All Activity

This stream auto-updates     

  1. Past hour
  2. Today
  3. I suspect the number of people who beat the original game without cheating and backing up their saves was infinitesimally small. But what's really amazing is that the original release of Wizardry II couldn't even be played unless you had finished the first game. Creating a new party wasn't possible - you HAD to transfer your characters from a special save file created after beating the first game. And the transfer process automatically deleted that save file, so it could only be done once. If those characters ended up dying in the second game, you had no option but to create new characters in the first game, play the entirety of the first game again, and once again transfer those characters after completing the first game. Imagine a developer trying that nowadays. Selling a game that - straight out of the box - can't even be played unless you also own and have a completed save file from an earlier game. And which would force you to replay that other game from start to finish any time your character(s) died. Inconceivable. I'm playing the SFC version of the second game, The Knight of Diamonds, now - although in Japan the 2nd and 3rd games were switched, so it was actually released in Japan as Wizardry III. It differs from the original Apple II release in that it allows for new characters to be created since it restarts even transferred characters at level 1, and re-balances the bestiary accordingly so you aren't slaughtered in your first battle. So although I transferred my characters from Wizardry 1, they had worse starting stats than they ended that game with. Still, doing so allowed me to start with my Ninja (a class that is impossible to create with initial stat rolls due to its super-high requirements and thus can only be obtained through a class change late in the game if your stats have increased enough...or by obtaining a incredibly rare treasure drop from a battle on the final level of the dungeon...) Interestingly, although the first Wizardry seems to be extensively covered online, there is relatively very little information about Wizardry II or III English, anyway. Most of the useful information I've seen is only available in Japanese (including all of those guides I've uploaded). Never played Dungeon Hack, but it looks very similar to Eye of the Beholder to me (I've finished the first two games in that series). If I have to pick a permadeath RPG with randomly generated dungeons, I'd go with the classic of classics - Rogue. I can't say I expect or even hope to ever finish it - death comes far too swift and unexpected in that game. But it's still entertaining, even if playing it is simply a matter of "let's see how far I can get before dying."
  4. Retromags Presents! Sega 1988 Vendor Brochure Download Directly! Scanned By: E-Day Edited By: E-Day Uploaded By: E-Day Donated By: CIVICMINDED Subscribe to our New Release Feedburner email!
  5. 45 downloads

    Sega 1988 Vendor Brochure Donated by CIVICMINDED.
  6. Yesterday
  7. Congrats on finishing a game of Wizardry! I've tried multiple different versions (including that Apple II version from waaaay back in the day on my school's computers), and they've all managed to soundly hand me my ass enough times that I gave up. I wasn't using save states, so maybe that was the problem...watching the disk churn and eat a beloved party member eventually hurt too much for me to continue. One of my go-to "I just want to play for an hour or so" PC games is "Dungeon Hack" for MS-DOS from 1993. I own the original game with the box, but for ease of use I bought the digital version off GOG, because that edition has the copy protection hacked out. Fumbling with the manuals was fun when I was a teen, but nowadays I just want to kill things, loot their bodies, and get to the next level. Anybody else ever play this one? *huggles* Areala
  8. Finding general interest magazines is hard. Since scanning a magazine is such a pain in the ass, typically only people with a passion for a specific hobby or subject are going to be willing to make the effort to do so. To that end it's probably simpler to find scans of model railroad magazines than of something like what you're looking for. Good luck!
  1. Load more activity