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Computer Games Issue 149 (April 2003)
By dablais
Computer Games Issue 149 (April 2003)
129 downloads
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Famitsu Issue 0142 (September 6, 1991)
By kitsunebi
Thought some of you might be interested in a 1991 Japanese take on the differences involved with marketing games in the USA.
Religious conservative culture requiring edits and changes to be released in America...yep, 34 years later and nothing has changed.
Also, it was kind of them to use the Mega Man from Mega Man 3 to illustrate their point about preferred art styles when they could have just as easily gone with Mega Man 1 to show how we Americans prefer our box art to look like ass.
Translated by Googly. Click each page to Zoom.
84 downloads
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Computer Games Issue 190 (October 2006)
By dablais
Computer Games Issue 190 (October 2006)
134 downloads
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Game Developer Issue 084 (November 2002)
By MigJmz
Game Developer Issue 84 (November 2002)
81 downloads
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Game Developer Issue 094 (September 2003)
By MigJmz
Game Developer Issue 94 (September 2003)
79 downloads
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Game Developer Issue 048 (November 1999)
By MigJmz
Game Developer Issue 48 (November 1999)
138 downloads
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Tech Gian Issue 034 (August 1999)
By kitsunebi
Adults Only
I've uploaded the included CD-ROM HERE.
60 downloads
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Tech Gian Issue 033 (July 1999)
By kitsunebi
Adults Only
I uploaded the included CD-ROM HERE
63 downloads
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Famitsu Issue 1305 (December 19, 2013)
By kitsunebi
This is almost a 300 page mag (296 pgs), but there's one big difference from a similarly-sized American mag:
Famitsu 1305: 296 pgs. 33 pages contain advertising EGM 88: 294 pgs. 147 pages contain advertising Famitsu: 11% ads
EGM: 50% ads
That's even more impressive when you consider that Famitsu produced this much non-advertising content on a weekly basis. And the Famitsu costs less than the EGM despite having (one would assume) significantly less ad revenue.
Not that I'm knocking ads. Ads are fun. Just pointing out a difference.
76 downloads
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PC Player Issue 02 (January 1994)
By kitsunebi
Scanned by the Great and Wonderful J of Oz
If you don't love at least a couple of the games in this mag, we grew up playing very different games from one another. The first feature article is about point-and-click adventures for crying out loud. I still have a flaming Max-head cap to this day...
And would you believe I bought this mag right here in Japan?
151 downloads
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Ultra Player Issue 35 (May/June 1996)
By Argus
Pages 57-60 were taken up by the poster, which I've included at the end of the archive.
66 downloads
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Electronic Gaming Monthly Issue 13 (Christmas 1990)
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