CEO of Weblogs, Inc. I only know about a handful of issues existing, but it's great to see any of them here. Calacanis went on make some serious money, but you won't find many mention this magazine when people think of a million-dollar investor. (unless he talked about it on his podcast at some point)
  9. Damn it, dablais. I swear I'm not following you, but you keep publishing mags I want to talk about:) Dimension-3 was an odd magazine I found a few issues years ago on the Internet Archive. They only had a handful of issues but I liked the writing. Okay, so the truth is -- on the cover they showed that they covered: "PC/CD-ROM, Mac, and Emerging Technologies." But by July of 1995 they added "3DO." I owned a 3DO at the time, so ANY magazine with 3DO coverage that I could find was a winner. I didn't have a powerful PC, but I still enjoyed their reviews. some of the highlights for this May 1995 issue is reviews for Dark Forces, Decent, Alone in the Dark 3, Rise of the Triad, Heretic, and Retubution, A few CD-ROM game reviews would also make their way to 3DO. You'll find Virtuoso, The Daedalus Encounter with Tia Carrere, and BC Racers. And a review for the original Marathon (mac) which got a 90%. I dont think this magazine lasted long, but it's nice to see them here.
  10. The highlight of Issue 87 for me is Resident Evil Code: Veronica X (PS2) with 12 pages of glorious maps showing all items and weapons on them. It doesn't seem to be a full walkthrough, but it does have tips on a lot of sections, and getting key items. A great place to start if you're thinking about replaying the game on newer consoles like the Xbox One or PS4, since they are based off of the Code Veronica X version. There are nice maps for Tony Hawk's Pro Skater 2 but its the N64 version, so I don't know if the stages are identical to other versions. 10 pages for THPS 2. We also have Escape From Monkey Island (PS2) and 10 pages of strategies with color maps. Some will like the Sonic Adventure 2 (dc) coverage, with 15 pages of tips on EVERY one of the Hero Stages and Dark Stages. A solid issue with an ads from Toys 'R' Us and Hollywood Video (rest in peace, guys).
  11. That's amazing. I hope it's not too much trouble. I would wait a year if it helps:) Thanks again.
  12. For this occasion, let's look inside Issue 37. We have Shinning the Holy Ark (Sat) with 4 pages of graphed out maps that are very helpful. Wild Arms (PS1) has 5 pages but this is a Part 2 of their strategies. Albert Odyssey (Sat) has 4 pages. And Star Fox 64 has 6 pages. There's not a lot of full color maps in this issue, but we do get screenshots of several arcade games later on -- like Tekken 3, House of the Dead, Q-Zar, and DarkStalkers Jedah's Damnation. MDK (pc) has 2 pages, the pinball version of Jurassic Park The Lost World has a page, aand they even take a look at Tamagotchi and Giga Pets, those little virtual pet keychain games. Plus, you have cheat modes for Wing Commander IV, Die Hard Trilogy, and Independance Day (all PS1).
  13. Oh my! We almost got the first 50 issues of EGM2 complete! I just added the last batch to my own archive, and it seem like we're only missing issue 03! (I'm not sure if there is a #50). This is a grand day indeed. I've been grabbing these as they show up since 2015 or so, and I NEVER thought we would have them all. Thank you to all those that donated them. (I'm assuming #49 was the last issue).
  14. Retrogamer launched January of 2004, which means there are several years' worth of issues before the 10-year cutoff for this site, but its hard finding issues available on other websites over the years. Future Publishing owns a company called MagazinesDirect(dotcom) that handles all their subscriptions and magazine sales across their entire catalogue, which includes PC Gamer, Edge, and PLAY (but this is their replacement for the Official PS Magazine UK that they own, and NOT the other two magazines called Play). This is where they sell physical and digital versions of their magazines, but I could ONLY find a list of about 50+ issues related to videogames on this site that that you could buy. For Retrogamer you can only buy the last 6 issues at this time (#242-247) and the last 6 for Edge (#381-386). I couldn't find a way to buy ANY back issues before 2022, physical or digital, so maybe they would be okay with the community preserving those issues outside that 10-year window. If I missed something, then sorry, but on this website I dont see a way to buy digital versions of Retrogamer, PC Gamer, and Edge magazines before 2022. I hope this helps. I've bought Retrogamer before on the newstands, and I loved it, but otherwise it's hard to come across them in the US, and people on Ebay want $30 per issue it seems:)
  15. I hope there are more Play Magazines on the way. Aside from the big names in the US, I've enjoyed both Play (UK) and Play (US) for their runs. It seems like they both had the slightly bigger page size(?) which makes many ads look better since we get the bigger format for them. I always love to see Dave Halverson behind a magazine, but the UK Play might just be one of my favorite UK magazines from the late 1990s. Good stuff. I know the Internet Archive has many of them, but I like the quality of scans from Retromags much better when I have the option. Thanks for the donation, Delphinus48. And thanks, MigJmz for editing and moderating all this content.
  16. I commend you all for trying to track down and complete this magazine. So many of these had similar names across multiple regions, and its really hard to track them down. A few years ago I was looking up issues for MEGA (UK), Mega Play (US), Mega Power (UK), Mega Tech (UK), Sega Magazine (UK), Sega Visions (US), Sega Force (UK), Sega Power (UK), Sega Pro (UK) and others. It was hard because so many of them were going at the same time (1990-1995), and some would launch while expecting one console to take off (like master system), and then have to switch platforms and change the name of the magazine by the next year. Like Sega Magazine started in 1994, then changed to the Sega Saturn Magazine in 1995 because Sega stopped supporting their other consoles around that time. But the that mag had to stop by 1998 because the Saturn was dead. S: The Sega Magazine started in 1989, but then renamed to Sega Power by 1990, and carried on to 1998. Sometimes the staff would be exactly the same going into a name change, and sometimes the original numbering was the same, but not always. I'm glad magazines like this are being tracked down. Its so interesting watching a mag have to change drastically with most of the same members, and then see what new member bring to the table. I was looking for this mag myself years ago, so it nice it's so close to done. It's fun looking at MegaComp, then seeing MegaCom, and then seeing it eventually become MegaZone!
  17. I know some time has past, but Alexander Lucard bought the old site name and launched it with Dave Halverson's blessing once he saw their work around 2007 (diehardgamefan(dot)com) Sorry for the spelling, I don't know if I'm allowed to place websites in comments, I'm new here. None of the very early magazine staff work there, but they are welcome. They supposedly had new reviews and indie coverage, but I cant find any reviews, content, or comments in the achieves. If there are images, they don't load for me, and its hard telling how many staff are still working their but I know it is being run as a not-for-profit organization. I did find out that Eric Mylonas (know as ECM in the early issues) passed away on Jan 13th 2018 in New England. And as of 2023, I cant find any official archives of the DHGF magazines hosted or provide by Dave Halverson, as far as I can tell. The Internet Archives still have copies of the magazines, and I have gone through every one I could find, but several magazines have color issues, making them very hard to read in certain spots. Some have been redone as cbz and in higher quality, but several are missing. I hope Dave Halverson still does have high quality versions of the first run of the magazine. I don't mind waiting, even if I have to pay something for them at some point, but I would like to have official copies some day:) Hope this helps some.
  18. We have Twisted Metal 2 (PS1) with 10 pages of maps and strategies, Dragon Force (sat) has 6 pages of content, Persona (PS1) has 6 pages with maps graphed out, Soviet Strike (PS1) with 6 pages of color maps for up to Mission #5. They look great and had markers for 8 different highlights on each, like where to find armor, missiles fuel, ammo and a few more. Perfect Weapon (PS!) has 6 pages of black and white layouts for 5 different worlds, Wave Race 64 has custom 3D color tracks made for it, across 4 pages. And Destruction Derby 2 has several fully modeled tracks. There are a few more games, but these are the ones that have color maps or fully modeled tracks or missions that you cant find if you just look up a text walkthrough online. I really want to play Soviet Strike and use these maps. Samurai Shodown IV has a move list, but this can be found other places, I would imagine. This big issue has a lot of ads, but you might not mind thanks to dablais and his outstanding color balance that I have noticed for some of the magazines he has done. Some of the ads that stand out to me are Tunnel B1 (which often looks blurry or fuzzy in other mags, but has good color separation here on the skin. Adventures of Lomax (PS1), the Best Buy $5 Spiked Hair Guy look good, and the Neverhood (PC) stand out, but there's more like MechWarrior 2 that look nice.
  19. This issue has all 108 characters for Suikoden (PS1), 12 maps for ReLoaded (PS1), and maps for Tunnel B1 (PS1), and 14 black and white maps for Command & Conquer. It also covers two interesting skiing games in the arcades, Alpine Racer 2 and Super G. There's a rather big blowout for Mario Kart 64, a decent look at Mega Man 8, and a level-by-level look at Star Wars Shadows of the Empire (N64). This is a solid look at those games if you are thinking about getting into and emulating some PS1 games.
  20. This issue is great. 15 pages on Zelda: Oracle of Seasons with color maps and dungeons, with Oracle of Ages being feature in the next issue. Six pages on Crazy Taxi 2, and 12 pages on Twisted Metal Black with their own full-color maps with markings. They mention great spots to ambush other players, environmental weapons, and hidden spots on those maps. Plus they cover the hidden vehicles. There's a section on Dark Cloud, and the original Crazy Taxi has 8 pages of color maps and strategies. These are very useful, explaining which type of fairs you should be doing. This is for the PS2, but I dont see why they cant be used on other versions. There seem to be minigames but I don't know if they made it to the 360 version.
  21. There's a good article, "The 20 Best Xbox Games You Never Bought," with mentions like Psi-Ops, Otogi 2, Metal Arms, and Thief Deadly Shadows that is well done. Oh, and the guy responding with the "haha" emoji on some of these is just me. I dont want to comment too often, but that way you know I saw the releases, dablais, and appreciate you putting time into editing these issues of OXM, Expert Gamer, and EGM2 recently. If you see more than one "haha" then that's just someone else joining in for the fun of it:) Take care.
  22. It will take months still to finish. It will be about five videos total, one hour-long each or more. I will let you know when Part One is up, but I do this part time, so I might get outside work for a month at a time. Im playing games now, working on the script, but I need to go through about 175 games per video. I have a list of 704 games total, but some have been delisted. This will take time, but I cant say a timeline for sure. Thank you for the interest. I already did a video on the "Sega Genesis Mini 3 - Wish List, Ultimate Edition" where I showed two-page reviews for several Genesis games from UK magazines, along with some FMV games, and the magazine scan quality was so good that you could pause the video and even read the entire review, even though they only show up for 5 seconds or so. I was happy with how that worked out, and I could even zoom in on specific quotes and highlight them without the words getting too pixelated.
  23. One of the hardest magazines to search for was the two Play magazines, and trying to figure out how a website referred to them. Play(US)(from Dave Halverson) is this magazine, and though its stylized on the cover like "play", in the pages of the magazine itself it refers to itself as simple Play Magazine. Then there's the UK one, Play (stylized as PLAY)(from Imagine Publishing)(UK). They are not related, and published by two different companies. I like them both, so years ago, it was hard finding a collection of each. Future Publishing bought Imagine in 2016, and they relaunched PLAY magazine in 2021, but I dont know if they refer to it as only PLAY or also use Play (it seems BOTH are trademarked regardless). The Internet Archives site has both mags, but search results can be mixed.
  24. The main article, "10,000 Gamerscore in 30 Hours or Less" seemed like a shortcut at the time. Today you can get that in under 30 minutes with a couple of 5,000gs games. There's also several XBLA reviews I was looking for, Castlevania SOTN, Band of Bugs, and Jetpac Refueled. Im working on a YouTube video where I play every XBLA game (either bought or using free trials), and I wanted to be able to use quotes from a handful of reviews from the Official Xbox mag, so its very nice to be able to go through all these again. Please dont change your magazine release schedule because of what I said -- I have over 430 reviews available to me now, so I have plenty to use, and its going to take me time to finish the videos anyway. But all that time you spent editing these is appreciated, Im putting it to good use:) Bless you, dablais.
  25. I dont know if you also released the Expert Gamer issue last week, but thanks again for these "strategy" magazines. I know some might think these old issues like EGM2 and Expert Gamer that focus on codes and walkthroughs are not needed anymore since everything is on the GameFaqs website now. But EGM2 had a letters section and had a number of previews in these issues. Sometimes we find screenshots of early or cancelled games, like the shots of an early version of Ironblood in this issue, which are invaluable today. There's a lot of content that is not lost now. Sometimes we find full-color maps for certain games (like Return Fire and Alien Trilogy here), and text walkthroughs just cant show them to us. We thank you for finding them and putting them together. The color is really good on these last few I noticed -- its so nice seeing some of these ads in such good detail (like Fox Hunt and POed).
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